Horune Pirate (elite
unfinished)
S +1 rcc /+1rcc+2pp+2hth/+1rcc+3pp+2hth/+1rcc
+5pp+2hth
P +1 rcc +2 boxing / +1rcc +3skills+2pp+3hth/+1rcc
+3skills+3pp+3hth/+1rcc+3skills +5pp+5hth
D +2boxing / +3skills+2pp+3hth/+3skills
+3pp+3hth/+3skills +5pp+5hth
+1s/p/d underwater
Swim, hold breath 3/6/9/12min, NV 500ft
psi:
hydrokinesis, object read, mind block, resist
fatigue hunger
skills:
basic math
pilot boats
navigation, salvage, survival
WP Knife
WP Harpoon Gun
WP Torpedo
WP Triden
WP Epistol
WP Blunt
WP Erifle
4 Pirate OCC Skills
Pick Pockets
Boxing
Demon Lore
Weapons Systems
Normal Skills: Streetwise
Vet Skills: Pilot Power Armor Bot Combat Elite:
Flying Powerarmor
Elite Skills Pilot PA, Bot Combat Elite Heavy
Ground Robots WP Heavy Energy
Secondary Skills
Gambling
Climbing
Athletics
Normal: Literacy Dragonese, Pilot Hover
Vet: Computer Operation, WP QuickDraw, Dance, Lore
Magic
Elite: Computer Programming, Kick Boxing
1d6x1000 in booty
|
Labels
- 1st Journey of Heroes
- Army of Thunder
- Art
- Atlantis Anti-slaver campaign
- Black Market
- Book Review
- Bounty
- Campaign
- Cybernetics
- Desslyth the Younger
- DND
- Editorial
- Federation of Magic
- Golden Age Weaponsmiths
- Horune
- In Game Books
- Jump Yard Dogs Campaign
- Kymnarkmar
- Maps
- Matrix
- Merctown
- Non Player Character
- Nxla
- Pecos Raider
- Phoenix Empire
- Player Character
- Rockhaven Rifts Campaign
- Rules
- Shadowrun
- Space Rifts Campaign
- Spells
- Template
- Tool
- Vampire
- XP
Saturday, February 20, 2010
Horune Pirate
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