I’ll be using Claymont’s images, yea thanks. Replace Claymont with Mercer!
The entire house is made out of stone. It has a vaguely Romanesque feeling to it.
There is about 100ft of lawn in any direction before the next neighbors house. One side of the house faces the lake. This is the side MAGE Shanty town is currently built on.
Here are the maps of the estate. Fredric the Second had a room in Room #8 of the upstairs farthest away from his father in the master bedroom. The master bedroom door is warded in at least three different languages and radiates powerful magic.
One is in an unreadable language.
A big one in English says:
What does man love more than life
Fear more than death or mortal strife
What the poor have, the rich require,
and what contented men desire,
What the miser spends and the spendthrift saves
And all men carry to their graves?
A smaller one in Dragonese says:
Thin, I am quick,
Fat, I am slow,
Wind is my foe.
Next to the door is a Candlestick with a candle which never seems to burn down on a ledge.
Also on the ledge is a strange abacus like contraption built into the wall numbers on them in a pattern like this:
1
11
21
1211
111221
312211
13112221
Below them is another row which could be manipulated, it is currently:
111111111
At the foot of the stairs next to room #4’s entrance lies a suit of ancient platemail armor on a stand, covered in dust. Iris room was Mercer the first’s old laboratory… The library mainly consists of technical documentation but there is a bookshelf with fiction and some pre-rifts novels.
The obvious house assets include:
1 Combat Programmed NG-W9 Light Labor Bot w/ batteries (chaufer/butler/gardener, recharging in garage)
2 magical constructs in shape of beautiful women, statues. (outside of dad’s door)
Art collection possibly worth something… Many strange artifacts litter the mansion.
Fully stocked bar, kitchen, laundry facilities.
TW Power-generator, pump, and Well in basement.
Most rooms have a computer console built into a wall somewhere discrete.
Parked in garage sits Mercer the first’s pride and joy, a Dodge Rocket (red with flames)
It appears there were once flesh and blood workers here but they seem to have vacated the area, it has an vacant in feel to it.
Inside the house on the guest quarters door is the following note in gobbley:
“MERCER: YOU NO PAY, URK NO WORK. URK LEAVING. MERCER PAY URK, URK WORK. DIS DEAL. BYE -URK”
Property Damage list:
The grounds are in obvious disarray, with the shanty town trampling what unmaintained landscaping remained.
Wall in hallway scorched.
Hole cut in floor by psiswords from Room 3 of floor 2 to Floor one.� This ocured in an altercation between Drago and Ronin.
Lights in front floyer all burned out, as is the computer console.� This happend when Sparticus badly injured drew too strongly from the mansions aging wiring.
Large trail of tire tracks where cars drove around Behmoth in front lawn.
Labels
- 1st Journey of Heroes
- Army of Thunder
- Art
- Atlantis Anti-slaver campaign
- Black Market
- Book Review
- Bounty
- Campaign
- Cybernetics
- Desslyth the Younger
- DND
- Editorial
- Federation of Magic
- Golden Age Weaponsmiths
- Horune
- In Game Books
- Jump Yard Dogs Campaign
- Kymnarkmar
- Maps
- Matrix
- Merctown
- Non Player Character
- Nxla
- Pecos Raider
- Phoenix Empire
- Player Character
- Rockhaven Rifts Campaign
- Rules
- Shadowrun
- Space Rifts Campaign
- Spells
- Template
- Tool
- Vampire
- XP
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