Saturday, April 30, 2011

Rifts Shadowrun Weapons Conversion


My Shadowrun Gun Collection 1 by ~biometal79 on deviantART

Shadow run weapons fit the more futuristic time of rifts better than the stock converted 20th century weapons in the mainbook. I love their art and want to bring them into my game so here is a rough conversion.

Weapons do damage equivalent to their ammo type.

Here is a rough translation from Shadowrun damage types to Palladium rules based on other guns calibers:

6L is .22 aka 5mm 1d8sdc PV 1
6M is 9mm handgun 2d6sdc PV 2
7M is .38 3d6sdc PV 3
8M is 7.65mm 4d6sdc PV 4
9M is .45 4d6sdc PV4
10M+ is 10mm cal 4d6sdc PV4
1S+ is .50 cal or heavier machine gun ammo, PV5


Use the SDC weapon rules based on the Modern Weapons Compendium rules to determine PV of these calibers:
http://3rdageofdragonwright.blogspot.com/2011/02/rifts-sdc-conversion-v12.html

These conversions are for use in my random Rifts weapon generator:
http://node13.shacknet.nu/rifts/randomweapon.php

I took this list of shadow run weapons:
http://www.google.com/url?sa=t&source=web&cd=2&ved=0CBwQFjAB&url=http%3A%2F%2Fwww.shadowrun.us%2Fmaterials%2FShadowrun%2520Sourcebook%2520-%2520The%2520Ultimate%2520Shadowrun%2520equipment%2520list.pdf&rct=j&q=shadowrun%20ammo%20list&ei=Try8Tf-7O8fPgAfSoJXdBg&usg=AFQjCNFxen4TWU6Kie3NMa84mNejM0WeEg&cad=rja

And typed a bunch of them into the random weapons generator for my players to find...

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