Monday, December 22, 2014

#71 Nxla Battle Minute 3


Ancient Ice Worm by JoseArias on DeviantArt



Order of battle:

The 3rd minute of battle with NXLA...

Drago senses 2 rifts opening nearby to the south...and to the north!



 ...then

Radio messages go back and forth:

Ban Gunter of Guntersville Armed Forces is radioed by
Elder Bo: "rescue me!  im in the jet!  "
Ban: "I'm sorry sir by my ground forces are still 5 minutes out youll have to hold off for at least 3 until we can setup artillery and get our spotters in the field, until then all I can offer is air support from the 1st fighter squadron.  Also tell your pilot we got some of his soldiers with us."


LT Misty Gunter to Ban Gunter offering air support to Sparticus "seem that bombers in a bind, we didn't finish it on our first missile run by, out of missiles but we still got 20mm rounds in our auto cannons so giving you air support in 15"


-=-=-=
Game update

drago is in angel form wearing mainbook tw power armor
sparticus is wearing mainbook tw powerarmor
nxla petrified by dragon

nxla kills biowizard parasite in caldor
nxla summons 6 demon locusts
sparticus zaps two demon locusts with neural strike who fight him in melee
1 demon locust killed by merl using the jets autocannons
1 demon locust killed by herman
1 demon locust chased jet with fleeing bo guntersville and destroyed the wing, crashing the jet
caldors power armor is destroyed by earthquake magic from the demon locusts
hermans robot is destroyed by earthquake magic from demon locusts
hermans power armor is down to 500sdc from earthquake magic from demon locusts


drago spends time in 4d transformation, speeding up the time it takes to complete petrifying nxla, uses send foward in time to send the remaining demon locusts out of the area saving caldor and herman.

drago loots while nxlas rift to his home dimention treasure wavers open only for 120 seconds, this is written by the player of Drago:
"
After the last locust leaves Drago seizes the opportunity to start cashing in on the the virtually defenseless loot (since he teleports at will).

Omniscient Drago is currently imbued with:

- Clairvoyance
- Object Read
- Presence Sense
- Sense Magic
- Sense Evil
- & more psionic abilities & powers

Drago picks the most powerful radiations (greatest rune level?) of non-evil magic in the mountain of epic loot then scoops two magic nets' worth (6 people can fit inside each net) of the most potent magic items w/random other non-evil loot in the bag and take the 1st huge haul to Huntersville. (roughly 3 seconds to scan, 3 seconds to scoop, and 3 seconds to teleport out = roughly 9 seconds)

Scooping up the pile that radiates the strongest drago drops this at Sparticus's base in Huntsvill.

Damaged Talisman of Armor 1/da 100mdc armor of ithan
Splugorth Bio-Powerarmor in covered sack
Crystal FireRod
SAG-30 Czech Republic - Grenade Launcher - VOG 17
http://en.wikipedia.org/wiki/Assegai magic iron trident 2d6mdc
HK MP5/10SD
T75 Taiwan - LMG - 5.56 mm NATO
HK 53B Vollmer Conversion
Colt Police Positive Special US - Revolver - .32-2
Corrupted Millennium Tree Stave
2 prerifts flak jackets w/ ar 15 and 100sdc
Coins    1800 gp
    Aquamarine (300 gp)
    Malachite (8 gp)
Staff of Conjuration (17 of 50 charges) (22100 gp) (control & enslave entity)


With the 2nd trip to Loot Mountain Drago nets the two most powerfull chest of magic scrolls w/random other non-evil loot randomly in the nets. These he also teleports to Huntsville. (roughly 9 seconds)"
 1 long range proton missile
 Left foot of Osiris
 Rib Cage of Osiris
 Captured Thoth made tw modified triax dynabot with dead zembach pilot p 54 africa
results:
5000gp
all scrolls are in demongogian old one language and -10% to translate
scroll of escape
scroll of Frequency Jamming 
scroll of Wall of Flame 
scroll of Sub-Particle Acceleration 
scroll of Crushing Fist 
scroll of Control/Enslave Entity 
scroll of Snow Storm 
scroll of Part Water 
scroll of Lightblade 
scroll of Ironwood 
scroll of Summon Worms of Taut 
scroll of Escape 
scroll of Summon & Control Heat Wave 
scroll of Wind Cushion 
scroll of Create A Fountain of Water 
scroll of Poison Touch

"With the 3rd visit to Loot Mountain Drago scoops roughly two nets worth of non-evil gems w/misclaneous other items in nets. These he teleports to the tree's original location. Once he sees it is safe from above, Drago teleports into the underground sub-lair (this one has a hidden sub-level that can only be teleported into since it has no other entrance) to stash the incredible hoard of gems. (roughly 12 seconds)"

5000gp Barrel full of gems:
    Aquamarine (400 gp)
    Chrysoprase (50 gp)
    Eye Agate (7 gp)
    Golden Pearl (110 gp)
    Moss Agate (10 gp)
    Rich Purple Corundum (600 gp)
    Golden Yellow Topaz (500 gp)
    Lapis Lazuli (10 gp)
    Star Ruby (1300 gp)
    Alexandrite (700 gp)
    Freshwater Pearl (7 gp)
    Onyx (60 gp)
    Golden Yellow Topaz (700 gp)
    Lapis Lazuli (7 gp)
    Freshwater Pearl (8 gp)
    Malachite (9 gp)
    Star Ruby (1100 gp)
    Tourmaline (120 gp)
    White Pearl (120 gp)
    Amber (60 gp)
    2 x Aquamarine (500 gp)
    Azurite (6 gp)
    Azurite (13 gp)
    Banded Agate (9 gp)
    Black Pearl (600 gp)
    Chrysoberyl (150 gp)
    Chrysoprase (30 gp)
    Citrine (50 gp)
    Eye Agate (15 gp)
    Golden Pearl (80 gp)
    Malachite (13 gp)
    Moonstone (40 gp)
    Moss Agate (13 gp)
    Smoky Quartz (30 gp)
    Star Ruby (1000 gp)


Gems in an oriental chest:
Gem type :     Eye Agate   (Ornamental),    GP value: 10
Gem type :     Blue Quartz   (Ornamental),    GP value: 10
Gem type :     Smoky Quartz   (Semi-precious),    GP value: 50
Gem type :     Lapis Lazuli   (Ornamental),    GP value: 10
Gem type :     Chrysoprase   (Semi-precious),    GP value: 50
Gem type :     Oriental Amethyst   (Gem),    GP value: 1000
Gem type :     Spinel   (Fancy),    GP value: 100
Gem type :     Bloodstone   (Semi-precious),    GP value: 50
Gem type :     Tiger Eye Agate   (Ornamental),    GP value: 10
Gem type :     Azurite   (Ornamental),    GP value: 10
Gem type :     Garnet   (Precious),    GP value: 500
Gem type :     Coral   (Fancy),    GP value: 100
Gem type :     Jet   (Fancy),    GP value: 100
Gem type :     Sardonyx   (Semi-precious),    GP value: 25
Gem type :     Eye Agate   (Ornamental),    GP value: 10
Gem type :     Oriental Topaz   (Gem),    GP value: 1000
Gem type :     Jet   (Fancy),    GP value: 100
Gem type :     Oriental Topaz   (Gem),    GP value: 100
Gem type :     Moss Agate   (Ornamental),    GP value: 10
Gem type :     Topaz   (Precious),    GP value: 500


Gems in ragged leather pouch
 dull yellow diamond (10,000 GP)
large deep red ruby (50,000 GP)
purple diamond (15,000 GP)
small flawed purple diamond (10,000 GP)
small fiery orange topaz (2,500 GP)
discolored deep red ruby (10,000 GP)
cloudy white diamond (5,000 GP)
bright green emerald (50,000 GP)
large white diamond (50,000 GP)
huge yellow diamond (50,000 GP)










With the 4th trip to Loot Mountain Drago grabs two magic net's worth of non-evil powerful magic rings, amulets, bracelets, and other random magical artifacts which he also stores in the hidden underground  "Tree Layer". (Roughly 9 seconds)

1000gp
sf
Level 5 Magic Item]: Amulet of Life +1 (Dragon 381, page 97 [Know Your Role: 
Defenders]) (DDI) 

resurrection one use













reroll[Level 3 Magic Item]: Targeting Weapon +1 (Adventurer's Vault 2, page 24 [Weapons]) (DDI)


Longbow +1 2d6 damage double range









reroll[Level 2 Magic Item]: Enduring Spirit Vestments +1 (Player's Handbook 2, page 200 [Magic Armor])

+5 PE and +10PPE when wearing robes, 50SDC   


    Scroll of Protection from Good (cr, 25 gp)  - makes user immune to good aligned mental probes

    Scroll of Stone Fist (apg, 25 gp)

(same rules as crushing fist but turns it to stone)






    Scroll of Identify (cr, 25 gp)
    Potion of Touch of the Sea (apg, 50 gp) (breath without air 10th level)
    Wand of Detect Magic (cr, 375 gp)   (sense magic 5th level)
    Scroll of Detect Poison (cr, 12 gp 5 sp)
    Scroll of Voice Alteration (um, 25 gp) 
    Oil of Magic Weapon (cr, 50 gp)  (lightblade)
    Oil of Purify Food and Drink (cr, 25 gp)
    Wand of Cure Light Wounds (cr, 750 gp) (heal wounds)


  1. Carpet of Flying (5 ft. by 5 ft.) (20000 gp) (permanent fly spell enchantment)
  2. Superior Ring of Revelation (24000 gp) (usable only by grey seers)
  3. Headband of Knucklebones (27500 gp)  (animate/control dead AND control zombies and ghouls 3x/day)
  4. Robe of Scintillating Colors (27000 gp)  (500 SDC, permanently enchanted with Chromatic Protection)
  5. Pearl of Power (5th) (25000 gp) (can be charged with one 5th level spell)
  6. Potion of Good Hope (cr, 750 gp) 

Good Hope

Enchantment (Compulsion) [Mind-Affecting]

Level: Brd 3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: One living creature/level, no two of which may be more than 30 ft. apart
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell instills powerful hope in the subjects. Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.
(3rd level bardic magic 10 ppe)



  1. Wand of Shout (cr, 21000 gp) (inscription provides clue to function)
distant voice 8 charges
  1. Breastplate (+2 armor, Slick) (8100 gp)
magic armor 250 SDC, slick (+25% to escape artist)

  1. Heavy Crossbow (+2 weapon, Frost) (18350 gp)
 +2 heavy crossbow double range, double damage from frost damage
  1. Wand of Blur (cr, 4500 gp)
 5 charges

With the 5th trip to Loot Mountain Drago takes two magic nets worth of gold non-evil non-magic items to Africa. He first scouts the area then teleports into the layer where he leaves the treasures of gold stashed. (roughly 12 seconds)


African area around your lair is currently infested with 5 Alu demons and you dump your loot in the lair and teleport out but you are not sure if the Alu saw you or the place you put the loot..

50000gp  in gold loot mostly large objects like candle sticks, furniture, jewlery


With his 6th trip to Loot Mountain Drago looks to bag a net or two's worth of healing or currative scrolls to heal self and ailing party before combat ensues again. As usual, other random non-evil loots also gets scooped if near these scrolls or chests. These are taken back to the party in Huntsville (roughly 9 seconds)

you quickly dumped the rest of the loot and dont have time to sort it, heres what you tele port back to the group with in a megadamage tarp you found and wrapped up after the nets mysteriously disapered...

4 barrels   with 5000gp each in them 4 1000gp gold crowns
2 scroll of healing touch
1 potion of greater healing
enchanted medical doctors kit(+5% medical to skills, 5lbs of tools)
bark armor 90mdc
barrel of brandy
ARCHIICOM programming manual book
ArchieCore cyberdeck computer
kitani automated defense system
kreeghor warp drive
kreeghorsized tube of slugorthian biogell (lore shows putting caldor in here will save his life)
kreeghor spaceship blackbox
potion of Sorcerous Fury
scroll of firequake
ritual spellbook of sanctum
ritual spellbook of protection from evil circle magic
AK-74u 5.45×39mm
Enfield XL69E1 LMG
VBR-Belgium
452 Italy - SxS Shotgun
C8A2 Canada - Compact Assault Rifle - 5.56 mm NATO
Shashka [European] magic long sword 5d6MD
Astra Cadix Spain - Revolver - .38 Special
Sosun Pattah magic short sword 3d6md
Remington Model 40-XS US - Bolt Action Rifle - .30
Sjambok magic leather whip 3d6MD+3 to entangle
1 ancient barrel marked "TNT"
pair of rune daggers  mee and fea, bes's daggers! break out of pile of loot and start to fly around, circling around caldors head talking of ancient egyption magic prophesy






With about 60 seconds gone by Drago starts looking through the Huntsville stash of scrolls and the most powerful of magic items to help restore the party and defeat Nyxla should it return in the flesh.

Epic!
"


1gp=1000cr (can vary +/- 10-30% depending on trading conditions)



XP
Drago 120130xp
+500 showin up   +100 daring vs nxla +100 petrify nxla +100 good idea using 4d transformation to speed up the petrification (gm ruling nxla is so big he takes much longer to petrify and has other unknown effects) +200 loot nxla +100 sending demon locusts into future +200 rp 4d transformation
121430


Sparticus 85150xp
+500 showin up +200 saving huntsville elders who later crash in jet +200 rp
 +100 fighting from jets weaponsystems and learning they can be used +100 letting merl shoot the guns he killed one locus with the auto cannot +100 letting bo to flee +100 neural strike demon locusts
86450

Caldor 79176xp
+500 showin up +200 fighting demon locusts +100 daring +500 loosing symbiot and learning he was a spy for splycrith against nxla +100 save vs coma +200 rp
+100 surviving earthquake
80876

Herman 44131xp
+500 showin up +200 fighting demon locusts +100 saving caldors injured body after his symbiote was killed, damaging his power armor heavily while doing so
 +200 rp +100 surviving earthquake which destroyed robot
+100 surviving earthquake which nearly destroyed his ground power armor
45331


Wednesday, November 5, 2014

#69-70 Battle Against Nxla

NXLA survives the bombardment by the Guntersville smugglers flying a squadron of prerifts fighterjets with missles provided by Bluey through his CS contacts.


Game starts with NXLA at 245000SDC was 800ft long now only 550ft long
PS 60 PP 24 PPE 15000 ISP 1000 pe 26
+2 all saves /+8 vs magic
Nxla uses tentacles in combat:
+2 ini 10 ata
+9 strike
+5 parry with spines
Crush d6x10MD+135
strike 3d6x30SDC +135

Magic: book says all necromancy and spell magic 1-6.  GM rules use ALL lvl1-15 necromancy magic and related invocations as per the list in p186 +p199 rifts book of magic.
GM also rules nxla has NO psionics since he was so vulnerable to them, makes sense in exchange for his additional necromancy spells.

NXLA Powers:
1xday summons
300 dead w/ 100sdc each
20 vampires
6greater demons demon locusts

Nxlas spells, some he's used so far:
Lvl 4: Magic neg dodge vs 16 7ppe
Leyline transmission
Lvl 5: Grip of Death 13ppe forces 2 dodges vs 16 100ft range 10ft ()
Lvl 6 Fireball 6d4mdcx3sdc  90ft 10ppe dodge 18
Lvl 7: Life Drain 25ppe 30ft range lasts 2melees/lvl so 12melees p117 spellbook
-50%sdc/hp -1ata -10% skills
Curse Death wish 20ppe 6hrs
Death Bolt  320ft range 30ppe 6d6mdcx3sdc + penalties p193 spellbook
Lvl 8 World Bizzar 200ft range 180ft radius 40ppe hf 17 p126
Lvl 9 Dessicate the Supernatural 300ft range 50ppe 3d6x10mdc x3sdc -1 save
Curse of Wasting touch 80ppe
Lvl10 armor bane 100 ppe -10% to robots/pa/bodyarmor
Command Vampires 100ppe 
Summon Insect Swarm 80ppe 3day duration
Curse of Wasting 80ppe touch
Lvl 12 ensorel touch 400ppe
soultwist 170ppe 100ft 6d6mdc/hpx3 -6 save

Lvl 13 to hell and back 180ppe touch-10ft p198 spellbook
shadow wall 400ppe 600ft range 30ftlongx10ftthighx3ft thick/lvl so
180ft long 60ft high 18ft thick
Summon Maggot 320 ppe


shadow of doom 20ft 45ppe p195


Living NPCs after 1 minute of combat with NXLA:

Merl
http://3rdageofdragonwright.blogspot.com/2014/06/merl-guntersville-smuggler.html
Elders:

Tin Duhks head is being held by bluey like a football.  Has info on esrith.
http://3rdageofdragonwright.blogspot.com/2014/03/61-guntersville-pig-drive.html
Riki
http://3rdageofdragonwright.blogspot.com/2013/02/riki-birdhouse-nostroid.html



Supposedly Deceased NPCs:
Jeb Huntsville was killed by nxla's tentacle.
Bes



#69 XP

Drago the Dragon Hatchling 117980 +500 showin up +100 daring hand to hand with nxla +100 trying to petrify nxla +500 trying to dig in vain +Samuel “75 Cent” Sturm
Drago has been cursed and life drained:
-50% hp -50% sdc -2 parry -2 dodge -1 attack

Caldor the Kreegor Bounty hunter  77551 +500 showin up +100 daring hand to hand +25 running to snipe on top of building +200 skills +25 running after his force field generator was destroyed by a natural 20 tentacle strike +25 got armor baned

Caldor went into the combat -24 shots from his grav gun, hes fired it 17since battle started times Hes also used some(?) of his mini missles up.


Herman the Juicer 41556 +1k showin up +daring resisting against tentacles that nearly destroyed his rail gun +275 skills +100 drinks blackthorn potion +100 realizes juicer harness is low on stims, trades with merl if they are extracted safely from nxla's grasp merl will trade stims.

Bluey the Dogboy Linewalker 33700
 +1k showin up +400 quick thinking energy field that saved elders from one tentacle strike +400 saving tin duhks head +100 daring +100 rp with Z learning psi sword does 10x damage to nxla! +100 getting hover platform to tow behind bike for transporting tree +175 skills +100 flees with tin duhks head and hover platform
36075


#70XP
Drago +500 showin up +100 daring staying in melee with nxla +175 skills +25 gets magic pidgeon from denali, ignored +25 wears mystic power armor +25 dreams of getting old gear back from nxla +100 drago exorcises lida and returns her to human

stats at the end #70:
300 SDC
277 HP
120130 xp
drago has leveled to 9

Sparticus 83750 +500 showin up +175 skills +100 good idea gives max and tom twain enforcer to guard base +100 trades 1 eye of eyelore to Lt wilson cs psistalker for 100 unit crate load of medium range missles from psi stalkers +100 asks max to ask sylvia for more cs gear +_100 tells max he allows betty lou to create inn as lean too off side of base +300 loads 3 elders into jet +25 wearing mystic powerarmor
85150


Caldor +500 showin up +50 running out of mini missles +125 skills
+25 runs after getting hit with a natural 20 power tentacle strike, burning out his naruni force field +50 fighting nxla with guns
79176

Herman +1000 showin up +25 skills +25 running from tentacles +50 fighting nxla with rail cannon
44131


Seth attacks as #71 starts...

Tuesday, October 14, 2014

#68 Cincinatti Nuke Strike on Nxla

Bluey Leaves before entering Cincinnati.  Drago tells Bluey to go find the Psi Stalkers.
The group survives multiple missile volleys some fired by salin, the former army of thunder soldier turned zombie by the harvestors. Merl goes with the group to find the Elders.

Scouts find the group and they fight, ghoul chained to light machine gun in back of jeep piloted by 2 harvesters attack and are defeated.  Drago takes the Jeeps PC computer.
The group then sneak sup to base pyramid guarded by harvestors and zombies
There they save 5 elders of gaw.  Caldor tries to make a sniper shot on Bes but he is protected by the force field on his naruni juggernaught hover tank.

After the elders are safe someone calls in nuke strike from gaw fighters which seems to destroy everything including nxla...



After the Nuke strike on downtown Cincinnati the group flees East a short distance(20meters) from the LeyLine Nexus and blast craters to an intact ruined office building the Elders request time to stop and rest in.

Drago 116455 +1k showin up +50 defeat scout jeep +100 rescue elders of gaw +25 salin +50 tell bluey to find stalkers +200 see nuke strike +100 skills
117980

Caldor  75976 +1k showin up +50 defeat scout jeep +100 rescue elders of gaw +25 salin +200 see nuke strike +200 skills
77551

Sparticus 82375 +1k showin up +50 defeat scout jeep +100 rescue elders of gaw +25 salin+200 see nuke strike
83750

Herman 38906 +2k showin up +50 defeat scout jeep +100 rescue elders of gaw +25 salin +200 see nuke strike +275 skills
41556



Saturday, August 16, 2014

#67 To Cincinati..

REFINERY ONLINE
coded message from the newly upgraded hughbot
http://3rdageofdragonwright.blogspot.com/2011/02/hugh-bot-modified-dynabot-neuro-net-ai.html
to caldor/team long range radio
based on this http://www.palladium-megaverse.com/forums/viewtopic.php?f=8&t=120521

"Based on these estimates I have your oil refinery online.
Most gased based vehicles use Fuel Injected Engine and Turbo Engine get 40miles/64km per 1 gallon (~4liters).  So divide range / 40 to see how many gallons the tank is on most vehicles.

Cost for fuel is listed as 200credits per 20gallon/75.7liter capacity (or 10credits per gallon) 

At current experimental capacity we can create 1gallon of fuel per day.  Would you like me to continue making fuel from the crude oil we have?  We have 1000 gallons of crude left in the refinery tanks, as well as a pump system I can repair to pump more crude oil up  from a nearby if we had some capital to build a pump and oil pipeline...
Also Max simpson flew in today carrying Tom twain ... Max's armor is heavily damaged and tom has none left at all..  Max suffered multiple heavy injuries from flak and may not survive he is in a coma...Tom had 3 fingers shot off but is otherwise well and helping my operations.
I've estabished a computer network called THUNDERNET out of scavenged equipment and transmitters and have started doing trade with the guntersville smuggers to find parts for the refinery.
Huntsville population projected to increase as THUNDERNET shortwave enables intermittent connectivity to chitowns entertainment networks...  So far one family of 2 the old Huntsville GAW loyalist Cutters Family have moved into a log cabin they are building across the street from the refinery.  In exchange for my protection they are building wooden parts for the refinery and some moonshine stills.


Drago:


tree kidnapping magic pidgeon from http://3rdageofdragonwright.blogspot.com/2011/02/grey-fox-sioux-paradox-shaman.html "the tree was kidnapped by coalition!"tree being gone into lead vault means drago cannot teleport until its freedom due to the spirit drain from the tree previously working to counteract a curse he suffered.. the curse is now coming back slightly frying his magic..."

Herman/Naya:
incoming cyberknight transmission
radio basic roll -10% interference
Sir Staak requests a report from Lady Naya and asks if she has found any targets yet.  (this message goes unheard and unanswered)

Caldor:
Radiobasic to learn
Bountynet shortwave transmission, lady Naya's bounty has been claimed by the Shadow Warriors.

bluey:
off getting psistalker crew to help with assault, they are cs deserters whos home was destroyed by nxla, surviors of cs missouris fall
(can spend $ on equipment provided by cs special ops later for assault on nxla, handler "mr johnson" gives equip and job -destroy the pyramid & close the portal at cincinatti-)



dusk / night encounter #1
detect ambush rolls
sixth sense rolls

groups positions are mortared from unknown location

#2
single vampire runs through camp scouting, doesnt slow down will try to beguile

#3
find body, human, Nick from Huntsville..  Herman buries it.

#4 sound of distant gunshots, heavy caliber

#5 eeiry screetch of agony heard in brush, then all goes silent

#6
terrain hopper buzes the camp (one of the army of thunder!  Its Salin)

daylight

trip to cincinati

merl catches up, password versachi
"5 elders of huntsville must be rescued before people will return to huntsville and before guntersville will perform  the airstrikes"
1- tin duhks
2- Rick Huntsvill, aka slick rick has info on 5i
3- Bo Huntsville, Politician and oldest son of JR the patriarch who fled town with the surviving huntsville clan
4- Riki Bo's faithful hound and secret enforcer
5- Jeb Huntsville younger brother of Bo operator


Sparticus and Naya lead the cs prisoner girls to saftey.
The rest of the team goes in Hermans robot vehicle.
Caldors powerarmor catches a naruni virus when he clicks a popup and shuts down, caldor buries it and gets in hermans robot vehicle as a gunner.

Caldor Herman Bluey and Drago travel to the outskirts of Cincinatti.  They detect some radar pings and see a flying titan robot scanning them with radar.
They figure out hes spotting for a medium range missle launcher somewhere which lobs a volly of missiles which miss.

The flying titan is piloted by ex army of thunder Salin who seems bespelled:
see: http://3rdageofdragonwright.blogspot.com/2012/02/army-of-thunder.html

new npc update:
Captain Salin Appolonis the now Greater Xombie (mind intact, enslaved)
Male
15yrs old
Lvl 4 juicer wanabee (in secret)

gear: Flying Titan Power Armor, lightning rifle, vibro sword, silver sword, plasma grenade x2, canteen, utility belt, small backpack


 ends at 2am 10miles outside of cincinatti... the group just defeated a jeep scout with 2 harvestors and a ghoul chained to a light machinegun.



XP
Drago 114830
+1k showin up 300xp skills  +250 rp +50 defeat scouts +25 see salin in flying titan target group
116455

Caldor 73526
+1k showin up 725 skills  +250 rp +50 defeat scouts +100 gets pinned in power armor +100 power armor virus shuts down suit which he buries onsite +100 gunner in hermans bot +100 learn of merls quest to rescue the five, tell them the password when you meet them and they will follow you out, then airstrike the bastards...+25 see salin in flying titan target group
 75976

Herman 35731
+2k showin up 550 skills +250 rp+50 defeat scouts +100 bot piloting +200 gives merl 10 of each potion type
+25 see salin in flying titan target group
38906

Bluey 30925
+2k showin up 250 skills +250 rp+50 defeat scouts +200 cs dealings +25 see salin in flying titan target group ~ from 3-4 miles away
33700