Friday, December 17, 2010

Kittani Warrior Template






Kittani Warrior

P52 Atlantis



.
  Green Regular Veteran Elite
IQ 18 +4% 20 +6% 22 +8% 26 +12%
MA 14 16 18 22
ME 18 20 22 26
PS 17(30) 22(46) 24(46) 34(60)
PP 15 18 20 22
PE 15 18 22 24
PB 8 9 10 11
Spd 9 12 15 18
HP/SDC/Armor 18/50/ K-Universal Light Power Armor 1100SDC 30/50/ Kittani Manling Power Armor 1875SDC 40/50/ Kitani Serpent Power Armor 1875SDC 72/50/ Kittani Equestrian Power Armor 1875 Pilot/2250 Horse
PPE/ISP 4/43

5/70

6/100 10/164
# Actions

Melee/*In Power Armor
4/5* 6/8* 8/13 8/13
Strike (with sword/PA)

+3 (+5/+6)

+1w/guns/+2pa

+6 (+9sword/+12)

(+7axe/+10)

+3w/guns/+5pa +1 weapon systems 66%

+7(+11sword/+15)

(+10 axe/+14)

+6w/guns/+8pa +1 ws83%

+10(+16sword/+18)

(+14 axe/+16)

+9w/guns/+11pa +1 ws98%

Parry (with sword & Sheild/PA)

(with Axe & Sheild /PA)

+3 (+5/+6)

+6 (+10/+13)

(+7/+10 with axe)

+11 (+18/+22)

+14/+18 with axe

+12(+21/+24)

+16/+19 with axe

Dodge/PA +4/+7 +6/+9 +12/+16/+3autod +13/+17
Initiative/In PA +1/+2 +2/+4 +4/+7 +5/+6
Vs. Magic/poison +0 +2 +4 +5
Damage

Kitani Plasma Sword 2d6MD 6d6+45SDC

K-4 Laser Pulse Rifle d6x10+6 30shots 4 clips

Body flips (KD used as parry or strike)

 

Kitani Plasma Sword

Plasma Axe 1d4x10MD, 3d4x10SDC +91 SDC

d4x10 blasts 200ft range

C1 Combat Shield -4 to parry energy blasts, 4 Plasma MMs 1000SDC

 

power x2 2ata,

Punch/Sheild strike 3d4MD +91

 

 

Tail strike 3d6MD 9d6+91 SDC

Plasma Sword, Axe

C1 Combat Shield

1 K-1000 Defense System

1 ABS-3 Drone

 

Tri-Barrel Super Rail Gun 6000ft 3d6x50SDC 120rds/burst, 33 full bursts can go 1 or 2 barrels only)

KL Twin-Barrel Pulse Cannon 4000ft 1d6x10

C2 Rocket Sheild 750SDC 3d4x100SDC warhead is +4s

6 Plasma MMs

+1d4 ABS-3 Drones with AP grenade loads

+1d4 K-1000 Defense Systems

Rear Kick 2d4x10 2ata

Sheildbutt 3d4MD

LeapKick/Slam 2d4x10MD 75%KD 2ata

Level 1st 3th 8th 12th


Tactics: Charge madly into battle axing anything that moves. Anywho who can actualy sword fight is greated with a warcry of respect and the drawing of their Kitani Plasma Sword for an expert duel of blades.

1 Tail Strike per mellee (or entangle!) After taking damage, Empty MMs into bigest target ASAP.

Vetrans and Elites wear a jetpack on their light body armor under their suit for an escape if the suit is destroyed or imobilized.

Psionics: Mind Block, Sixth Sense, Speed Reading, Total Recal,ObjectRead, Telemechanics

Green Cybernetics: Headjack & Radio

Normal Cybernetics: Headjack, Targeting Sight Eye (+1s)

Vet Cybernetics: Headjack, Multi-Optic Eye, Amp Hearing (+1s,+1p,+2d)

Elite Cybernetics: Headjack, MOEye, Amp Hearing, CyberArmor 200 SDC, Vat Grown Muscle Grafts (+8PS),

Equipment: d4/d6/2d6x10/2d6x20 K Splugorthian Credits. 2 wooden steaks, clothes, camping gear, 1 months freeze dried rations, canteen, 2 smoke grenades, 2 frag grenades.

OCCSkills: Speaks Dragonese, Gobblely, Basic&Advanced Math, Basic&Scrambler Radio, Surveillance Systems, Basic Electronics, Intel, Pick Locks, Pilot PA/Robots: 70/78/85/98, Robot Combat Basic, Pilot Hover, Pilot Jet Pack, Boxing Climbing Swimming

OCCRelSkills:IQBonus: 4/6/8/12 HTH Assassin, Fencing,Weapons Systems 54/66/83/98, Prowl
34/ 46/ 73/97

Regular Skills:: : HTH Robot Combat Elite (Ground-Based Power Armor)

Vetern/Elite Skills: Combat Driving(+2d)/Vehicle Armorer, Pilot Jet Aircraft (needed to fly supersonic speeds in the Dragon Dreadnought)

Secondary Skills:Horsemanship:Exotic(+1p/d +1d4sdc +1d6charge), Athletics,WP Axe, Gymnastics Backflip 74/80/92/98, Juggling

WPs : Blunt Sword Epistol, Erifle, Heavy energy, Sheild, Whip,Axe

Painful bonus calculating:

Strike Bonuses:+1rcc+2hth/ +1rcc+2hth+2pp+1cyb/+1rcc+2hth+3pp+1cyb/+4pp+4hth+1rcc+1cyb

Guns Strike: +1wp/+2wp/+4wp+1hth/+6wp+2hth +1weapon systems

Sword Strike +1/+2/+3/+5 +1fencing

Sword Parry +0/+1/+3/+4 +1fencing

Axe Strike: +0/+1/+3/+4

Axe Parry: +0/+1/+3/+4

Sheild Parry: +1/+2/+3/+4

Parry Bonus +3skills+1rcc/+3skills +2pp+1rcc/+3skills+3pp+3hth+1rcc/+3skills+4pp+3hth+1rcc

Dodge Bonus: +3skills+1rcc/+3skills+2pp+1rcc/+3skills+3pp+3hth+1rcc/+4pp+3hth+3skills+1rcc

Initiative Bonus: +1skill/+1skill+1hth/+2hth+1skill/+1skill +3hth



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