IQ 16 MA 16 ME 18 PS 20 PP 22 PE 16 PB 10 SPD 45
HP 55 sdc 75 hf 13
54701xp
insanities: obsessive hatred for cs on primary personality - riki - anarchist
arrogant warrior +1 parry +10% skills hates birdhouse
hates south city scrappers
obsessive hatred for dbees on second personality -birdhouse - unprincipled
despondant
OCCSkills: Speaks American and Euro at 95% efficiency.
Find Contraband 60
Pilot Hover 95
Interrogation 80
Streetwise 58
Palming 70
Prowl 65
Recognize weapon quality 75
5 OCCRelSkills: at lvl 1:
Concealment 49
Tracking 65
Disguise 65
Impersonation 75 general / 61 specific
Forgery 70
gained at 2: Pilot Robots&PA 5th level 85
gained at 4 Boxing,
gained at 6 Robot Combat Basic
gained at 8 Art 35
W.P. Revolvers W.P. Automatic Pistols W.P. Energy Pistols W.P. Blunt, WP Heavy Energy,WP Paired Weapons Pistols, WP Sharpshooting
Hand to Hand: Expert
Secondary Skills
2 at 1Athletics Gambling 65,
2 at 3 Literacy American Computer Operation
2 at 6 Radio Basic 80 pilot auto
Gear:
Keys to firehouse base of jump yard dogs gang complete with pole
1200cr
Armored Tux +200SDC
x2 TX-26PB Pistols 5d6md 400ft 15shots/ long clip
"Larry and Curly" x2 Auto-mags http://en.wikipedia.org/wiki/AMT_AutoMag_V .50 cal normal bullets
6d6 sdc 165 ft range w/ 2 5rd clips
"Moe" .50 cal desert eagle 7 shots 7d6 2 clips +50 ramjet bullets 25 silver bullets
1000ft range 1 empty clip
all pistols Smartlinked, has 10 Long Eclips on him
Flashlight, binocs, pocket lang translator, gun cleaning kit, cig lighter, pocket mirror, small silver cross, 2 pairs of cuffs, 50ft rope, survival knife, 4 leather gun holsters 2 per hip, utility belt with clips for pb pistols, knapsack, two canteens.
Combat Terrain Hopper
6 Plasma, 6AP minimissles
Painted Black w/ cloacking device, 70% hide day, 90% night
Energy Baton 2d6MD 1Eclip=10strikes
Cybernetics:
Dermal Plating&Bone laceing with titanium.
Cyber:MNEMONIC ENHANCER (+3skills AT ONCE!)MO Eye (+1s), ,HeadJack&Radio/
Normal Cyber: SmartLink +1 to Init once combat has begun, gives a +2 to strike, and allows the user to make called shots with bursts of 3 or less for each round, or a called shot for the burst fire. , Amp Hearing & Skeletal Reinforcement