Old Style Deadboy by *MADMANMIKE on deviantART
Quick Flex Alien Cyber Knight
She was sent to learn about "The Buyer" a mysterious figure. Instead she learned Nxla threatened Earth.
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Character Name: Lady Naya Sirian
Race: Quick Flex Alien
O.C.C.: Cyber Knight
Alignment: Scrupulous
XP Level: 4
XP Points: 8561
Next Level @ XP: 17,521
Race: Quick Flex Alien
O.C.C.: Cyber Knight
Alignment: Scrupulous
XP Level: 4
XP Points: 8561
Next Level @ XP: 17,521
ATTRIBUTES
I.Q.: 12
M.E.: 15
M.A.: 13
I.Q.: 12
M.E.: 15
M.A.: 13
P.S.: 25
P.P.: 27
P.E.: 23
P.B.: 8
Speed: 71
PHYSICAL DATA
P.P.E.: 4
P.P.: 27
P.E.: 23
P.B.: 8
Speed: 71
PHYSICAL DATA
P.P.E.: 4
I.S.P.: 28
H.P.: 41
S.D.C.: 110
Age: 18
Sex: Female
Height: 5'4"
Weight: 118 lbs.
Natural Abilities
Ambidextrous and double-jointed, enhanced reflexes
H.P.: 41
S.D.C.: 110
Age: 18
Sex: Female
Height: 5'4"
Weight: 118 lbs.
Natural Abilities
Ambidextrous and double-jointed, enhanced reflexes
Leap 8 ft. high or lengthwise; add 4 ft. from
running start
+1 to strike with modern weapons/archery
+8 to Perception
O.C.C. Abilities
Non-Psychic Cyber-Knight
Create Psi-Sword
O.C.C. Abilities
Non-Psychic Cyber-Knight
Create Psi-Sword
Create Psi-Shield
Meditation
Psi-Sword 2d6 MD/6d6 SD
Paired Psi-Sword
Combat Acrobatics – No penalty to strike when
moving
Cyber Armor: AR 16
*Shoulders (2) – 9 MD/16 SD each
*Back/Shoulder Blades (2) – 16 MD/30 SD
each
*Forearms (2) – 11 MD/20 SD each
*Thighs/Upper Legs (2) – 16 MD/30 SD each
*Chest/Main Body – 53 MD/100 SD
Basic Combat Awareness
Negates any bonuses provided by
weapons/machines
+3 to initiative from modern guns
+6 to initiative against artificial
intelligence
+3 to strike and parry
Enemies gain -3 to dodge attacks, and loses
2 melee actions
O.C.C. Skills
Combat Driving
Combat Driving
Escape Artist 65 (+5)
WP Paired Weapons
WP Quick Draw
WP Targeting
Read American 65 (+5)
Speak American 98 (+1)
Dragonese 98 (+5)
Spanish 85 (+5)
Euro 85 (+5)
Anthropology 50 (+5)
Body Building
Climbing 85 (+5)
Gymnastics
*Sense of Balance 78 (+5)
*Walk Tightrope 74 (+3)
*Climb Rope 91 (+2)
*Back Flip 80 (+5)
*Work Bars and Rings 80 (+5)
Horsemanship: Cyber-Knight 79/58 (+3)
Land Navigation 50 (+4)
Demon and Monster Lore 55 (+5)
Paramedic 55 (+5)
Swimming 75 (+5)
WP Sword
WP Archery
WP Energy Pistol
WP Energy Rifle
Hand to Hand: Martial Arts
O.C.C. Related Skills
Prowl 55 (+5)
Prowl 55 (+5)
Fencing
Boxing
Wrestling
Tracking: Humans 45 (+5)
Detect Ambush 50 (+5)
Detect Concealment 45 (+5)
Acrobatics
WP Knife
Kick Boxing
WP Heavy MD Weapons
WP Handguns
(3) Disguise 40 (+5)
(3) Sensory Equipment 40 (+5)
Secondary Skills
Running
Athletics (General)
Aerobic Athletics
Pilot Motorcycles 72 (+4)
Pilot Hover Cycles 79 (+3)
WP Rifles
Combat Data
Attacks Per Melee: 8
Attacks Per Melee: 8
Strike: +9
Parry: +15
Dodge: +13
Damage: +10 (+12 to kicks)
Automatic Dodge: +9
Initiative: +9
Roll with Impact: +12
Pull Punch: +8
Disarm: +3
KO on Natural 20
Pin on 18-20
Weapon Proficiencies
WP Archery: +4 strike, +1 parry, +1 disarm, 4 shots
Weapon Proficiencies
WP Archery: +4 strike, +1 parry, +1 disarm, 4 shots
WP Knife: +2 strike, +2 parry, +2 to throw
WP Shield: +1 strike, +2 parry
WP Sword: +3 strike, +3 parry, +1 to throw,
+1d6 damage
WP Targeting: +2 strike
WP Handguns: +3 strike
WP Rifles: +3 strike
WP Energy Pistol: +3 strike
WP Heavy MD Weapons: +3 strike
Saving Throw Bonuses
VS Coma/Death: +14%
Saving Throw Bonuses
VS Coma/Death: +14%
VS Magic/Poisons: +4
Saves as Minor Psychic (12 or higher)
VS Horror Factor: +1
Special Attacks
Body Flip / Throw 1d6+10
Roundhouse Kick 3d6+12
Axe Kick 2d8+12
Knee Strike 1d8+12
Leap Kick 3d8+12 (2 attacks)
Block/Tackle 1d4
Crush 1d4
CA-3 Light Deadboy armor
Dress Cothing, Blackups clothing, gas mask air filter tinted googles, hatchet 2 knifes 6 wood steaks silver cross 2 kisenite swords2d6+3MD +1s/+2p
10 light exp arros d6x10sdc
10 med exp arrows d6md
10 heavy exp arrows 2d6md
x2 wilks 325 mariner pulse laser pistols 2d8MD/4d8x2 pulse 900ft 24dual/p/ long clip
CP40 Pulse Laser Rifle 2d6md/6d6md 2000ft range
6 long eclips
Firstaid kit, knapsack, backpack, saddlebags, 2 canteens, 2 weeks rations, geiger counter
Bandito Arms rabian Robot Horse MDC 240 MDC PS 28 PP 22 SPD 180
+3 ata +3 init +2s +5 dodge while running, +1 roll
800cr
7000cr blackmarket
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