Thursday, June 28, 2007

Decree of the true Church of Dragonwright


The following is engraved into three huge stone tablets recently hauled outside the door to the Church of Dragonwright by Dorgo. The first is in Dragonese. The second is in English. The third is in an unknown text.
In the first age of Earth’s history, the Church of Dragonwright gave praise to all four dragon-gods.
Kymnarkmar the wise.
Zandragal the warrior.
Kormath the peacemaker.
Styphon the black.
The second age has brought this planet only darkness and death, Styphon’s son Styphanthal has too long taken the Church’s focus in his mad bid for power.
The Church of Dragonwright hereby decrees all false followers of Dragonwright behind Styphanthal heretics, to be brought to justice for their crimes.
The balance will be restored to Earth, or all is lost.
Kymnarkmar’s prophecy:
“Upon your skies will come horrors of death and blackness, descending upon you to devour all in their path.� The Corruptor shall bring ruin to Earth, and all worlds beyond. Unless the 13 are restored.”
Terrible and long has the Corruptor’s grasp caused untold suffering. But his time is short, and his evils will be undone.
Kymnarkmar’s teachings and wisdom will guide us to restore the church to what it was before destroyed through treachery by the Corrupter.
Through strength and wisdom we will retake the 13.
So spoken by Kymnarkmar, and so it will be.
Praise Zandragal, let your strength be ours.
Praise Kormath, let our judgment be true.
In the year of 101pa, so returns the true Chruch of Dragonwright!
I Dae Ghuul, High Draguul high priest of� Kymnarkmar and teacher of the� true path of Dragonwright, do decree the formation of the Fargo Church of Dragonwright, blessed be Kymnarkmar for delivering us from misery and death, praise his name!

Tuesday, June 12, 2007

at the base of the tree


The tree is now about 15 feet tall with two solid branches. About 50 yards away the Church of Dragonwright is a towering 85 foot high, ornate, gray marble structure, with a steep black roof with tiles shaped as archways, ornately carved pillars supporting the grand overhangs of roof on all sides, and four massive sculpted stone dragons - one for each of the God Dragons at the front of the structure. The sole entrance to the building is a gigantic stone archway that towers almost half way up the height of the gigantic structure, filled with equally gigantic dark stained wooden double doors. The inside of the structure is no less impressive, with a mural covered vaulted ceiling, and support pillars carved to resemble dragons supporting the roof. The seating inside is composed of stone benches arranged in an archway pattern around a central altar with four podiums arranged at the archway points of the altar. Side rooms to the main chamber include sparsely furnished dining halls, quarters for the four priests of dragonwright, complimentary quarters for a half dozen visiting dignitaries, as well as meditation rooms - and rooms for specific ceremonies.
(description shamelessly stolen from Church of DRagonwright(thanks!)
Over the last 6 months more followers of Dae Ghuul the True Atlantean stone master have arrived. Currently they number 25. It seems the entire displaced larnac family clan of the Larnac Dorgo, son of Gordo
has arrived and been converted to Dragonwright. In exchange for their worship Dae Ghuul has been sending them north east. Dorgo is seen flying out of the temple grounds with two fellow Larnacs in an empty hovertruck, only to be seen returning shortly after with a bed laden with supplies. In this way the temple was built, furnished, and the following things have been installed:
Solar panel system (keeps barely functioning street light near their village running at night).
Larnac sized outhouse (difficult for humans to use but possible).
A well with a water pump has been dug.
The start of a brewery is being put together (one large urn is all they have so far).
Their village consists of 5 crude huts which sleep 3 Larnac each. Another 5 Larnac are lounging about outside at any given time sunning themselves if daytime or passed out drunk if night time. There are also 5 young Larnac in among the houses and surrounding area.
Dorgo wears Battle armor 300sdc natural 350sdc 100hp
Jury-rigged particle beam rifle with wires hanging out (1d4×10 5shots 100ft), Battle Axe 2d6, flys in aNG Utility Hover vehicle which has larger than usual cargo bed which the other Larnacs will ride in.
The other 5 are his cousins Deek, Reek, Beek, Meek, and Keek.
250SDC /75hp + 100sdc patchwork armor, laserpistol, ionpistol, 3 frag grenades, crossbow w/ ram jettips (1pt each pv9) ,vibrosword.
In between the temple and the tree lies a small camp of Sioux Indians, with 4 TPs. An unknown number of indians are inside, with at least 4 braves wearing only ceremonial garbs and carrying no modern technology of any kind visible guarding the outside at any given time.
Dae Ghuul locks himself in the tower quarters of the church, refusing to speak with anyone. His human follower is a balding fat man named Doma who brings his master food and relays messages from him. It seems Dae Ghuul is locked in deep meditation on what to do next and will not be disturbed for any reason.
On the third week Dae Ghuul has remained in his quarters, Dorgo returns with his hovertruck shot to hell, one dead Laramac half eaten lies on the truck bed, and there is an insectoid arm clutching a blade stuck in the dead Laramac’s chest…
As his smoking and heavily damanged Hover platform lurches to a stop at the foot of his hut, the sound of buzzing can be heard…
Here is a map of the local area around the small settlement growing up around the tree.

Monday, January 22, 2007

Drago meets Null at Mercer Estate

Drago, battered and handless teleports to where he thinks Valen is, the Mercer Estate.

The estate is in terrible condition. It is surrounded by chainlink fence and bears battle scars from energy weapons fire. There is a large sign outside that reads “QUARANTINED”.

Drago asks Valen what he thinks of Ronin trying to kill him. Valen is very disturbed and says “You cannot die for it is fortold by Kymnarkmar himself that the spawn of Styphanthal’s blood shall play a role in the last battles” Valen also tells Drago he got his packet of entrance paperwork into the Tolkeen School of Magic, but it was destroyed in the firefight with the Police. Drago teleports to the school and gets another packet which he is told will open in 24hours…
Valen says “…the police attacked the estate and drove us inside. We now squat in the estate which is somehow protected by a TW Sanctuary spell. Half of my followers were slain in the battle, we only survived with the protection of the MAGE’s Nymph Nymphette and her faerie friends.” The faerie mound behind the house is over 10ft tall at the moment with a huge weeping willow tree and pound beside it, all seems well there but no movement can be seen.
Then Null drives up. Drago quickly explains, and to the happy prayers of Valen and his followers to Kymnarkmar for their luck, Drago loads the surviving 51 followers and refugees into the Behemoth. A few bums wont leave and drago bodily ejects them from the estate, blocking the exit with Create Wood.
They travel west to the Temple of the Tree…

On their way past the Fargo Hive crater, they notice two stubby structures being built at the bottom of the crater near the hole. Shortly after 6 warriors attack! null Fire four plasma minimissles dispaching three and then swats two while drago distracts and kills one with a spear. The Behemoth has taken 183 SDC points of damage. It has pock marks from Xiticix gunfire and one large pair of slash marks from a Xiticix’s swords.

They then make it to the Temple of the tree safely.

Drago gives the Bonecruncher’s Diamond, pendant (3c saphire) and Aquamarine circlet to Null.
Drago the 6th Level Renegade Hatchling

(36725 needs 50000) +100 skills +300 healing wounded Ortonvillagers +150 6 Xiticix
+100 remembering 11th seal +500 food(+1150xp (38425 needs 50000)
Null the 4th Level Techno-Wizard aina’transporte
+200 skills +100 Create AI idea +100 Useful TW item idea +150 6 Xiticix

(+550xp 10875 needs 18401)

Saturday, January 13, 2007

You’ve Won a Trip to Madtown!


Mad Town. Haven to many refugees, CS rejects and wanderers tired of the oppression found in the CS controlled lands to the south and east. This is all Iggy knows of the place he was given a ticket to shortly after being discharged from the Coalition Military 31st Psi Batalion.
Sitting in the parking lot of the Chitown discharge department waiting for a tranport, Iggy honestly beleived it was luck when a tall man in black came up to him with a wolfish smile and declared “Congradulations, YOUR A WINNER!” and handed him the ticket he now held.
The man had seemed so confident, so sure that Iggy would enjoy a vaction to his dream home in the exclusive Mad Town Grove Lake District. He claimed he was with the Rivereen department of commerce and that Iggy had been selected to travel there for free to see the barony’s fineries and experience the “ultimate luxary”.
Looking down at the ticket somewhat glumly Iggy read the bright green pamphlets letters slowly once more. “They said I needed a vacation” Iggy muttered, running his eyes over the slick font of the flyer.
“CONGRATULATIONS!”
it says at the top boldy in a huge font.
And then not so big:
“YOUR A WINNER!”
Underneath in smaller type a paragraph reads:
“You’ve won a free trip to the luxurious Mad Town! Resort town and escape from the drudgery of the wastelands, Mad Town invites you to one week of free entertainment. Let us make make your stay the best it can be!”
And then below it reads “Courtsey of the Madtown Board of Commerce, Mizereen Barony.”
As the engines of the transport grind up the last hill of its long westward journey, he stares in wonder at the sign, bullet ridden but still legible in American, Dragonese and Gobbley “Welcome to Mad Town! A Mizerreen Barony Production. Enjoy your Stay! 30mph Speed Limit. Visitors Guide on 91.5fm
The transport which dropped him off was even grimier than the decaying building standing where it comes to a halt. After stepping down and gathering his gear Iggy watched the rusty vehicle lumber off with the wheeze only an alcohol powered relic like it could make.
Across the broken pavement of the street stood the unmistakable neon of a sign buzzing in the still air. In red letters a sturdy looking storefront blazed “Ye ole Pawn Shop”. Below the sign was a clear pictogram image of a the outline of a man handing a small sack through a window.
To the left of the sign is a placard which says “We Buy Gold”.
To the left of the shop is a vacant lot where vegitation is slowly overtaking what clearly are the ruins of some ancient building.
In the lot is a dead tree covered in grafiti surrounded by a number of human, and ape and pig like d-beees. They seem to be standing around the tree smoking and chatting to each other. All are wearing arm bands or some other piece of clothing depicting a monsterous skull with jagged teeth at the bottom.
Iggy turns away from the buzzing neon and looks at the decaying building for which he has been given two keys to open. Three stories high of nondescript brick, the building seems ancient, maybe even dating to the before times… The Front door is heavy wood and a strange carving in the stone above it reads “United States Post Office”. A long row of windows is boarded up and the front door seems scuffed and charred. Upon walking up and examining it Iggy noticed a decaying rat lying in a pile of discarded Jolt Cola containers. Attempting to use one of the keys on his coalition issue keychain, Iggy notices that something is broken off inside the lock. *DAMN them* he curses under hisbreath, looking around the building for other ways of entry.
There appears to be none on first glance. Actually, Iggy though come to think of it the building seems to have been fairly heavily barricaded in the front area. *hmm thats odd* iggy thought nervously.
Walking around the side of the building Iggy noticed a strange molten metal proturbance sticking out of the poored concrete corner. “I wonder what that was” Iggy thought iddly as he slowly walked around the left side of the building. In doing so he walked along a side alley which opened up into what looked like a parking lot. Upon the side of the building here was written in red paint “praise the Crimson King”. Also something else was written there but it has been scrubbed away and can no longer be read.
In the lot is one rusted heap of a vehicle. Approximately 30-40feet long and seemingly using 6 tires, the huge boxlike vehicle in the alley has no tires remaining and cobwebs can be seen through its many shattered windows.
Around back he saw another huge boxlike vehicle in worse shape than the one in front. There was also a loading dock of some kind which has since collapsed and now lilts halfway into the back driveway, a ruin of twisted metal and crushed concrete. Past the ruble however Iggy thinks he spots an opening in the wall…
Iggy scratches his head, slowly walking towards the rear of the building and warily steping around peice of rusted metal which jut up from their crumbling concreat mountings.
“With all this news of the pending war, mysterious skeleton raiders heard to be sweeping into tolkeen territory.. More terrorist attacks against the empire and the mages on the move every day… ah wonder if its a coincidence me being sent here on vacation at a time like this…” Iggy thought doubtfully.
Reading the back of the card he again read the address of where he’d told to transport operator to take him to “You’ll be spending 7 fabulous days and nights at 777 Fault Drive, Madtown. Rivereen. The commerce board is not responsible for death or dismemberment incured during your stay. Please use the attached keys to enter the flat and make yourself at home! A tourism board representative will be by the following morning to inform you of the many attractions you’ll have a chance to visit during the week.”
“Well if this is the place, ah suppose ah best find a way inside” Iggy though, checking his gear and starting towards the opening at the top of a crumbled pile of rock and rusted junk. Looking down at the sand he noticed small indentations from seemingly tiny feet and nothing more. “Lets just hope its rats” Iggy thought, stepping up to the opening. “hmm its a bit too small” he though, pulling away at some of the bricks and enlarging the hole.
Suddenly there was a screeetch and the sound of flapping wings. Pulling away from the opening Iggy grabbed for his weapon and readied himself for the worst.