Saturday, January 28, 2012

Under Nxla


(this is the story of how sparticus escaped Nxla a few episodes ago)
By Sparticus's player. (+200xp)

Sparticus was mind controlled and had to get away from the party. He used an attack of Zombies as a diversion. Compelled to join the services of the “Company” Sparticus did as the Dark Harvester had asked and returned the Titan Robot Vehicle that the party previously stole. With this gesture the Dark Harvester led Sparticus away before anyone of his comrades could realize what was happening. After the turmoil everyone took a sigh of relief only to realize Sparticus was gone with the Titan Robot Vehicle.

After arriving at a destination unknown to Sparticus he relinquishes the Titan Robot Vehicle to a guard. Then he is led into a small room in which a man sits at a large desk in the center of the room and in each corner of the room stands a guard. Sparticus took the seat opposite the man across the desk. And the man explained that before him was a contract and expectations of the signee in exchange for credits equal to services rendered. Still under influential magic Sparticus signed. Then he was led upstairs into a room that contained a Large Crystal. At the moment he walked in a link was created between him and the crystal. He could immediately feel his psychic energy being drained from him as he passed out. While he was passed out he caught a glimpse of Nxla in his mind’s eye as Nxla further compelled him to do the “Company” bidding.

Now that Sparticus was completely at their command they could begin his training, Assassin Training. This is the second time an organization has taken Sparticus against his will to train and use him as a weapon. First the CS and now the Dark Harvesters. Sparticus was to hunt down and kill other psychics for he proved to be very powerful indeed. And Nxla fears psychics that’s why the strongest are sought out for recruitment to exterminate the others. However, he needed to be taught the basics of sensitive psionics if he was to learn to track and sense his prey. For the Dark Harvesters were teaching Sparticus of control and subtlety. So everyday he was taken to train rigorously and when he wasn’t training he was linked to the crystal as his power was transferred to Nxla. Sparticus learned much about the sensitive part of his abilities and how to access the mind further and in turn access the energy of the surrounding world to a new extent.

Sparticus excelled in his training and quickly exceeded any expectations. He was already a trained assassin; they just made him much better at it. He was quickly sent out on missions and decimated all of his targets. It seemed that with his new found stealth, patients and ability to stalk his prey until the most opportune moment made him a very efficient killer. Sparticus killed many high level psychics and quickly racked up 170million credits. Suffice to say many died by his hand. More than the Dark Harvesters could have hoped for, they were all amazed at his power. He astounded Nxla itself, for the plan is to use prisoner psychics as assassins as their power is drained out each night. Most psychics will eventually lose all their power and die. Sparticus was different for some reason no matter how much he was drained of his psychic energy it was still there.

Sparticus had adapted and learned to use his new found sensitive abilities to sense magic energy, a completely foreign concept to him all together. Without having any real knowledge of this new energy source, he knew instinctively to feed off this magic energy and use this magic energy to power his own inner strength. With his new found source of nutrition Sparticus no longer feels the need to eat conventional food anymore. One day as Sparticus is passed out being drained linked to the crystal the party arrives to rescue him and Esrith who has been linked to the same crystal every night after his missions. Sparticus awakes unaware of how long he was in the service of the “Company” all he know is that he has a credit stick for 170million for his services, heart drops as he realizes his quest for inner peace may have had a very violent detour. Now he is back with the party, slightly different but back none the less.

Wednesday, January 18, 2012

Princess Shack


FEMALE PREDATOR 2 by ~tdm-studios on deviantART

2nd Level Royal Kreeghor Heiress to the lost Throne of Kreeghor-Tet
Shes a 500lbs 10ft tall boney female alien bent on reclaiming her throne at any cost. And carrying on the royal Shack Bloodline.

IQ 15 ME 22 MA 17 PS 35 PP 21 PE 28 PB 8 SPD 30



800 MDC ( 2000 SDC 400 HP ) 250 PPE 175 ISP

6 attacks +4 strike +8 parry/dodge +1 ini +1 vs magic +pe bonus


Natural Abilities:
See Invis, Impervious to mind control bioregen d6x10/min

Master Psionics

Healing: Restore PPE Supress Fear Exorcism

Physical: Alter Aura Ecto Disguise Mind Block

Sensitive: Astral Projection Sixth Sense Telepathy

Super: Hypnotic Suggestion Improved Psychic Body Field (150SDC /25isp) Mentally Possess Others

Mystic Magic: 6 spells 1-3
Armor of Ithan (60SDC/10PPE) Impervious to Fire Negate Poison Blinding Flash Fist of Furry Invis Simple

1 spell lv 1-2
Fear

RCC Skills

Literate Trade 5/Kreeghor,Speaks Gobblely, Dragonese 98% English Euro +20
Radio Basic +10 Computer Operation +5 Power Armor Combat Elite Fighter Combat Elite
Pilot Hover Pilot Tanks APCs Weapons Systems (all +15)
WP Knife WP Heavy Energy
HTH Assassin

8 RCC Skills
Intelligence +10 Boxing Radio Scrambler +5 Prowl +5 Streetwise +5 Navigation +10 Lore Magic +10 Kreeghor Law +10

4 Secondary Skills
Athletics
Play Musical Instrument: Kreeghorian Throat Harp
Writing
Brewing (Kreeghorian Blood Tea)


Loot:

Kreeghor Battle Armor 300SDC PV 8

Phase Forearm Claws 3d6MDC / 9d6SDC works through all armor but forcefields/magic armors



Dark Nova- APPC-440 by ~Breandan-OCiarrai on deviantART
Scavenged Warlord Mark I Powerarmor PB Cannon w/ backpack nuke generator 2d4x10 1000ft range
Kreeghor BattlePC3000 Computer Communications Station with Satellite Dish
1 weeks food
100000cr in gold chains

Crashed Runner Ship p171 Phase-world



Contact - Combat Drone by *Shimmering-Sword on deviantART
1 Combat Defense Drone 4 ata d6x50 railgun 4000ft 1000SDC

Wednesday, January 4, 2012

You've got K-Mail #46


Spaceship flightdeck by ~Attickman on deviantART
Caldor's ship cockpit starts alarming. DING DING DING.

He makes some computer operation rolls and finds out the following:

His mark, the mysterious Fat Dwarf bioweapons expert and reason he was sent to Earth as a bounty hunter, has taken the lives of all inhabitants on Kreegor-Tet, the home of the Royal Kreegor seat and all of Caldors family. the dwarf released a biotoxin into the atmosphere of kreegortet months ago, and most died instantly from the sickness. The rest tried to get out but all eventually perished, along with any who came in contact with them. Entire spaceships were vaporized full of refugees from even nearby systems under fear of infection and quarantine.

All is not well for the empire of Kreegor, but Kreegor-Tet was not their only holding. In the powergap left by the death of the ruling family, several of the more loosly allied merchant families have been taking control of the fate of the Kreegor race. One such family has learned that one of Caldors Bloodline has survived, his cousin.

Luckily for her, Caldor's cousin was vacationing on one of Kreegor-tet's moons at the time of the infection, and she managed to escape in her personal ship. Hearing the cries of agony as her home-planet died, thousands of distress calls all going off at once... then no more live communications, and she knew they were all dead. Only automated drone signals remained 12 hours after initial infection. Realizing they were all dead and that her life was in danger, she flew to the only living relative she had left, CALDOR. She says shes flying to EARTH and has crashed somewhere south of where she knew Caldor landed. Its a swampy area she says then the kmail is cut short...

So caldor gets this mail, and convinces the party to abandon their current mission to conquer 3 more nexus's for Dunscon and join the Federation of Magic.

The townsfolk of Athens are living in a hovel nearby, and begging caldor and the rest to go to newport and rescue their families. Some eye caldors ship and ask if they can come aboard.

HATING refugee humans living in his fine ship, caldor "accidentally" crashes the ship into the hovel, killing Thelma and the last of the known human survivors of Athens. Athens currently has a population of 6, 5 psi goblins and bluey who stays in Athens while the rest of the party head south. There are buildings and ruins to house about 100 ppl in Athens.

As the bodies of them squish off the crashed ship, Caldor realizes the ship is now stuck and can no longer fly. Unphased, he gets out of the ship, gets into his Armored Kittani Robot Beetle and starts plodding south in search of his cousin. The rest of the group follow.

They run south at about 60mph through increasingly hotter climates, seeing little bit normal wildlife.


While going south they encounter a Mechanoid Scouting party!



MECHANOID by ~viperv6 on deviantART
2 Flying mechanoids pelt Caldor's beetle with energy fire while Thinmen and Digger Robots on foot engage the other players. After a drawn out battle where Caldor's robot beetle took severe energy blast damage to its main body, the alien mechanoids were repelled.


NASPOLINIS' TREX by ~waynedowsent on deviantART
After a long while they hit swampy areas and meet a Trex. Drago casts make familiar on it and it seems to be following his commands...

The Battered Beetle Robot continues south to the location described in the kmail from caldor's cousin, and start to find traces of a crash site...

Drago the 8th Level Great Horned Dragon Hatchling
(91780 needs 120k)
+125 skills +100 mechanoids +100 taming trex +200 showin up +100 rp +50 witness death of athens inhabitants +50 travel south +250 learn of death of Kreegor-tet's population.
(92755 needs 120k)


Sparticus the 7th Levek Zapper turned into 2nd level Psi-Slayer PPE Vampire by Nxla
(2500xp/51k/53500 tot)
+150 skills +100 mechanoids +100 rp +200 showin up +100 rp effects of change +100 rp anxiety +50 travel south +100 army +500 learn of death of Kreegor-tet's population.
(3900psislayer /51k zapper /54400 total)

Caldor the Kreegor Bounty Hunter
(44776 needs 49881)
+100 reads kmail +150 skills +100 rp +100 crashing ship +50 defeating Athens inhabitants +100 leaving ship in beetle and not looking back. Ship is now crash landed in Athens. +200 showin up +100 convincing party to go south +100 navigating south +100 finding crash plain +50 hughbot commands +100 survive mechanoid attack +50 travel south +500 learn of death of Kreegor-tet's population.
(46576 needs 49881)

Thursday, December 15, 2011

Tea #45

PCs are invited to tea with dunscon to trade rune axe for their bodies back

Sparticus tries a few times to super tk out the axe from its compartment on hughbot before finally grabbing it.

Enraged caldor starts choking drago/john the skinny human body, nearly killing him (9hp left)

Meanwhile a giant DemonDog nearby spotted the arguing party members and started to move in for the kill...

Sparticus put up some TK forcefeilds to block Caldor and pulled Drago in Johns body back towards sparticus's safty. The demon dog smashes against the force bubble awhile which also protects Caldor. Then the bubble drops. Caldor had to deal with the demon dog while the other two escaped, finally Caldor escaped as well after chasing the dog which was still chasing Sparticus for awhile.

Once they get dunscon the axe, he portals all of them (willingly or not) back to their bodies, does a spell to put them back in and then ports them back to his kingdom. "You will be of further use to me, oh yes"

[BACKSTORY]
Long have 3 of the characters, Drago, Sparticus, and Kaldor been stuck in other bodies after time magic was used on their original bodies. Only through the divine will of Kymnarkmar himself were they able to free their minds of the timelock put on their bodies by unknown forces. After their minds battled free of kymnarkmars prison in mummies thd dragongod prepared for this purpose, they escaped to rifts earth, FINALLY battling enough things and gathering power in these inferior bodies, enough power to trade for the dark magics nessicary to unlock the time magic used to "stabilize" their old bodies... for after the region was horribly destabilized in the timestream by the disoriented ISis (poisoned by set with amnesia), there was a TIME LOCK put on the area. Dunscon broke that lock with glee, freeing the players original, bodies. They left their old bodies at the site aparetnly.

Contining on...

Dunscon promises the most powerful caster in the group Drago lordship and entry for all his vassals into the federation of magic if he will only conquer 4 nexus's to the east.

Drago agrees and they plan to take the first nexus, the pre-rifts ruins of Athens Kentucky

Plasma the psigoblin is given a platoon of psigoblins (8) he sells 4 to sparticus for 20k who now is a psi-slayer and must consume ppe/isp to use his powers. Something was done to Sparticus in his captivity to the soul sucking followers of nxla , something that left him unable to regen isp.

The rest of the Psi goblins settle down in Athens with the few survivors of a cultist attack.

After a breif battle with some harvesters lurking in the town, the PCs get to know a few surviving inhabitants.

Thelma is the matron of the the town and unofficial leader of the survivors. She says they will rebuild Athens and stay, regardless of the danger of harvesters returning. The inhabitants of Athens are at a 19th century level of technology and none have energy or magic weapons.

Thelma beggs the Party to investigate New Port, a town to North West and also one of the Nexus points the players were asked to conquer for Dunscon in the name of the Federation of Magic.

Thelma says that some of the survivors have family and friends who tried to flee to New Port when Athens was earlier attacked by HArvesters. Noone has heard from New Port since and people are worried that the same fate has bestruck that small fishing community to the north west, along the border river between the ancients states of Ohio and Kentucky.

Thelma is given a 2k agate and a Dagger, she claims to be a Techno Wizard who is down on her luck with the recent war against the Harvestors.

Drago and the rest of the PCs suit up and decide where to go next. Plasma the Psigoblin settles down in Athens with his remaining 4 goblins, and states he will remain in Athens indefinitely to "secure" the town. The human inhabitants of Athens look on dubiously as the Psigoblins take over a burntout homestead on the outskirts of town but noone moves to stop them and some even look releived to finally have some force, any force in area to protect them.



Drago John 8th Level Ex Drago-Hatchling
(90030 needs 120000)
+1000 body back +200 showin up +200 rp +100 skills +100 defeating harvestors +50 surviving caldor's choking attack +100 demon dog
(91780 needs 120k)

Caldor 7th Level Bounty Hunter Lizardman Ex-Kreegohr
42276 needs 49881
+1000 body back+200 showin up +200 rp +100 skills +100 defeating harvestors +200 nearly defeating drago +500 afflicted with Insanity: Obsessive Compulsively must collect Axes. After Caldor had the axe stolen by Sparticus, Sparticus mindwhiped Caldor into forgetting it, but a remnant of the memory remains as this insanity. +100 gets juiced +100 buys stuff
(44776 needs 49881)

Blui the 4th Level Dogpack Turned Ley Line Walker
(13475 needs 17420)
+200 showin up +200 rp+100 skills +200 defeating harvestors +100 demon dog
(14275 needs 17420)

Sparticus 1st Level Psi Slayer (0 xp) 7th Level Zapper (51k xp)
+1000 body back +200 showin up +200 rp+100 skills+100 defeating harvesters +200 brilliant rp vs caldor to get axe and save drago +100 mind whipe caldor +500 due to his captivity and damage done to his soul by attempted soul sucking by Nxla himself, Sparticus is afflicted with the Neurosis: Anxiety. Roll every 8 hrs to see how Sparticus is feeling. 1-75 mind-sever anxiety 75+ feeling good +100 demon dog
2500 Sparticus is now a 2nd Level Psi Slayer 7th Level Zapper


Plasma Hits 4th Level and becomes head of Security for Athens.