Wednesday, June 1, 2011

Palladium XP Tracker and Initiative System

From a post in the Un-Official Fans of Palladium Facebook group I just learned the most interesting things.

First up Joshua Krebs has written us a nice little .NET app that lets you track XP for players. As a Unix nerd myself I probably wont use this but the idea seems simple enough to make me want to clone it in java or somehow add it to gametable...

The App:

http://www.spacestationliberty.com/woj/PalStadExpTrackerSetup.zip


Secondly,

Jeff Nimmy Ruiz posted his excellent initiative system:

"As for attacks/actions/initiative tracker, I normally use a excel spreadsheet. I use the homebrew initiative of taking initiative roll, divide that by your # of attacks and go on specific "segments" .. ie: roll a 23 initiative and you have 5 attacks. you will go on segment 23, 19, 15, 11 & 7. [5 goes into 23 "4" times] Where as the person with 7 attacks and rolls a 19 initiative will go on segment 19, 17, 15, 13, 11, 9 & 7. A user with a Nat 20 Initiative, will always go "first" regardless. On the other hand, I use a penalty in the event that someone rolls low for initiative... say you have 6 attacks and for some reason you roll a 3 total for initiative. You will get to attack on segment 3, 2, & 1 and because you acted so slowly, you lose the rest of your attacks for that melee round."


Could the two somehow be combined into the ultimate Palladium Tracking app?

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