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Tuesday, September 11, 2007
Search for the Ortonvillagers
NULL hears the sounds and unexplicably plods off into the forest in his giant robot vehicle, leaving MAGE and Drago behind. Shortly after Ronan meets up with them, Dorgo and Porgo in tow riding a beat up motorcycle. They too are looking for the tracks of the APCs. Porgo mutters about the revenge he will have upon the CS scum who have slain his cousins and kin when suddenly….!
From with in the forest is thrown a spear. Lord Murgush and the Vulchers of Tolkeen are operating in this area. Porgo is greviously wounded by the spear, and Ronan nearly kills Murgush’s mount with his railgun. Murgush offers his aide in hunting the coalition is and is denied by the group. Since Murgush is a member of the TCDL, MAGE decides not to kill him and his dinosaur riding tribe.Finding again the APC tracks leads to a camp in western Wisconsin, like the layout at p106.ts5On their way a CS sky cycle patrol of 2 spots them.The camp is made of chainlink fence only (50SDC/10ft), and to the left of it lies a base under construction. Only the foundations have been poured so far.The camp consists of 24 cabins in shabby condition, and a few heavy military looking buildings with antennas on top, along with a hangar and a few guard towers made of steel every so often along the fence.
The troops inside have cleared at least 1000ft on any given side of derbies and have a clear line of fire to anything approaching.
At any given time at least 3 platoons (8 each) of live soldiers and 24 skelebots can be seen guarding the fence in the posts.
Parked outside the Hangars is a banged up Mechanized Search and Destroy Ground Squad 2IAR-1s
to the left of the base you see some 100 of the citizens of Ortonville working with pick-axes on the foundation of the structure being built. A few of the workers have dangerous looking mining equipment which looks ancient, dented and scratched. Each is attached to a huge drum of fuel fed into the machine with a long black hose.
Watching them is a psi-emblemed coalition soldier, and 7 dogboys.
Drago teleports to one of the tower’s soldiers manning the walls, while MAGE and Ronan use invisibility:superior from MAGE’s Eyelor harness to sneak up to one of the IAR-1s. Mage casts Mystic:Portal to enter it while the Dogpack howl in dismay at the magical incursion. MAGE gives him a keycard stolen earlier which by a stroke of luck activates the IAR-1.
Ronan watches in dismay as MAGE blasts happless Ortonvillagers, mining equipment, and a few Dogpack watching them. Ronan then takes control of all the guns (only he can actualy pilot the robot) and demolishes most of the Coalition forces. 6 Skelebots finally manage to shut down his stolen robot with heavy sustained laser fire.
1st mellee: 24 soldiers & 6 skelebots per side attack, Drago whipes out one tower’s worth. Porgo and Dorgo attempt to charge across towards the base on their motorcycle, promptly hit a land mine, and retreat back into the forest badly injured.
2nd melee 6 more skelebots arrive Drago whipes out a second tower after teleporting out and back in gurilla style. Ronan and MAGE blow up the guard towers, some dogpack and skelebots with the hijacked IAR-1.
3rd melee the first IAR comes online and battles the stolen one. Both are shutdown in battle as 6 more skelebots arrive peppering them with lasers.
XP from the first 45 seconds of battle:
Ronan(23878): + 250skills 100rp vs irradiated gun 50 going astral 50 killing skycycles +100 healing brontodon after nearly blowing it to smithereens +100IAR1 +400killing 40 CS troops (24928)
Drago(28666): 100skills 100rp with valen about metropolis scroll 50 going astral +400killing cs troops (29316)
MAGE(42315): 125 skills 50xp rp while meeting Ronan, 50 rp about radiated gun, 50 cycles +400killing cs troops (42990)
Saturday, September 8, 2007
XP Update
MAGE 40420 +500gmmanuallabor +50skills +150stuff +100 seals +100arguing while drunk 100 killing devil unicorn with sbparticle blasts (41420) 9/7/2007 100xp mummy machine, 100rp to ask dad about scalyness +200skills +250 surviving traveling show +125 rescuing eoms from splugorth slavers 120xp carrying table for gm (42315)
Drago 26666 +500gmmanuallabor +100 searching for urns +100 seals +100 buying lye +100 grappling with devil unicorn and taking ~400sdc (27366) 9/7/2007 75skills 100surviving astral mites, 250traveling show, 100 defeat and rob Esteban Morrico of scrolls and weapons and jewlery (esteban escapes as mist) 125 rescuing eoms 650xp giving gm table (28666)
Null (8500)100 subduing devil unicorn +75piloting robot +100 stuff +100 seals (8875)
Saturday, August 25, 2007
the League conveens…
Opening one shows a data connection script as the device links up with the TCDL central server and begins transmitting…
*msg enc async mode active leynet 754.magic.pigeon.link -ONLINE*
FROM:C/H
Topic: ATTENTION: URGENT TCDL MEETING CALLED IN TWO DAYS @ 2200hr
All members requested at TCDL central for discusion of recent Edict of Planetary Distress Issued by Plato, Head of the Council of Learning at the Free State of Lazlo.
Hearing the Edict, Valen simply grimaces and states “It is as Kymnarkmar has long fortold, the Devourer is moving on earth, and evil is spreading surely as ripples spread from a rock tossed into still water. Take me to the leaders of your TCDL and I will speak unto them Kymnarkmar’s wisdom.”
Arriving at TCDL headquarters, MAGE remembers he does in fact still maintain a small residence here. The headquarters are in a converted missile launch tube outside of town. Outside quickly turns into a festival like atmosphere, with oddities arriving from all directions. The above ground building at the TCDL headquarters is a small farmhouse and barn.
Quickly it becomes apparent that the numerous arrivals are going to overfill the bases modest interior, and a structure resembling a stage is being built outside the barn from what appears to be random scrap metal.
Notable arrivals:
Rez riding a beat up alcohol powered motorcycle with“ Peek glowering on the back.
Johny Cardinal and Richard Helion, renowned members of Art/Brutal and informal leaders of the TCDL. They each have 6 followers in the form of young children who refer to them as “teacher”. They currently share power directing the Leagues overall strategy in the absence of the founder of the League, Dresdyn.
A prerifts converted bus containing 20 hippie looking folks, with dreadlocks, brightly colored shirts and many children. Carry no weapons.
A pale man in a impeccable black suit arrives in a black hover-limo driven by a Robot. Claims to be Ernst Vinien.
Sir Bokobo, Noli Cyberknight representing the 1st Calgary Volunteers
Lord Murgesh and 3 Lieutenants riding Rhino Buffalo representing the Vultures of Tolkeen.
Trader Joe Naruni Sales Rep
Captian Lucia Chen of Robot Control and Joe’s obvious bodyguard (and 10 troops heavily armed with Naruni weapons). They take Joe to and from the meeting in a Death-Knight assault robot followed by numerous Naruni hover pods. Two of the troops wear Mecha-Knight Powerarmor and fly an honor guard for the robot vehicle.
The troops carry 2 heavy attach cases each, stocked with items which they proceed to hawk to anyone with the credit.
They are selling Plasma Cartridge Rifles and Pistols for 70/50k 40cr a round. They are also willing to give anyone wealthy looking a test drive of a NE-030 Spy Drone, on sale today for a cool 5,999,995cr.
Warlord Corin Scard, Mida Elektis, Malik Savant, representative of Tolkeen’s Circle of Twelve. They sit off to the edge of the meeting in special vip seating surrounded by bodyguards and sycophants.
Gordo, Laramac representative of The Hackers’ Consortium. He’s selling something out the back of his beat up hoverpickup… or so you think from way hes yelling while waving a hand above his head. That or he has to go to the bathroom, who can tell with Laramacs…
Goezumi & Nacaeder, Dragon Heirs of Freehold. Sit far apart and eye each other, and Drago
.
The Great Purple Mage & Ursus, Mayor of Hill Crest.
and his Military Genera(p78 mercs)
Simaraf, herbalist from Laramy. Wears a simple black robe and caries a gnarled stick. Has an akwardly friendly way about him. He is a Mystic and herbalist of some acclaim who owns a shop known to have assisted the TCDL in the past.
(is heard muttering to himself “interesting, how very interesting” over and over…)
Plato, a kindly old man via magic portal live from Lazlo
Katmandu (old friend of Drago’s) He wears a patch over one eye and carries a strange alien item tied to the end of a stick. It glows faintly red in the light and you think you see an LED blinking somewhere under the rawhide which has been used to secure it to the end of the stick.
By the end of the second day, a large group of a few hundred concerned citizens and members of TCDL has formed. Also arriving is Dr. Gellers Carnival of Wonders (p67 new west) who starts profiting off the idle crowds with games of skill and chance aranged on the back of their wagons.
Finally the time comes, a large crowd gathers around the haphazard stage. Richard Helion is a skinny brown skinned man who takes to the podium on stage.
“Greetings, members of the Tolkeen Civil Defense League, and our honorable guests..” he intones.
“Many of you have traveled long miles to get here, and with great risk. But rest assured your coming was of the utmost importance. Each of you understands what is at stake here or you would not have arrived on such short notice. Now then, I will leave you with Plato, live via Rift to Lazlo…”
With much ado, Goezumi steps into the stage, drawing a circle there. He utters a sound in dragonese (”come forth elder”) and activates the circle with a flash of light. After a moment, directly above him appears Tannhauser, an Adult Great Horned Dragon, one of the Dragon Kings of Freehold.
“GREETINGS, LITTLE ONES” Tannhauser roars.
“I WILL SHOW YOU PLATO, NOW. LISTEN WELL TO HIS WORDS”
He then opens a Rift. On the other side sits a man behind a desk in a room with finely polished wood paneling.
*plato reads edict from sb2*
After the reading Tannhauser roars in sadness and says “PONDER HIS MESSAGE LITTLE ONES”
Then in a much more jovial voice he goes on: “PLATO! IT HAS BEEN CENTURIES SINCE WE LAST PLAYED STONES. LET US PLAY AND SPEAK MORE OF YOUR EDICT IN PRIVATE”
He then says something quietly into the ear of Goezumi , and steps into the rift, closing it behind him”
Helion again takes the podium. “Thank you for that, Goezumi . We of the TCDL are in gratitude to Freehold’s support in discussing this issue”
Scaard speaks up: “Helion, don’t tell me you understand any of these vague predictions do you? What exactly does this MEAN for all of us? Tolkeen’s defenses have held off plenty in the past, why are we to believe these will be different?” The murmors of the 20 heavily armed bodyguards surrounding Scaard confidently echo through the clearing, as the rest of the attendees fall silent and look on them nervously.
Helion shrugs and stares back at Scaard. “Commander, we mean not to disparage the skill of Tolkeen’s valiant armed forces. Your men do a fine job keeping order in the city but I fear these problems may be greater than you realize”
Scaard laughs harshly before barking a command to his men “ten-HUT, move em out sold-JERs”. As his men begin filing off he turns in the saddle of his robot horse. “Find me when you get some real intel other than this vague mumbo jumbo crap”
Mida and Malik stand under a shelter deployed form the side of the black limo, speaking with its occupant. The purple mage catches their attention and the Limo drives off.
Helion clears his throat over the commotion and states over the PA system:
“Well then, again I would like to thank all of you for coming. The TCDL has always had a mutually beneficial relationship with Tolkeen’s standing army and allies. However with the dark days our more sensitive members know are coming, there are a few active plans I would like us to consider as soon as possible”
He takes out a laser pointer and points to a holographic image which comes out of a small black box mounted on the stage.
“Devourer possibles” says the slide, and then with bullet points:
Xiticix (bug Icon, fades away with a crack of lightning to Images of the..)
Coalition
Something else?
“Again, these are the most well known threats to our Kingdom as far as we know it. Every year the Xiticix encroach a bit closer to Tolkeen’s boarders, as do the Coalition. But which if any of them are the culprits? And what of those other strange prophecies?”
I recommend we assist Scaard by increasing our weapons imports from Northern Gun by 50% over the next few weeks.
He won’t admit he needs help, oh no not that guy, but just to be safe we should begin stockpiling now. I am going to put forth a petition to Creed to create a reserve army from members of the general populace. A lot of Tolkeen citizens are not skilled in Magic but would fight to protect their country if given the chance. I am sure we could have a battalion at least for use in conscription if the city does one day fall under siege. I know it sounds impossible, but we must think about the needs of Tolkeen far in to the future if we are to survive.
He puts up a slide showing two line-graphs, one ziz-zags down while the other zig-zags up.
“My numbers show an increase in Coalition aggression towards the merchants importing from the Northern Gun area. The united arm’s dealers aliance UADA has been a friend of the League from the start.
They notice public opinion of Tolkeen in NorthernGun territory is shifting from tolerant to leery at best. The situation here seems to degenerates into ongoing boarder skirmishes with Coalition forces. We need a discreet squad of TCDL members to head the journey to NG. Our last 2 trade emissaries disappeared, so this will be a dangerous job. Securing additional armaments to protect Tolkeen has to be one of our number one priorities!
The Naruni floats up to Richard on a hover-chair. “Fear not, I Trader Joe have heard of this increased misfortune in business you share with Northern Gun. Can I not interest you in fine Naruni goods?
Richard eyes the Naruni skeptically “Perhaps it was you who caused problems with NG, in your eagerness to increase your own profits?”
“Oh no sir, I am but a humble Trader Joe” Says the Naruni sincerely, however you suddenly notice the three hover pods floating around him seem to have sprouted a few extra weapons nozzles…
Richard dismisses him “Go sell your goods elsewhere, I have heard of the prices you charge and I am afraid we have not the credit for such alien hardware”
“But sir!” shouts someone from the back “Surely we can pilfer from the pockets of the Coalitions own to pay for such a noble effort?”
There are murmurs in the crowd and the Noli starts frowning deeply.
Richard has a slight smile and goes on “Yes, and that is part of plan two. We must increase our intelligence gathering outside the borders of Tolkeen, especially to the south east. The recent nuking of the Fargo hive proved most troublesome. Did anyone ever locate the hive and assess its damage?” After some discussion about the reason of recent Coalition covert ops that have been so active behind Tolkeen’s lines, he goes on.
“No matter, the Triangular defense system of Tolkeen has withstood the Coalition’s might in the past, I do not believe their tactic has succeeded in driving the Xiticix to war with us. But I have several small Villages to the southeast I would like TCDL representatives to negotiate information-sharing agreements with. We must bring all in the path of the Coalition to the fold, for their own safety and ours.
“We already have Hillcrest” he says with a smile to the Great Purple Mage, but I would like TCDL agents to meet with people from Hogswaller, Borderline, Mad Town and Chimera. Deny affiliation to TCDL and Tolkeen if you must, but we must insure warning of Coalition troop movements in those areas reaches our ears well before they penetrate too deeply into the Kingdom.
Nevertheless I believe we must initiate more long range recon squads into Wisconsin, we simply do not know enough about the Coalition’s movements out there. If we can get enough reliable recon from our contacts we should be able to exact a fairly good revenge in aquired hardware and slain Coalition scum.
“Now I will have an open forum on recent news and trouble sighted in the Tolkeen area.”
Numerous members stand and recount tails of increased aggression from Skeleton-motif clad warriors attacking Tolkeen trade routes.
The Noli mentions his group has heard of a CS incursion locked in battle with forces at Soloman. The city is known to be neutral to both sides which is strange, but none the less Tokeen has sent a force to repell the Coalition. They seem to be holding them off for now.
Simaraf mentions that he would like to lead a group to Africa to search for one of the evils mentioned in Plato’s edict.
Telling of how Ortonville’s inhabitants were recently hauled off by the Coalition, Richards face darkens.
“How can this be?” He says angrily. “We have reliable information inside the Coalition that there were no active special forces at work in Tolkeen this month. This information was bought with the blood of our supporters. Surely what you speak of must be the work of these “Skeleton raiders” whoever they are!” He trails off sputtering before continuing a bit unsteadily. “However if you ARE right and they were Coalition, the command to work so deeply behind Tolkeen’s lines would have had to come from…” he stops with a choke “the highest levels of the Coalition…otherwise our Measures could have…decrypted it.” He trails off into technocan speaking of encryption algorithms and why he is unable to decode orders.
*coughs* “Anyway, we must free those citizens! Even the backwoods Barony is enough of an Allie to Tolkeen that we cannot simply let its citizens be carted off to god knows what fate!”
Valen quietly clears his throat.
“If you will Sir Helion, I would like my chance to speak at your podium”
“Oh?, Well then go ahead I was about done anyway.” Says Richard despondently. At this point many of the TCDL members have begun quietly speaking to themselves and quite a few aren’t really paying attention.
Valen hobbles up the steps to the podium. He turns his head across the crowd, of about 200 remaining members of the various organizations and community groups whose representatives have been invited. “Thank you” his says with some effort “for taking the time to hear what have to sa-y” his voice cracks with a metallic grind, and you can see him grimace in pain.
“Have you seen it?” He asked hurriedly, gesturing wildly then wincing at what
might be a cracked rib.
“I could almost feel it in the air…the unspeakable evil…when my captors passed the remains of the Fargo hive. There I saw madness, the shambling bodies of badly disfigured Xiticix wobbling about in a grotesque parody of life. Whatever the Coalition did to that hive, the hive has been shown to be rotten in the middle. More rotten with Styphon’s evil than anywhere else close.
Tell me, did you see his symbol on any? *he traces the symbol seen earlier on the super warrior”.
.. it is a …manifestation you might say, of his essence…”
He trails off coughing, and after spitting up a little blood he continues to speak.
“It is time you know more of my past, for my time here may be short and you must all live on to retell these tales.
I am Valen of the Bagh-Dach Clan of True Atlanteans.
My brothers in Dragonwright, bless them, and I were descendants of peoples sent to guard the 13 sacred seals set through out the earth. You see, long before humans were granted intellect by the gods, the Dragons-gods realized the potential and had already put in plans to guard Earth. In his infinite wisdom, Kymnarkmar knew that mankind could grow to be a powerful race. He also knew that this Earth was important.
My ancestors taught me this Earth is a Keystone planet, meaning that it acts as a stabilizer for all planets linked to it, via magic, gravitation, or any other force.
As Civilizations on Earth grew, my people were sent by Kymnarkmar to protect Earth. According to legend, a great protection spell was laid upon her skin. To do so the ancients had to sanctify 13 points with a ritual known only to the high priests of Dragonwright.
By the time my people the had come to dominate this Earth, man’s civilizations were barely a flyspec in comparison to what we had. And in those times the majority of Atlanteans were… shall we say.. hesitant to embrace the wisdom of balance and restraint endowed upon the lucky followers of Kymnarkmar. In their arrogance they brought destruction to earth, draining her magic and inactivating the great 13 set by Kymnarkmar’s will into
her skin. Thus ended the first age of Dragonwright.
We true followers of Dragonwright did not merely flee this planet as did many of our kind, no we stayed, and nurtured the civilizations of man that grew up around the sacred seals.
I only know of a few of the Seals locations. Few people of my age even believed that they existed. But we the faithful knew of some of their locations, and guarded them well.
In the rites of Kymnarkmar, it is uttered that:
“Battle the devourer, he who seeks to corrupt the seals and weaken keystone earth.
Give him no quarter lest he break free of his unholy prison.
Let the faithful of the true church of Dragonwright watch over these seals with zest.
Prevent their falling to evil for they can undo this world, and all worlds.
Woe to the man who stands idle while a seal lies deconsecrated.”
He hesitates, frowning sadly before continuing:
“Some of us still guarded the seals well until the Darkening. Our followers survived the return of magic to this land, and again convinced what good people remained around the seals to take up their protection. But with the coming of the rifts, the Devourer’s prison was weakened, and he began to…seep out into the world. Strengthened by Earth’s new mystical forces, I believe Styphon himself birthed Syphathal into this reality.
No one knows for sure what the foul beast Styphanthal’s origins are, but his direction at first was clear. He stopped at nothing to bring about the total annihilation of any and all followers of the true Church of Dragonwright. We faltered before his fury, and were slain or taken captive one by one until none was left.
Since I have heard this Syphathal makes a mockery all Dragongods. He has proclaimed HIMSELF a god, and supreme leader of the foul Cult of Dragonwright.
This heresay cannot continue, but I quibble not with religious doctrine or Syntax, but with all of our very survival. You see, his followers have managed to corrupt all the seals they know of. Mine was once located… somewhere around the area the old Man called Fargo… I…remember so little of it due to my torture at times…everything is a fog.. *coughs before continuing*
But I do remember my clan’s headquarters were the British Isles at Seal 9.
I was sent to Seal 11 in Fargo after the Europeans caused the fall of the Native American’s in that area. Until I arrived there were no surviving members of the church left to do Kymnarkmar’s divine work. I don’t know if any of my clan in the Isles survived, but surely some members of family Bagh and family Dach most exist somewhere there.
The only other Seals I know of were guarded primarily by other Atlantean Clans. Fellow followers of Dragonwright would sometimes share notes at the all clan meetings so I came to meet my fellow priests. A childhood friend, Monica of Clan Skellian was head priestess at Seal 4 in Puru. Then there was wise old Huang He of Clan Amaterasu, guardian of Seal 6 in China. I also know the Iliad Clan guarded Seal 8 in Crete. ”
He coughs, looking about at their reactions.
“Why should I care you must be thinking? Surely these are the prophecies of a madman? I do not expect all to embrace Kymnarkmar’s divine grace so easily. Surely even you can sense bad things ahead though?
Perhaps through the wisdom of the Dragonwright I can help steer you and those you care about safely through the difficult times ahead…the Devourer is coming! And through Kymnarkmar’s wisdom, I can show you when and how it will come…I swear it..we must reconsecrate the seals before it is too late…”
*coughing he continues*
“But know ye this, the way to the Seals is most likely fraught with danger begot from the evils which befell them in our failure. Evils yes, but according to legend to bring consecration to a seal so pleases Kymnarkmar and his brothers that blessings of mystical enlightenment are sure to fall upon the worthy. I beg of you great League of Tolkeen, lend me your most worthy champions, for Seal 11 must be cleansed or all will be lost!”
Valen then falls over, passing out. Close examination shows he is very weak and has lost alot of blood, its amazing he was even conscious at all…
“Ahem, yes well then now that the deluded old man has finally passed out, let this meeting of the TCDL be ended. Don’t forget to reapply for your monthly Freebooter license to operate in the east. If you do not have a license some of the more… aggressive security forces may think you the enemy. Scavenger hunts as usual, good luck and thanks for coming everyone, please do stay as long as you’d like.”
Richard and his supporters and friends then go back into the farmhouse.
“Don’t mind him” Says the Noli, “I would like to hear more of your friends story”.
“As would I” states Rez with a Grin! “Me too!” Says Katmandu.
The Noli states courageously “I have heard rumors of the cult of Dragonwright in the magic zone, lead by a beast known as Nrrii”…
Trader Joe makes one more offer for weapons sales before departing in his Robot.
The rest of the groups start departing, all eagerly discussing their part in the plans laid out by Richard.
By the time Valen is revived, no-one remains other than the Noli, Katmandu, and oddly enough Lord Murgesh. Valen’s entire speech was laughed at by most attendees though a few of the hippie folk did give him approving looks before departing.
Summary of possible goals:
Liberate Ortonville citizens
Make contacts in southeastern cities of the Kingdom of Tolkeen, Mizereen
Wisconsin Recon (Freebooting?)
Negotiate weapons contract on behalf of the TCDL with NG, delivering a 50% increase in supplies over the last shipment. (the last two shipments have gone missing).
Consecrate Seal 11
MAGE
TOP SECRET
***ENCHANTED DOCUMENT***
UNAUTHORIZED TRANSMISSION
WILL RESULT IN DEATH!
WIA/KIA REPORT:
Lt. Fredrich Mercer II
6477-8566-9478
XX/XX/XXX
5:37pm
Coordinates:XXX.XX.X
OFFICIAL COMMUNICATION:
Lt. Fredrich Mercer II (6477-8566-9478) was critically wounded in the line of duty during a skirmish with CS forces opposing OPERATION: WHITE OUT. Lt. Mercer is currently being maintained in a CCLSU (Cerebro-Spinal Cybernetic Life Support Unit). Vital signs are stable and the patient is expected to survive egress to Tolkeen and a minimum of 72 hours in the LSU (Life Support Unit).
It is essential that Senator Mercer is informed of the situation at hand. He must be contacted immediately as per WIA/KIA protocol so he may determine Sgt. Mercers official designation and possible last rites. The Senator has the Tolkeen Miltary’s sincerest condolences.
And that’s how it began…
“But he’s everthing we’ve been looking for!”…
-Senator Mercer addressing the Tolkeen High
Council on the subject of using his own son
for his MAGE project
48 hours after Tolkeen Senator Fredrich Mercer I (13th Level Techno Wizard) received notification of his only son’s (and only reminder of his beloved wife who died in childbirth) tragic fate, Lt. Fredrich Mercer II received the official designation KIA-NRR (No Recoverable Remains).
Lt. Mercer’s LSU was transported to the TSU Military Hospital and at his father’s vehement request and was entered into the MAGE (Magically Augmented Gene Enhancement) experiment.
The experiment’s goal was infuse a magically trained individual with supernatural powers and spell casting ability, coupled with cyborg-like magical enhancements thus creating the ultimate soldier to do battle with the CS.. This was accomplished by extensive gene therapy and magically fusing a TW-Biowizardry housing containing an Eye of Eyelor to the remains (head and spinal cord) of the individual.
Powerful rituals involving Tolkeen’s most prominent Magic Guild forged the bond between metal and flesh and brought the TW-Biowizardry device online. Over the next 24 hours Fredrich Mercer II’s body began regenerating at the neck and progressing down the spine. Within 48 hours Fredrich Mercer II stood for the first time since his run-in with the CS.
Although facially scarred and pale (think Darth Vader, no mask) his eyes no more than dull blue spheres and appearing to be completely encased in body armor* (except hands and head) The Senator had his son back and Fredrich II was deeply moved by his father’s “gift”. *[The ‘body armor’ is actually an bony plating of the gene enhanced supernatural body and only appears to be smooth metal].
This second chance at life gives Mage (formerly Fredrich Mercer II) a chance to proudly serve Tolkeen in it’s struggle with the CS and allows him the ability to avenge his own ‘death’. (Assassinate Prosek!?)
Technically speaking the experiment was an amazing success, yet in many ways Fredrich Mercer II died as a result of the MAGE experiment. The being he has become is no longer fully human although the Senator could never be convinced otherwise.
Since his ‘activation’ Mage has been serving as a covert operative of the Tolkeen High Council in the civil organization “Tolkeen Civil Defense League”.
7th Level Ley Line Walker
IQ: 17 ME:24 MA:21 PS:20 PP:18 PE:3 PB:4 SPD:50 (magic body)
PPE: 189
EYE Of Eylor PPE: 80
Eye 30hp EYE TW Borg 630SDC. Mage Spinal cord 23sdc/8hp Bioborg chest plates & armored body regens 1d4x10sdc/hr, perm conceal magic cast on body
HTH Assassin 6ata
+4s/+8p/+8d
Spells tw built into body SP acell* balistic fire* energy bold magic sheild deflect* seal frequency jamming*, negate mechanics*, armor of ithan*, shadow meld*, escape, fly as eagle*,invisitiblilty superiour*, aniliation (Destroys eye) * means the eye can cast it 2x/day at ppe cost to eye 8th level, the rest cast through tw conduits on the armor using his ppe or the eyes'
Spells MAGE knows as a line walker:
Blinding Flash, See Aura, Cloud of Smoke, Climb, Fear, Concealment, Thunderclap, Impervous to Fire, TK, Energy Field, Sleep, Call Lightning, Mystic Portal, Magic Net
EYE Psionics: Empathy, Telepathy, Sense Evil, Total Recall
Skills: Climb/Rapell, Land NAv, Wild Surv, Pilot Hover, Lord Demon, Math Basic, AMerican, Technocan, Dragonese, Boxing, Magic Lore, INtel, Comp Op, CS Lore, Athletics, Detect Ambush
Secondary Skills, Lit American, Lit Dragonese, Radio BAsic, Prowl
WP: Auto Pistol ERifle, Staff, Heavy Energy (6th level), Knife
Equipment C27 4 canisters automag .44 2 clips/2exp/2rj
vibroknife, combatstaff, prerifts ak47, xiticix rifle, duffle bag for guns, robe cape, clothes, travel clothes, knapsack, backpack sacks, 6 silver steaks, canteen, sunglasses, goggles gasmask airfilter flashlight 100ftp cord/ghook, cs gold tooth, black cred stick w/ 3300cr (CS), 5lbs of jerkey, 1 week rations.