The Behel De Marr Duegar are underdark dwarves with evil dispositions rescued by Bes from mindflayers during his interdimensional travels. They worship him as a god. While twisted by Set's magic part of Bes is still favors dwarves so he rescues and recruits them wherever he goes. Behel De Marr was a Mindflayer city Bes decimated with biological warfare. However the dwarves he did manage to rescue there were horribly wounded by Bes's attack as well and while they survived he had to have them bionically reconstructed once on Rifts earth or they would have perished.
x2 Mustard Gas
Grenades 6d6HP/15second exposure x2 Flashbang
Grenades
Right Shoulder Missile Launcher with x3 AP Mini Missiles
K-500+ railgun dx4x10MD/40rd burst 4k ft range, x3 300rd
belts
x2 Sarin Gas Grenades (save vs death)
x2 Tabun Gas Grenades (saves vs paralysis/ko +6d6HP/minute
exposure)
WP Paired Axe/Drill
Crit 18+
Spite Of Bes Magic Axe
6d6MD
On hit Agony
"Essence Of Bes" chemical agent causes Domination Spell effect for
x4x10 minutes, 3 doses
KO 18+
`
1st
3th
8th
12th
OCCSkills: Literate in Dwarvish,
Dragonese/Elvish, English, Speaks Euro, Gobblely Computer Operation, Detect Ambush/Conceal +10,elect
countermeasure +10 landnav +10 lore demon +10 pilot tanks&apc
+10 pilot jetpack +12, pilot hover & jet fighters +10 radio basic +10 read sensors +10 rec weap qual +5
tracking +10 weapon systems +10 wild surv +10 WP Axe, WP Whip, WP Targeting, Wp Epistol, WP Heavy Energy
OCCRelSkills: Radio Scramblers, Boxing,
Demolitions +15 Trap Construction +10 Normal/Vetern/Elite Skills: Nuke/bio/chem
warfare +15 / Intelligence+15/Interrogation Tech,+15, 1more Secondary Skills G/N/V/E: 6/8/10/14 Brewing,
Gambling, Camouflage, Athletics, Salvage, Mining/Masonry, Computer
Programming/Preserve Food, First Aide/Excavation,Prospecting Duergar Abilities: Immune to Paralysis, alchemical poisons, hardy vs illusion and poison (+3), 1/2 damage from fire and poison
Green vs magic +1 borg
Normal Vs magic +3 pe +1 borg
Vet vs Magic +4 pe +1 borg
Elite Vs Magic +5pe +1 borg Cyberware: Partial Conversion Cyborg ps 22/pp18 , x2
bionic arms, x2 bionic legs, cyberarmored torso Head: MO CyberEyes +1str, Headjack, Sound Filtration,
Air/Toxin Filters Normals have amp hearing Body: Bone lacing, Bionic Jetpack +1d Arms: Left Arm Is a Drill 3d6MDC/Plasma Ejector
4d6MD/1000ft Right Hand: Retractable
silver knuckles, pinky bombs Equipment: Axe, Whip, Grenades, Armor, weeks rations of canned human flesh, 2d6x1000xlvl blackmarket credstick
Normal have Silver Holy Symbol of Bes worth 1k also turns dead 1/day
Vet have Gold Holy Symbol of Bes worth 10k turn dead 3/day
Elite have Platinum Holy Symbol of Bes worth 100k turn dead 5/day
Green Vehicle: Jetpack
Normal Vehicle: Phoenix Sand Crawler w/handholds for 3 + 1 electric robot spywing
Vet Vehicle: Phoenix Sand Skimmer +1 NE-010 Destructo Drone
Elite Vehicle: Naruni Juggernaught and 3 normal duegar crew
WP Axe green no bonuses +0/ +1s/p /+3s/p / +5s/p throw
+0/+0/+2/+3
WP Whip gives +0s/+1s/disarm/+3s/disarm/+4s/disarm
WP Targeting gives +1s/+2s/+3s/+4s with thrown grenades
Green Strike
Bonuses:[3]+1moeye+2pp
Normal Strike[5]+1mo+2hth+2pp [6] with axe/whip
Vet Strike [6]+1mo+2hth+3pp [9] with axe/whip
Elite Stike [7]+1mo+2hth+4pp [12] with axe [11] with whip
Here we will see what lifestyles the group of players choose!
Caldor is at Street Lifestyle
Sparticus starts at Medium Lifestyle due to owning the tolkeen tower:
waived due to purchase of base: cost 80k - social +10% - ambush +5% - regen +10% - assets 2
Sparticus upkeep is 8k/month to live better than his men in the nicest place in the tower
+34 men at low lifestyle at 50%discount due to sparticus not charging rent
50% of 2k/month = 1K/solder so 32k/month to maintain all 32 ppl in the army of thunder at "low lifestyle"
Plot 1
as soon as entering tolkeen territory little 5i has been trying to get into info on the duegar
Use this Matrix map for network instead of ares:
http://blog.analogmedium.com/2009/07/shadowrun-sega-1994-map-ares-system.html
5I notifies the players that while the tolkeenites may appear backwards their computer networks are clones of coalition software "almost too good" he says... its almost like they were helped by the coalition...
5i gets info on duegar after mini
6 duegar headhunters are holed up in a hotel resting after working for the big boss
5I finds out They know he went to cincinatti with the ship to prepare for a "big party" carrying with him a large shipment of chemicals...
Point: 5I's searching for more data leads into the dwarves dealings wtih nxla trying to bring him to work and working on his behalf, the dwarf has a bio toxin bomb ready to killall in cincinati who arnt xombies or followers in on the plan with hazmat gear, he plans on killing all the weeker followers who come to the area trying to get in on the ritual with out any connection, killing the gawkers will provide the extra boost he hopes will let nxla manifest...
also has info on a pending solstice, where tolkeenites will be gathering to party and celebrate, and the evil dwarves friends will sacrafice them to some unknown end.
PLOT 2
THE SOLSTICE
the solstice comes to tolkeen, on the school of magic grounds a great celebration of the youth of tolkeen abounds, with students of all ages celebrating the turning of the seasons the solstice and the practice of magic. Many special spells are only taught at solstice and can only be performed at solstice or equinox.
estimates of thousands of students on the tolkeen school green quad listening to live music and practicing magic safely under thw watchful eye of the tolkeen militias.
The characters survive a wild solstice and take a well deserved vacation.
Memories of the night are foggy. Everyone has a mysterious sense of amnesia about what exactly happened on the solstice night... But everyone also feels strangely revitalized.
(surviving ritual of solstice atunement done by the King Of Tolkeen grants +1 ma +10ppe and +10hp permanently to all pcs and party goers)
Everyone is resting at the Army of Thunder base in south Tolkeen.
Drago the 8th Level Great Horned Dragon Hatchling
95680 +1k amnesia xp 96680
Sparticus the burnt out 8th level Zapper Psi Slayer
59500 +1k 60500
Caldor the 8th Level Kreeghor Bounty Hunter
51976 +1k 52976
She is one of Captain Myriam's daughters (mercenaries p91)
She was hidden away by Myriam in a strange underground bunker full of tolkeen refugees in the southern Wisconsin wilderness. Some unknown cloaked refugees took her cocoon in and taught her a few secondary skills to survive in Wisconsin before disappearing...
IQ 17 MA 19 ME 17 PS 25 PP 27 PE 24 PB 20 SPD 30
HP 35 SDC 100 PPE 4 ISP 100
HTH Martial Arts, 6 attacks
init +1hth +2rcc= +3
strike +9 (+6 pp +2hth +1rcc ) +11w/energy lance
parry +14 (+6 pp +3hth +2rcc +3skills) +16w/ energy lance +17w/lance on horseback
dodge +14 (+6 pp +3hth +2rcc +3skills) +15 on horseback
bonuses half in bad weather
5'8" 160lbs 1mo old
Psionics: Sixth ense, Presence Sense, empathy, Sense Magic, Sense Evil, Object Read, clairvoyance, mind block
Secondary Skills:
WP Polearm +2 strike/parry +2 damage
Horsemanship General +1p/d +1d4damage charge attack +1d6damage +kd
Radio Basic, Literacy English, Play Electric Guitar, Public Speaking
Gear left to her by mom:
NG-S2 Basic Survival Pack
Kittani Energy Lance 3d6MD melee
also acts as a blaster 40 shots static recharge 10shts/15min
3d6MD blasts 6kft range, 6d6md 3kft range
Bushman Armor 60MDC helm with blond wig
Stayne's Horse by `imaginism on deviantART
Horse
48hp 80sdc 3ata bite 1d4 kick 2d6 hind kick 4d6 charging headbut 2d4+10 80% kd leap 6ft up 12ft across spd 33 22mph can go 45mph for 1d4hrs, keen hearing, swim 50%
wearing Centar Body armor (130MDC 100lbs -15prowl -10%speed)
Lives in Rockhaven near prerifts Madison, Wisconsin.
A Lanky human with little remaining brown hair and a paranoid look to him, constantly looking around. Usually has some computer hardware on him at all times.
20 years old
120lbs
5′6″
5 Melee Attacks 6 in PowerArmor
+2 damage
+1strike +2 in power armor
+3parry +6 parry with shield +4 parry in powerarmor +7 parry with sheild in powerarmor
+3dodge +4 dodge in powerarmor
+4 roll
Ranged:
+1 strike with heavy weapons or vehicular weapons
+3 strike/+5 strike aimed with Energy Pistols
judo bodyflip
Goals:
. Retrofit stolen robot mechanics with his own custom AI/Robot electronic harness to control them for profit and experimentation
. Heal the sick and teach the willing
. Spread the word of erin tarn (wants to create a printing press)
. Jam CS comm when refugees or rebels are in trouble to assist without directly implicating himself
. Hack systems and break CS codes and pass knowledge to rebel forces anonymously
. get a date
gear as of 2.2013
In Rockhaven motorpool storage
horse trailer
fully armed chipwell assault powerarmor + dynabot head and demonhide sheild
6 wood steaks mounted
On Hand equipment:
wears chromium guardsman powerarmor
PDD Disc recorder and player + 12 blank discs
laser distance finder
tape measure
digital camera + 12 video disks
multioptics band (very old)
pen flashlight
large flashlite
hand pic 1d4damage
survival knife 1d6
backpack
knapsack
utility belt
ammo belt (empty)
canteen
sunglasses
goggles
walkie talkie
6 specimen cases
6 test tubes
1 jar
24 microscope slides
microscope
scapel
pins
tweezers
head of dynabot (sensors online, cannot interface with it tho)
serial #78632947 aka odyseus odi
multioptics headband with 6 eyes (same as mo cybereye with a macro lense for close up work)
107k black marketcr
1weeks food rations
1 motion detector
2xscrambler radio parts
x3 tracer bugs
2 smoke grenades
2 tear gas grenades
Surgical Tools
x2 audio alarms
geiger counter
100ft steel cable
portable hand held computer with printer
Files on 6i's pc of note:
dermal plating prototype
drone prototype files
network map of underground wisconsin hideouts rockhaven inhabitants wifi
medical research on goblinoid gark,
history of cyberworks from 6is point of view and 1st hand accounts
plans for for surgical implantation of gyro compass and analog clock into upper chest of goblin
research installing stereo Cyber bumpin' system, headjack and sound filters into gark as well
research parts needed to construct printing press
notes on Charity and Willmington City
notes on flatrock mining town near hilstrom
Sketchpad:
sketch of hamlin the deceased wilderness scout
sketch of female lizard mage
sketch of Snori the Dwarf
Nexus Town portrait 7.27.2013
Constible Coelman portrait 7.27.2013
Assistant John portrait 7.27.203
sketch of snake
portrait of Quinion The operator (works for Thomas Alstrom who team rescued) at Hilstrom the fadetown
On Hand Weapons:
M20 Ion Pistol 500ft 4d6md
c-18 2 eclips
AI's in 6I's local area network:
R2 Runt Bot reprogrammed to serve 6I
Packing M20 Ion Pistol & M30 Laser Rifle
carrying x2 c14 laser rifles, 1 C29, leather cowboy chaps and hat
R4 is the APC everyone in group has access
Has x10 power generators, Medium Bot repair kit with 60MDC
Medical supplies antibiotics and painkillers
R8 hacked skelebot with drake having admin access as well as 6I
leather cowboy chaps and hat, x2 c14s
Bots not in the network:
R1 Dynabot head mounted on chipwell suit in rockwell motor pool w/ demonhide sheild 38MDC with cross painted on it
R3 is alien guardian bot (left)
R5 hacked skelebot destroyed by gark
R9 skelebot destroyed
52,000 black market credstick
pc based off la cosa nostroid comic: Mendacino is a relative of Merendino
Merendino was a member of La Cosa Nostroid, a high tech black-market family from the chitown area.
9.11.2012
Back at base Mendacino 6I starts trying these schemes with his 100k:
1) Junk yard scavenging using salvage skill for chipwell armor repair (possibly uparmoring? +10/25% regardless of speed penalties) with goblin armorer gark's armorer skill (will trade something TBD to goblin for this) ?25k maybe for 70-100MD? or half of the book rate... the goal is to customize the armor to look more badass with art and jury rig
2)attach dynabot head to powerarmor as sensor unit R1 (robot electronics, computer hacking, read sensors, Artificial intelligence to create a basic AI named R1 that operates the sensors in the chipwell powerarmor and his dynabot head) wiring costs? 10k
3) volunteer at local medical facilities to learn of local medical community if any
3b) use find contraband to try to purchase headjack/radio implants gained from medical connects 16-48crk depending on radio if he can afford it...and its available
5)Map wifi network inside wisconsin refugee camps to learn of potential CS spies or people of interest. trade something TBD to use some intelligence or streetwise skills another player has to find out who said people of interest are based on their knowledge. try to locate the computer systems of said people of interest for later but don't move on them now, just survey them and their level of complexity. pay special interest to people running networks similar to CS make.
Long term goal:
6) try to build a printing press using salvaged materials or buy one and or parts for one (jury rig and chemistry and mechanical engineering to make the press at least)
the rest of his spare credits are spent on this:
6b) try to print the first of his pirate pieces in rough stapled together paper copies:
Erin Tarn's Traversing Our Modern World (or some other info he has if not that), with his symbol created with his art skill on the cover, 6 Eyes circling a ball of lightning. 10 copies initial run, 5 given to local children, 5 traded
12.29.2012 goals
1) try to do build printing press aka long term goal from earlier #6
2) design & build drones
rc aircraft/ground vehicles 2 types
2a) killer, wired with guidance system & explosives built by gark (ai, ee radio scrambler, robot electronics, chemistry, garks armorer & demolitions to make, read sensors/radio basicor scrambler to use)
2b) hunter, wired with surveillance gear, (ai, ee, radio scrambler, read sensor systems, robot electronics to make) guides the killers
3) design improvised dermal plating cybernetics (look like kryton here. but live if armor fails, cybernetic medicine, jury rig, salvage, mechanical engineering)
4) continue to volunteer for local medical facilities as per #3 of last session, dermal plate someone who is hurt and needs reconstructive surgery if a suitable experimental test subect can be found who is willing to experiment. (cybernetic medicine/holistic medicine)
No Gods, No Masters by ~NihiliusRevan on deviantART
5) produce eerie anti coalition propoganda posters and fliers and distribute them along the warzone boarders with drones (art+pilot drone)
6) seek out formal laboratory grounds and learn of price to convert to private laboratory (big base long term goal cost analysis)
work:
volunteer at medical clinic more to find experimental test subject to be plated
program r1 to control the drones
2.2.2013 plans
1) armor up grade runt past 100MDC
2) mount 2 c14s on runts arms (robot electronics, weapons engineer, jury rig)
3) make midnight marauders graffiti art and arm bands (art)
4) Double rig 2 sets of 2 c14s together (weapons engineer, jury rig)
3.9.2013 plans
1) check cyberarmoring of gark for signs of rejection
2)
6I's Robot Inventory as of 6.22.2013
R1 Dynabot head attached to unused Chipwell Powerarmor under control
R2 Runt Robot under control wearing light infantry armor with run ion pistol & rifle
R3 Alien Guardian Bot not under control
R4 Group APC AI under control
R5 Skelebot under control
R9 Skelebot under control
Gear:
New cyberware: sound filters
Steer Horns for R4 APC
Leather Chaps for R2,5,9, x3 leather hats
MDC Overcoat +8arms +12 legs +28body
Cyber Lung Oxegen cell implant -70k
bandito bodyarmor -22k
Chromium Guardsman powerarmor
butler suit for R2
2 tracer bugs
has dermal plated goblin and has plans for such
has modified r2 with x2 c14 arm mounts in either arm
Made arm bands art for squad
hooked x4 c14s into garks hovercycle-> blew up, did it again for 2nd bike
siesmic detector (traded a c14 to get this)
unknown?
2 borg bodies -80% mdc -20% stats used
1 samson body
-17000 paid for rocky mountain express help +66k in silver from selling power generators
11.9.2013
currently 6i only has the Skelebot the runt bot and apc are stuck in the faded out fadetown hilstrom
7.26.2014
NGR Citizenship papers
Key to NGR honored citizen icon for saving president
Keys to apartment in NGR (munich?) The banking city...