Showing posts with label Campaign. Show all posts
Showing posts with label Campaign. Show all posts

Friday, July 14, 2017

#82/83 Merctown Mayday

The group is still staying at the Gunman's Tavern.

Encounter 0
Players have to buy nights at the inn per http://3rdageofdragonwright.blogspot.com/2012/05/lifestyles-for-rifts-and-famous.html or they have to sleep in their cars.

Rent at the Gunmans for low quality is 10000cr/week for low or
Basic in room wired network access.
 social +5% - ambush -5% - regen +5%


20000cr / week for medium quality lifestyle rooms.
Computers: No legit access without Low Lifestyle.   Medium/High/Luxury Lifestyles give +5/10/15% bonus to computer skills due to the quality of the connection and systems used.

Access is still range limited, the distance to the nearest Matrix Operator 5miles linkup to the customer for Mid (wireless radio)
social +10% - ambush +5% - regen +10%

Just in time to rescue Tow Jam, the Players meet up with the tree druid Jean Marc.  Jean uses dowsing to lead them tow jam who has been cybersnatched and to a cyber shop of ill repute. This "chop shop" contains the remains of tow jam.  They aren't sure its a chopshop until they see a bucket of blood.
The group follows the dowser to get into the shop.
The sleezy cyberdoc denies knowing anything about the missing tow jam.
Players notice a barrel with human limbs likely from tow jam.
finally There is a fight, the doc jumps back, and his full conversion borg goes into combat.
The borg gets tossed ontop of the dr who is killed instantly under the ton of metal.
Then the borg flies away, escaping dragos attempts at chasing him.
The chopshop is mostly demolished, covering the underground complex underneath that held the bodies of the 3 rescued by the group who were still alive, and many more.

Tin Duhk playd by tow jams player gets Tow jam back to the goldenage weaponsmiths hq and drops him off to get rebuilt.

Caldor gets more radio/phone messages "why isnt Ack Bar Al - SHAFAR whackd yet?

(who has a merctown phone?  Tin dhuk does)

Drago gets a msg from greenskin leader asking what he is doing to aide the federation and claim his lordship.

Session ends with the group back at gun mans tavern waiting to see if towjam can be saved...

Group learns Freehold is barely holding back the CS in Tolkeen, and is asking for dragons to come fight to hold the dragon kingdom of Freehold.  Freehold has issued a decree it will grant a domain to any dragon who can hold against the cs.

group rescued the following npcs: towjam, little girl, 30k, 30k cr each to rescue at emergency clinic.
Group takes bodies to Marvels Mechanica after rescuing whos medicin for 90k total saved them.  Left truck and hoverbike at GAW office.

tow jam needs a new body his old one was cybersnatched...


Caldor remembers a mayday party at the Pit, caldor failed to get into the night crawler bar.
Scritch still wants caldor to do a job.
Drago gave the following items to to jean marc,
corrupted tree item 1/day armor of ithan staff
pearl of power
mystic powerarmor

Merctown patrols were inspecting the car of caldor, looking for him more, but the group kept him hidden.

#82 5/1/2017 #83?
XP
Drago the Great Horned Dragon Hatchling 
130930 +1500 survival skills 225 +100xp +100 ro +100 rp +75 skills +25 borg +100 takes safe to kings ransom pawn broker +100 good idea giving tree druid items
133255

Caldor the Kreeghor Bounty Hunter 
91226+1600 survival +25 borg +225 skills  +25 drives bubble car +200 rp +50 avoid mercs, is now wanted.
93351

Bluey the Dogpack Bioborg Linewalker host to Zee 
48775 +1700 survival+50 borg +125 skills +50 buys medium quality room for 20k +100 IDs bodies in chop shop +100 rp +200 rp -90k cr +3000xp saving 3 innocents with medical care
54000

Tin Duhk vet GAW agent +1500 survival +25 borg +100 skills +50 sleeps with truck +100 rp

Tow Jam  GAW agent 22015  +4000 survival  +200 rp
26215

Jean Marc 4th Level Millenium Tree Druid 6025 +3000 survival +100 borg +1000 locating and rescuing tow jam with dowsing +200 rp +200 rp +2000 rescuing 2 other people with dowsing
12525 needs 14801


Friday, February 3, 2017

#81 Boosted

Most in game players sit inside the gunman's tavern.
Eventually they get a distress call from Tin Duhk from the parking lot.
Tin Duhk the Golden Age weaponsmiths dealer has been working with the group, he is a full conversion borg who lost his most of his body in battle and has been wired up to Truck #2.

Tow Jam (whos player was not in game) was the driver of truck #1, by the time the group comes out to the distress call, truck #1 has driven off and is mostly out of site, and truck #2 is being guarded by some Biker gangers.

Drago tries to scout the location of truck #1 by flying but it gets away.
Truck #2 has some bikers around it who pelt Caldor with Ramjets, eventually the bikers are neutralized and the single remaining truck of loot is traded in for half of the bounty (125Million black market).

Players learn from streetwise they are a victim of a "Boost" perpetuated by the "Booster Boys".  The most talented computer hacking gang in Merctown when it comes to tech heists, the booster boys are a feared thorn in the side of all organizations in Merctown.  When they can afford various organizated are rumored to hire out the Booster Boys against other organizations.  Tin Duhk says Towjam was knocked unconscious by an unknown hack and taken as loot along with Truck#1.

Sparticus gets a message from GAW his jet is ready at the airport.

Drago tries to send and listens for magic pidgeons to no avail.  Drago finds teleportation in Merctown is jammed.

Bluey takes Tin Duhk to the best cyberhospital in the Warrens and cashes in some of his reward to get a red type Triax body for Tin Duhk.

Upon activation Tin Duhk swears revenge for the kidnapping of Tow Jam and the disappearance of Merl.

A new player has returned, Hiro.  He is working to steal truck #2 and tries to sneak away.  Caldor sees through his magic and pins him to a building near a nightclub by the truck jacking, realizing who he is caldor reluctantly lets Hiro go because Hiro might know how to get to Tow Jam.


Sunday, December 18, 2016

#80 Merctown Warrens Run

The group gears up to travel from the Docks region through one of the 5 gates to the Warrens region.

Drago and Bluey pay to camp at Dragon's Head Brewery
Tojam Camps at GAW Hq

 Bluey and Towjam find out GAW needs the goods transported to their man in the Warrens. Bluey has 250mil worth of reward for saving the 5 elders from the soul suckers. Merl says he has to smuggle it into Merctown Warrens from the GAW dealership, the now blind from radiation captain of the boat per earlier agreement gets 7%. The NPC GAW agents say once the goods are transmitted go to Gunman's tavern for the reward.


The group buys 2 trucks and 1 medium sized vehicle to move to complete the transport.

Drago hears rumors of a magic area from the Dragons head brewry owner in Merctown and wants to get there.

The group learns about Ravenshome theives guild active in the area with x3 streetwise rolls.

Drago confirms Dragons head Brewery owner is actually a dragon.

Bluey rents two rooms one for the injured blinded radioactive boat captain.

Bluey has a Runabout ATV and x2 roadmaster vehicles.

The group sees a hoverbike gang swarming around the docks.

Merl and TinDuhk argue about what body to get Tinduhk.  Since there are no cyberdocs tindukh trusts in the warrens he instists on getting brought further into merctown before he will buy a body.
Tindukh ends up jury rigged to control one of the trucks since he is a full conversion borg who only has his head main torso and life support remaining after an earlier battle.

Sparticus and Caldor pay 25k each to rest in the nicest rooms around.

Sparticus mutters about some deal he made with a CS Dogboy that never paid out.




So Tinduhk drives truck #1.
Tow Jam drives truck #2
Bluey drives his ATV
Caldor Bought a Tumbler ATV for 245k

The group prepares to leave the docks for the warrens, to do so Tow Jam tries to do some cyberrecon on the 5 doc entries to find out who guards them.

Node 1 - Booster Boy Northern Gun OS
Node 2 Unknown Kingsdale OS
Node3 Greenskins Green OS
Node4 unknown/Mephistos horsemen - this broke/bricked  toe jams pc when he tried to access it, so he borrowed dragos ng pc
and found
Node5 recently found unknown owner


A human tells bluey that there is a war between the Greenskins gang and beef with the Red Terror.


Drago meets a PSI goblin Brath and they go into the greenskins gate.

Caldor pays 40gp (40000cr) and takes a bounty from the Greenskin leader Brath to kill Ack Bar Al Shafar within 1 week

Drago cloaks himself as a normal human and pays 300000 cr in gold -300gp

Drago has 0 gold left, dagger, w/ 2 carat agat in pomen,
Blue Pays black market credits

Caldor  buys relative periodicals for gang/merc stuff from newspaper for 50 cr gets 50 papers

He buys them from the threeblind mice newstand which is quickly destroyed by marauding gangers on hover bikes lead by a juicer.    Someone yells its the Megamonkeys run!  And the locals run as a small battle happens, the juicer escapes and a few of his friends are left behind dead under crashed bikes.

There is a damaged ng speedster hoverbike left behind by the gangers the rat takes.

The injured rat is taken to Mans Tavern and talks to Bart asking for cordera.

at 12 noon till night fall the group gets pizza from the diner at #160 bluey gets large pizza red leathered men are also hanging out at the pizza place.








Since he took the bounty Caldor gets a text message on his computer that seems to be a txt description of a video showing a borg pacing with a the picture of Ackbar-al-Shafar Pitmaster of The Pit bar open on a visible communicator device built into the borgs arm:

http://www.explorersunlimited.com/eu-3.0.14/viewtopic.php?f=95&t=459&sid=fadcbbeb035e3e0b4d55c1fcc8924fd0


The text message is as follows:
"This is a description of a video containing the marks location.

Entering his room he tosses his cloak over the bed and impatiently begins to pace, as with great effort he refrains from calling the Pit to speak with this Ackbar-al-Shafar.... Hope Ghoste & Alabaster are doing alright.... bah thats what the Radio is for, if they need me they'll call   


After several minutes Thorn decides the best to calm his raging emotions is meditation. He takes up a seated position on the floor and enters a trance..... waiting.

The mark you seek is at the Pit bar"



After eating pizza the group waits at the Gun mans Tavern to hear about the reward for the goods they drove in from the docks.
This message seems to indicate the target works at The Pit bar.


#80 ends hanging @ the gunman bar with pizza from next door eating it while waiting for the big npc to show up and confirm the shipment and pay Bluey

XP
Drago
+250 showin up+175 skills 
+25 survive megamonky attack +200 rp

Sparticus +400 survival+150 skills +50 survive megamonky attack +100 reminder about asking dogboy for knowledge +25 pays for roon +100 does job for dragon owner of Dragons head job+200 rp

Caldor +400 survival +325 skills (mostly streetwise helping id towjams decking finds)+200 possibly infiltrated mephistos horsemen+100 survive megamonky attack+200 rp


Bluey +750 survival +150 skills+100 survive megamonky attack +200 continued efforts to save blinded boat pilot by gettin him to a cyberdoc+200 rp

Towjam+1000 survival +650 skills decking into various defense networks at the 5 gates leading from the docks to the warrens +100 survive megamonky attack +50 drives truck+200 rp


Drago still has atlantean fire rod on his person
Sparticus slept under TW forcefield
Drago used mystic alarm?
Sparticus  does a job for Dragons head unloading gear via supertk:
Sparticus has Aquired - Favor of Dragon owner of Dragons Head

Bluey paid 400k blackmarket credit bribe to the goblin, has gained favor of goblin guard
Caldor thinks he is +10 vs psionics
caldor buys relative periodicals for gang and merc stuff from a local newstand 3 bline mice before it is destroyed


Open plots:
Bluey wants to get paid for his goods
The blind mouse wants revenge for his store burning down
Caldor has a job to do
Towjam has to make sure Bluey finishes the job, no matter what
Sparticus wants to know what info he gets from the dogpack he dealt with earlier...





Sunday, August 7, 2016

#79 Merctown Access Control and Dockside


Merctown Population 39000, 60% human +15000 transients
Ruled by Proconsole and Advisory Council. No income tax, 6% sales tax.
Uses roman styled laws, only controls the area around the Powerplant.

Merctown was built around an old pre-rifts powerplant which survived mostly intact.

Visitors are subject to whats called the Merctown Access Control System

L0 - Dockside
All Visitors are granted access to the free-zones which includes The Dockside and the Warrens.  Access to other zones is granted through various means.  Upon entry to Merctown a drone will scan the newcomer and issue the merctown propaganda speech, laws, and explain how to get into Level 1 you must enter one of the Warrens Barracks and be subject to further questioning and scans.


L1 - Warrens - These High Tech slums lie around the Docks.
Entry from the docks to the warrens is through one of 5 alleys, each protected by a different Merctown gang who claims that entry.  Each entry 1-5 will have the Gang memebers posing as merctown security checking out new people.  The Warrens Entry guards insure No heavy weapons, armor, or Robot vehicles are allowed in L1 or higher.  Once you are checked out and have your identity put into the Merctown Computer System (MCS) the guards give you a L1 Pass.  Requires Small Fee+scan.

L1Entry1 - Run by the Booster Boys
L1Entry2 - Run by the Cyber Street Gang
L1Entry3 - Run by the Greenskin Gang
L1Entry4 - Run by Mephisto's Horsemen
L1Entry5 - Run by the Mega Monkeys


L2 - Arms Bazaar - Access from the Warrens - VIPs Mercs are allowed into the Arms Bazaar if they agree to a more stringent scan and complete a job for the city of Merctown. Requires Moderate Fee + Scan
L2 Merctown Scans includes scanning the character for a Biological, Cybernetic, Magic, psionic, criminal history, mental health, Power Level,  and Mercenary Profile.


L3+ for VIP Mercs only and are revealed only to those who pass L2 clearance and gain "professional" Mercenary status.  How to get this clearance and the existence is a mystery to all uninitiated non mercenaries but an open secret to most professional mercenaries.  Gaining pro status usually includes something like:
1 Formally joining  an accredited mercenary group (I include most of the groups in the canon mercs books in this list)
2 Some tests
3 Completing a difficult job for the city
4 Probationary Acceptance with more jobs
5 Full acceptance once final job is passed

L3 - Spokes (below ground, existence  secret) Requires Moderate Fee
L4 - The Hub (below ground, existence secret) Requires High Fee
L5 - The Mystic Quarter (Wizard's tower above ground, secret quarters below ground) Requires Very High Fee
L6 - Old Town (This simple village is above ground) Requires purchasing property
L7 - Paducah Estates (This grandiose ranch is above ground)

http://areliustest.wikidot.com/system:rifts-maps Has some great Merctown and Region maps:

In the my modified from canon 3rd age version of the following map, the purple area covers all blue, orange, and light green areas.  The L3+ areas are secret.  These areas are not above ground but are parts of a prerifts fallout shelter named vault 13 converted to house the restricted areas of merctown.

Merctown Map Legend
http://www.explorersunlimited.com/eu/viewtopic.php?f=194&t=4244


map #s, dont forget to download the image of the map and zoom in to see them
Dockside: Waterfront & Industrial Sector
205- Poseidon Shipwrights
205a- Pierside
206- GAW Dealership
207- The MercTown Power Plant
208- Retrofit Robots
209- Bailey Brothers Construction
210- O'Grady's Vehicle Parts & Scrap Yard
211- Custom Auto-Body
211a- Defunct Titan Industries Warehouse (Crusaders of MercTown HQ)
212- Allen Foods
213- Still Ticking Motors
214- Bits of 'Bots
215- The Goblin's Hole
215a- Headquarters for The Glitter Fangs
216- Dragon's Head Brewery
217- Kentucky Moonshine Co.
218- Braffo Bok's Used Tanks
218a- eXecutive Combat Solutions' Base of Operations
219- Otto's Automotive
220- Kentucky Dairy Products

Region Map



Before arriving in merctown... The group travels up the river and sees a number of crab people  (Crab Warrior RCC) camped out on top of a sunken CS vessel which is also covered in EGGS.  Caldor takes aim and fires the rest of the crabs flee to underwater lairpods as only the leader defiantly beats his claws.  finally caldor slays the largest crab seein no more above water they approach.

When alongside they see more crabs hiding in strange pod like lairs anchored to the sides of the sunken cs vessel "CSS Revenge Class".  A female "HcknarglAK" comes out saying you have slain her abusive mate and she is now ruler of this area, how can they help the players.   She says the slavers ahead have taken many of her peoples eggs and that she would see vengeance upon them.  The group thinks upon how they were earlier attacked by pirates, and now more may lie in wait ahead of them.  Drago scouts with teleport and sees a huge dreamship from the pirate clan, waiting 25miles or so up the river.

'The group informs the crabs of this and after some argument the crabs decide to help, they swim down and give up a few cs heavy military long range missiles scavenged from the ship.  Drago takes them in close and drops them on the pirate vessel from teleport sneak attack and managed to destroy the pirate ship...  The group sails past its wreckage, a huge mushroom cloud later nothing hostile is seen and continue towards merctown.

A few miles out of merctown patrol boat comes up wanting to know what the explosion was, they saw the mushroom cloud.  The group talks them down and gains access to merctown.  Caldor manages to sell his legal cargo of coal right away, the rest of the groups cargo will take more skill rolls to sell in the next episode.

Caldor ate part of the crab leader.

XP

Character Group:
Drago the Great Horned Dragon Hatchling
129755
+500 showing up +100 teleport scout +100 using missiles on pirate ship +50 casts invincible armor +100 takes 400pts of radiation damage which do not currently regenerate without some kind of treatment +100 rp +25 crabs +50 dreamboat +150 skills
130930

Caldor the Kreeghor Bounty Hunter
89876
+600 showing up +200 rp +100 crab rp +100 eat crab has ~200lbs of fresh meat left which will go bad quickly unless preserved  +100 sniper crab leader +50 dreamboat +200 skills
91226

Herman the human Juicer
55481
+700 showing up +100 fly around scouting in helecopter  +200 heroism +500 wheeling and dealing +50 crabs +50 dreamboat +150 skills
57181

Bluey the Dogpack Bioborg Linewalker host to Zee 
46975
+800 showing up +100 uses restore ppe on the dragon +500 rp +50 crabs +100 dreamboat +50 skills +100 move missile +100 finds meds for captain ahabs radiation burned eyes from "patterson clinic".
48775

Tow Jam the GAW Smuggler
19365
+1000 showing up +300 skills +1000 saving boat captain from radiation poisoning by letting him into the shielded tank +100 crabs +250 skills
22015 needs 24881

NPCs of note Merl and Tin Dyhk(in Tow Jam's GAW crew), they flash GAW badges and get the docking fee for the boats waived.
Ahab captain of boat, his eyes go out he has cataracts from radiation , and severe poisoning is is put in Tow Jam's bradly to prevent additional exposure.  The group also has a few glowing eggs stuck to the side of their boat from the earlier encounter with the crabs and the nuking of the boat holding many crab eggs hostage.

Caldor sold his coal to the GAW office for 10million black-market credits .


TBD plots:  sales of bluey's loot, Herman's loot
prices of access to various areas in merc-town.

"Crab-people, crab-people. Taste like crab, talk like people."

Current radiation levels on the ship are very high due to degrading missiles salvaged and lying with algae caked all over them on the deck of TOW JAM's ship.  Towjam managed to jurry rig 2 lrms onto his vehicle to replace the 2mrms he used last adventure.  He now has 2 3d6x100MD Heavy Explosive warheads, ~1000mile range

"Learn about the Areas of Merctown", says a robot greeter at the docks.
"Merctown is run by Mercenaries, for mercenaries.  "
"You have been scanned and registered as Level Zero Visitors"

Merctown Dockside - Assume characters could have visited any of these areas during the week they stay around the docks until episode #80.

Sales:
Poseidon Shipwrights, 205normal and light mdc boats
GAW Vehicle Dealership- 206all gaw heavy vehicles howitzers, ammo, apache gunships,
Retrofit Robots, 208 25-40%discounts on robot drones, powerarmor, robot vehicles
Ogrady's Vehicle Parts and Scrapyard 210-buys scrap and parts
Custom Autobody - 211 builds custom hotrods and muscle cars
Still Ticking moters - 213used bikes, cars, hovervehicles, trucks
Bits of Bots - bot parts only 10-20% discount
Braffo Bok's Used Tanks 218 selling gam48a3 tanks, gat-3a2 bradleys,  rebuilt m113 apcs,  GA-H998 Hmmer Armored jeeps,   GAW FAV Specops dune buggies, 18 mountaineer ATVs, 32 big boss atvs, 6 iron hammer tanks, 11 iron fist tanks, an ironbolt mlrs, prices are -20 to -60% of new prices

Otto's Automotive pre-rifts cars, ng hovercycles, bigboss mountaineer atv -5% prices

Preserved Food:  Allen Foods, Kentucky Dairy Products

Bars and Hospitality: - anyone buying a lifestyle for the week in between 79 and 80 would do so here for the week inbetween #79 and #80, otherwise you sleep in your cars.
The Goblins Hole and Flophouse, Warehouse for rent - 20,000/month  7000/week - 700/day  -- social +5% - ambush -5% - regen +5% - assets 1
Dragon's Head Brewery  - Dragon rents a few Medium quality rooms over the brewery for 80000/month, 25000/week 5000/day social +10% - ambush +5% - regen +10% - assets 2

Kentucky Moonshine Company -
The luxurious company has a few rooms in the warehouse for rent:
Low Quality 22,000/month  7500/week - 750/day  -- social +5% - ambush -5% - regen +5% - assets 1



http://3rdageofdragonwright.blogspot.com/2012/05/lifestyles-for-rifts-and-famous.html



Sunday, April 10, 2016

#78 Winds of Set


The group camps out in Guntersville.
Bluey buys the most expensive lifestyle and lives lavishly for ~1month.
The rest did not buy lifestyles... Caldor lives with them on the street
Finally after much deliberation the Merl and Tin Dyhk agree to charter some boats with the group.
Bluey and the rest of the group make some investments in loot to travel up river with and try to sell to merctown for profit.  Tin Dyhk promises in merctown is a mage that can teleport them home to tolkeen.
Bluey makes a deal with the boat captain where he gets a percent of blueys investment profit for helping.
The group turns down an offer of moving lifestock.
Caldor buys some coal to ship to merctown.
Bluey has some golden age black market gear to move, Tow jam is sent to make sure things go smoothly.

Things go well on the boat ride until pirates attack.  10 Horune lead by the dread Horune hero Kilran piloting a warfish powerarmor attack.  The warfish sinks the wooden boat drago bought.
A squad of 3 jetski pirats, and the warfish attack the front boat with Tow Jam and Merl and Tinduhk.  7 more pirates attack the rear boat with Bluey.
Tow jam manages to blow away the jetski troopers with one of his medium range tow missiles.
The warfish hides under the boat as the dragon flies overhead looking for targets.
Herman flies around in his helicopter doing some damage before he cant shoot at the warfish because it is behind tow jam's boat.
Meanwhile bluey fights off some pirates who came to the rear barge without any vehicles swimming, they make off with 5 barrels of fuel after loosing a few of their number to bluey.  Seeing his men have stolen some loot and finally finding the group with the stolen eyes, Kilran calls his surviving men to retreat and tell their captain they have located the stolen property of the Horune client Deslyth the Younger.  As the pirates swim away the group continues to float towards merc town...
Sparticus puts out many fires and saves 2 boats from sinking.

XP

Character Group:
Drago the Great Horned Dragon Hatchling 129205 +200 showin up +100 flying around +100 survive pirate attack +100 rp +50 extinguish fire
129755

Sparticus the reborn Zapper psi slayer 90550 +200 showin up +50puts out fires +100 survive pirate attack
90900

Caldor the Kreeghor Bounty Hunter 89376  +200 showin up +100 makes deals +100 rp +100 shooting pirates
89876

Herman the human Juicer 54681  +400 showin up  +100 survive pirate attack +100 shooting targets from helecopter,  +100 not shooting boat when kilran hid under it +100 rp
55481

Bluey the Dogpack Bioborg Linewalker host to Zee 46075 +400 showin up   +100 survive pirate attack +100 makes deals +100 rp +200 buys luxary lifestyle for one month in guntersville
46975

Tow Jam 18165 +800 showin up +100 survive pirate attack +100 take out jetski pirates +100 makes deals +100 rp
19365

"Enemies" of the main group played by other players:
Kilran the Horune Pirate 53025 +200 showin up +100 survive pirate attack +500 hiding under boat with surviving jetski pirate, saving both lives  +100 finds misisng eyes of eylor +100 escapes to report location of eyes of eyelor to captain who tells deslyth the younger +100 rp
54125

Rogue the Dead Girl Undead currently enthralled by Drago's magic 33725 +400 showin up +100 survive pirate attack
34225

NPCs of note:
Merl and Tinduhk, blackmarketeers going to merctown, merl has a deal to make and tinduhk wants a new body.
Ahab the boat pilot, he wants 6% of the cut of blueys investment.

Game ends on the river about 1/2 way to Merctown.

Saturday, January 23, 2016

#77 Storm of Set

The group negotiates with the elders of GAW .. Bo, Merl, Riki, and Tin Duhk stay with Blueys 3rd Armored Company, they want to pick up arms shipment on way back through merctown towards huntsville

2a Bo wants Bluey to complete the deal with The Buyer about fixing his jet, bo was already paid (?) in trade goods  by sparticus byt he also wants promise of safe passage guarding by the heros for his GAW troops back to guntersville via boat.  In exchange GAW will get the jet onto one of the GAW barges for transport back to guntersville where they can fix it.

Bo comes to Bluey and offers to upload "shiros map of north america (see above pics)"
and link with the combat computers of the GAW forces.

2b Merl wants to settle some Debts in Merctown and pick up some tradegoods to smuggle south to huntsville and take back some fineries to his beloved betty lou.

2c Riki acts like Bo's bodyguard.

2d Tin Duhk wants to go with Merl to Merctown to buy a new body

The group thinks things are wrapped up, but demons attack.  First howls and wolves, then a jinn summoned by a succubus with a lamp.  The jinn lays waste to the armies of GAW while the characters try to dodge the blasts of air.

All GAW forces are called by the group to flee to the west away from the jinn, which they do while suffering horrible casualties as the tornado rips through the lightly armored gaw ranks.  Drago manages to slow down the jinn by casting ice wall on top of him while the rest of the GAW forces flee.  The succubus seeing true danger flees using prowl and invisibility when the dragon grows near.

Caldor's tanks suffer 50 casualties, 2 tanks survive
Hermans recon squad looses 40% but gains 10% scavenger survivors who want to come back to guntersville
Blueys 3rd armored takes 75% casualties
Dragos 9th infantry patrol takes 63% casualties

The wounded soldiers and damaged equipment finally makes it back to the river where they are evaculated to guntersville...

Bo pays bluey for safly delivering the 4 elders back to guntersvill (+4mil?)

Herman realizes nox was killed by werewolves and became a werewolf.  Herman ties him up, hands him over to gaw.

Drago flies around scouting and tries to trade a star ruby worth 1000gp in a deal with herman, but herman angrily rejects the dragons offer.

Bo aranges a boat captained by Bahab, 3 barges with a tugboat leader.
Bahab works for bo and has been contracted to take Bluey and goods up to merctown.  Bahab says hes in as the pilot for 7% of blueys take.

Any other deals are pure profit, so some buy coal (caldor), others make some deals.

total trade investments:
bluey 3mil investment with bo's gaw goods to be sold in merctown

caldor 1.5mil coal deal with niomi the coal merchant

herman makes an undisclosed deal with billy gunter the transport 100lbs of something to merc town

herman has a date with niomi the pb8 coal merchant who calls him hermy
date is at the "rat house" inn, 7pm

Drago buys a dragon sized Multi optic eye headset from Tin Duhks contacts.
-5x book price for mo headband



Guntersville is trying to sell an icbm for 10million including launcher

Rogue continues to resist the control undead magic drago has placed upon her.  she steals a 400credit black market credstick from someone (her first money).
Rogue drinks moonshine to herman which has no effect on either of them.
Vrick narunl of Guntersville drinks some moonshine as well to some effect.
Herman makes lists of things hes seen to give to cyberknights if he sees any.
Herman tries to sell his eyes of eylor unsuccessfully, arguing with the dragon over price.
Rogue gets clothes and a pack from guntersville merchants.

at the end of session 77 one day has passed, and the group settles into a long awaited rnr session in the somewhat civilized region of guntersville.  average tech level is 1950s.  the characters will be in guntersville a few weeks sorting out supplies and travel deals, so everyone has to buy a lifestyle or go hunting for food and sleep in the steet.

guntersville lifestyles:
street 0+cost of food
squatter .8*5000=4000cr  - live in underwater ruins with other squatters
low .8*20000=16000cr - boarding house room
middle .8*80000=64000cr - rent a makeshift cabin with garage
high .8*=192000cr - floors 1-5 of guntersville fortress, the prerifts skyscraper home of the gunters
luxary .8*1000000=800000cr - floors 5-8 of guntersville fortress

Anyone who fills out the character sheet spreadsheet for stats gets 100xp bonus, this should help speed up the game i hope... (having the stats all in one place).


XP
Drago 128005 +500+150+50+100+100+100+100+100 +500 showing up +150 skills+50 defeat jinn+100 guntersville deals +100 argue with herman +100 flies to scout +100 gives bluey 5mil for datafile +100 remembers lt chromium the squad drago helped original  commander's name

 129205

Caldor 88226+750+50+50+100+100+100+750 showin up+50 skills +50 defeat jinn+100 guntersville deals +100 chat rp +100 rp about space
89376

Herman52981 +750 showin up+200 skills+50 defeat jinn+100 guntersville deals +100 shrewd eyelor deals +100 makes a date with niomi +100 makes deal with billy gunter +100 remembers dirk diggler the recon commander's name +200 herman plays poker with bahab, merl, riki, ron, spends 500gp?
54681

Bluey 44425  +750 showin up +150 skills+50 defeat jinn+100 guntersville deals +100 makes deal with bo +200 buys prosek grade cs high command encrypted datafile for 45mil, hears unseen hand black market group has a mole in the cs , +100 gets some money +5mil from drago +100 email updates +100 logged in first
46075



Rogue 32375 +1000 showin up +100 aquiring credstick +100 resiting control +50 defeat jinn+100 guntersville deals
33725

Thursday, December 17, 2015

#76 Phoenix Empire vs GAW

Bluey's deals with the blackmarket make them friendly to allies of Bluey.

Each of the commanders of the GAW armed forces asks for standing orders from the players assigned by BO to each of the units at "commander" rank.

Herman leads 3rd recon, lead by Dirk Diggler 3rd lvl smuggler


Swat 4 art Dune Buggy by Gilgemesh on DeviantArt Huntsville 3rd Recon Platoon x12 GAW Fast attack ground dunbuggy troups 2 smuggler soldiers each
 82MDC 574SDC 120mph (same stats as guntersville smuggers, these are survivors of the destruction of Huntsville)
roof mounted 50cal w/ ramjets
2 lts lead from GAW 988 Combat Humvee 122MDC 854SDC 90mph


Caldor the commander of
HuntsVille 1st Tank Platoon, x6 GAW M1A3 Tanks with 4 smuggler soldiers each, more survivors from Huntsville.
MB 266MDC 1862SDC 60mph 500mi range 40 tons
120mm cannon 6000ft 40 Ap Rounds d4x10MDC/d4x50sdc
50cal coaxial machine gun w/ ramjets
2 lts lead and spot for the tanks from camo'd up GAW 998 Combat Humvee w/ dual 50cals with ramjets, piloted by the Riktor twins.



Halo by frankhong on DeviantArt

 
Bluey leads the
Guntersville 3rd Armored Company lead by Major Ban Gunter
80 soldiers in 3 26 person platoons, each platoon has 3-4 ppl on one car, 8 mad max cars with bigboss atv

GAW Mark2 Body armor 38MDC
GAW 21 Laser rifle 2 clips 20 blasts 2d6 md laser 1800ft
1 in 4 has GAW  AT-6 LAW missle launcher 5d6MD x3 SDC HE round 3200ft rng
Sent from Guntersville to help retake Huntsville.

Drago leads the 9th infantry.


M113 APC by DarkWizard83 on DeviantArt Huntsville 9th Infantry Platoon
GAW M113 APC 168MD 1176 SDC
coupla railgun d4x10md/d4x50sdc 4000ft 80 bursts
x6 mini missle launcher with plasma mini missles
with 3 crewmen and  23 infantry lead by a

LT Chromium
vet smuggler full conversion borg pulling a GAW-198 155mm Howitzer
3d4x10MD plasma shells 3d4x50sdc 30ft radius
Half of infantry are very old or very young, they were the last to survive the conquest and evacuated and conscripted.



2 Bo asks Bluey to ask Sparticus to guide him as general

Bo asks to send scouts to pierce fog of war and learn of enemy units


Shiro made some great rifts hex maps! :)

North America:

http://shirosrpg.blogspot.com/2008/12/workin-on-rifts.html

Europe:

http://shirosrpg.blogspot.com/2009/05/rifts2112-europe.html

They make it easy to estimate distances between major places, and graphs a few intact post Rifts roads.

The 3rd age of Dragonwright game is currently taking place in the southern regions of this map:

http://img.photobucket.com/albums/v728/sirlarkins/scan002.jpg

I like how Shiro shows there being much more water around the area where the Mississippi drains into the gulf of mexico.  I am not sure about how close Tolkeen is to chi town on this hex map.  I would place Tolkeen due east of Serenity on the river on the hex map 0206  based on this map: http://vignette3.wikia.nocookie.net/rifts/images/8/82/Riftsmap.jpg/revision/latest?cb=20100328152013

Now if I overlay this map with my older map I was using this to find the locatiion of Golden Age Weaponsmiths :
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOHT1VmxxVDteRHAPv-ve3SYGt7NmVsm-ygvFL3yn5NUmnCrzLSsH0WU8M2HqJfIn1wfzMlgxffhoapS2wWWwAihCBaMrGgGY5T9dRePOtDdMRTumJWN9oKk0sMiOP8T9ye7EHFW_xXTqM/s1600/rifts_east.jpg



As of update #75, in the first Shiro's Hex Map, The old GAW city in the Huntsville ruins are in the North West of Hex 0311 (partially obscured by the river).
The land directly to the south of Huntsville is the Tennessee river and then swampy everglades type areas eventually giving into full on ocean.
Guntersville is at the South East side of Hex 0311,  along the Tennessee River is the rebuilt and well concealed homes in Guntersville ruins, the only known surviving GAW settlement.

Characters recently traveled north from the Oil Refinery Army of Thunder base in Huntsville to Cincinnati to battle Nxla, now they are west of Cincinnati near the crashed jet and square 0609.

After rescuing the 5 elders of huntsville who were taken to Cincinnati to be part of the sacrifice to NXLA, the characters get GAW support.

When called to help defeat NXLA the GAW soldiers that accompany the party traveled this far north via boat from Huntsville, https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjo51wxnd2Ilt9GnarN5WCgh5wipishqH9w09fg0NTVlMflI4J-BvYxhvMU3AQgSbt2L3_v6RAVo0BzcvKLlWkJaXiHm7iule1Af7UoS88Es8-EVUZSLOfTkWcKBOK5Km2kjpD-fCclscE/s1600/northamericanwater.jpg


(Looking at the maps, whew there actually is a water way that goes this far north, that makes plot continuity on how GAW managed to move multiple tanks and heavy equipment across hostile wilderness alot easier :)


Loose ends to tie up in between sessions:


Herman:

2) Dirk Diggler wants standing orders for the 3rd recon squad of dune buggy troops.

3) Herman's  Driver Kail AKA NUX the ferocious wants orders

Herman sends many of Dirk's men out on patrol, some are attacked by strange wolves and the GAW men are slain.   Later the party goes to find the missing men and herman has to fight off the wolves, NUX has his throat ripped out and his body is left behind with a dune buggy the wolves diabled.  Herman's dune buggy has its tire bitten off by the wolves, but herman is able to fix it.   Herman shot at the wolves and later used his magic swords on them, seriously injuring one.  The wolves seem to escape when they realize herman is no easy prey.

Bluey:
1)  Major Ban Gunter wants standing orders for his Guntersville 3rd Armored Company,  Bluey tells them to hold position with the rest of the squads.  The order is Infantry, then armored company, then tanks as they drive down the road.
Tin Duhk's head stays wired to blueys bike's nuke power plant which is all thats keeping the head powered and alive.


Caldor:
Rides on one of his tanks until the men go missing in the Dune buggy.  Lets 
Bo, Merl, Riki stay in one of the tanks.


Drago:
1) LT Chromium asks for standing orders for his the Huntsville 9th Infantry Platoon (ordered to stay back at the front of the convoy while drago goes ahead alone)
2) Denali is at Drago's side
3) Magic pidgeon
4) Rogue the Dead Girl tries to break free of Drago's undead enslaving control magic.



Sparticus:
1) Lida, Seth, Lt Fifo Partino, Jizzel lane stay nearby.


Drago sensed the rift opening to the south.



After the men go missing Drago went forward.

Caldor sees and starts sniping some flying kitani vehicles.  Caldor blasts the head sensor of one to bits with a sniper shot.
They land, and out pours some slave soldiers, giants, troll, ogres.
 They throw up their hands and say they want no part in this battle and that they are slaves just wanting freedom.

From behind bellows a balrog "FIGHT YOU WEAKLINGS, OR DIE!"...




Drago manages to petrify the Balrog, realizing that NXLA is now trapped in the elemental plane of Earth drago fights off NXLA's presence as he reaches out to the earth plane to gather magic ane petrify the demon (saves vs mental posession, or does he?)

Nearby a sucubus with a brass lamp gestures and a  huge tornadow whips up, and starts smashing into the ranks of GAW.

Caldor hides in a Tank and rides out the storm.
Herman and Bluey escape outside the area of the tornadow on their fast vehicles.

Sparticus pulled his men back before the storm hit and is north of the area.

Drago was hit by the winds but his protection wards hold.

Eventually the winds die down and there is no sign of the demons...  Only the statue of the Balrog remains.

Many of the GAW troops are dead or destroyed by the Tornado and the screams of the wounded echo across the field of battle.   #77 will start with surveying the wounded and remaining troops and equipment, it doesn't look good.


XP
Drago 9th Level Hatchling 127330
+500 showing up
+25 making phoenix empire slave warriors surrender
+50 petrify balrog +50 skills
+100 gives XL69E1 machine gun to Rogue
128005

Sparticus 9th Level Energy Master Psi warrior in training  89950
+25 making phoenix empire slave warriors surrender
+500 showing up  +25 witness balrog petrification +50 skills
90550

Caldor 9th Level Kreeghor Bounty Hunter  87526
+25 making phoenix empire slave warriors surrender
+500 showing up +25 witness balrog petrification
+100 survive tornado inside now trashed tank +50 snipes sensor
88226

Herman 7th Level Juicer 51831
+25 making phoenix empire slave warriors surrender
+750 showing up
+100 fight wolves +25 witness balrog petrification +50 skills +50 escape tornado +50 use sword +100 fails to save nux who has his throat ripped out by wolves...
52981

Bluey the 7th Level  Dog Pack Line Walker 43550
+25 making phoenix empire slave warriors surrender
+750 showing up +25 flying around
+25 witness balrog petrification  +50 skills

44425

Rogue the Dead Girl 6th level Super Spy Revenant
(uses dragon xp table instead of gaining levels every 50 years like the book states)
31350xp needs 50000 +1000 showing up
 +25 witness balrog petrification
 32375

Tow Jam the 5th Level Guntersville Smuggler Borg
16890xp needs 24881 to level
+1000 showing up
+25 making phoenix empire slave warriors surrender
+25 witness balrog petrification +50 miss with missiles +75 skills +100 accept job from bo to follow bluey
18165

Saturday, October 10, 2015

#75 Join Up

East of the Cincinatti airport the characters regroup and consolidate the GAW forces.


Drago's FOM Contract States he will be a lord as long of FOM as he controls these Nexus:
Athens currently run by Psi Goblin
New Port currently run by Princess Shack
Cincinatti currently run by noone

The original contract mentioned 4, the one you saw from denali only shows 3 now.

Unclaimed and unmentioned in ep #75 contract: Gallipolis, OH
https://goo.gl/maps/Ge1K8kDWxoK2
(what happened to Gallipolis and why Dunscon no longer wishes to see it conquered is unkown)

http://3rdageofdragonwright.blogspot.com/2012/02/47-she-laid-egg.html

Blueys makes friends with Bo after saving him from the wrecked plane in his hover vehicle.
Bo says he will "make" bluey a Black Marketeer and GAWs  "Rift Runner".
Bo designates Merl and Tin Duhk to will be bluey's mr johnsons contacts to get jobs as a blackmarket "runner" delivering "packages".



Bo tells Bluey the GAW Bandito Arms Ranks which are considered a secret to non members (other players dont know this only bluey):

Captian Bo in charge of GAW territories
LT Black Market Merchant Full Conversion Borg TIN DUHk
Black Market Gunslinger Riki
Black Market Smuggler Merl
Friend of Ours Sparticus



Bo also requests that Bluey assign a leader to each of his squads so that the gaw men can survive the coming demon army.

Herman leads 3rd recon, Caldor the 1st tank squad with 4 tanks left, Bluey leads the mechanized 3rd armored Company co led by Major Ban Gunter.  Drago leads the 9th infantry.


Drago detects a rift opening to the north before there is an attack on the group by snipers which miss.

From the edge of a forest near by a strange dead girl watches, then there is a missle strike.  Is she spotting?  Bluey manages to shoot down the missile (barely, did 20md on a lr missle).  The missle was locked on the power supply of bluey's cs hover bike.

The dead girl is controled by 2 tautons, Zorg Servant of Torg the tauton leader.

Jizzel charm impresses sparticus (ooc she is pregnant due to the earlier "encounter")  Sparticus gives her his mystic power armor.

Sparticus has traded away one eye of eyelor to GAW in exchange for his base and gaw support (?) and has another stashed in the secret part of his huntsville base.

Herman has 2 eyes.

Caldor fed his old parasite one eye.

Drago gets many magic pidgeons back, tells Creed he will spy for Tolkeen on the FOM.

Kuda the grey tells Drago via pidgeon he will support Drago's cause he he gains the support of the king and the circle of 12.  Kuda says if this happens he will show them about psyscape.

Herman gets in one of the dunebuggies in his recon squad with a driver Kail AKA NUX the ferocious (yay fury road refrerence)


Drago manages to exorcise the demon controlling the dead girl, and uses control undead magic to keep her from eating the other mortal's brains.  The rest of the demons flee after the missile attack fails.  Caldor tried to shoot the dead girl but it seems shes immune to all but holy objects and magic.


Sparticus uses his powers and calculated that the missle was coming from low earth orbit...

Leaving the army Bo + the leaders  + bluey leave back to ?Huntsvile.
Sparticus wants to stop bluey so he (or was it jizzel)  call lightnings the trailer hitch stalling the retreat.

Drago gets a pidgeon saying Denali will be arriving from dunscon, she arrives on her demon mount through a rift and with drago  nego a contract, same rules as in the charter except its 1/13th of the lands profit not dragos personal income tax like the charter says (no income tax in fom just land profit tax)

Drago promises a nexus to sparticus and writes into the contract that the FOM will leave GAW holdings alone.

Drago also negos getting a "chest of scrolls" once a year in return for his tax payments.

Signs the contract to dunscon with these knights:
Caldor tax knight, estate knights Herman, Bluey, and Princess Shack.


Valen msgs drago back saying plant the tree at a nexus asap or it will die.

The splugorth cant be contacted by drago because he doesnt know it personally.

Dean Vask says in return for relinquishing claims on the childern in the School of Magic he will act as sparticus's lawyer.

XP:

Drago 9th Level Hatchling 125055 +500 showin up +225 skills +100 save plant rp +1000 apply to become federation lord +200 negotiate sparticus's pardon by creed in exchange for spying +100 save rogue +50 fight snipers +100 sending pidgeons
127330

Sparticus 9th Level Energy Master Psi warrior in training 88400 +500 showin  up +100 skills +100 rp +400 rp angry about making deals with dunscon +200 rp with jizzel and gives armor to her +200 detects low orbit trail from missle with powers +50 fight snipers
 89950

Caldor 9th Level Kreeghor Bounty Hunter 85126 +500 showin up +50 skills +200 osiris rp +200 worlds of warlock will invade now that kreeghor tet has fallen rp +200 and kreeghor world in danger rp +1000 named knight of the federation of magic lord Drago +100 wants to find if tet was really destroyed +50 fight snipers +100 rp worry about wife with newly good alignment
 87526



Herman 7th Level Juicer 49781 +750 showin up +1000 named knight of the federation of magic lord Drago +100 saves vs horror factor +100 remembers has 2 rune weapons... +50 fight snipers +50 skills
51831

Bluey the 7th Level  Dog Pack Line Walker 39725 +500 showin up +1000 gets made by black market +1000 gets named FOM Knight +600 first to show up +100 rp +275 skills +200 shoots down missle +100 names others leaders of GAW forces to save them +50 fight snipers
43550

Rogue the Dead Girl 6th level Super Spy Revenant +1000 showin up +200 saved by dragos magic +50 fight on side of snipers +100 gets controled by drago's magic




NPCS of note:
Lida Kent 6th Level Rogue Scientist lost -50% of armor
Seth Brown 4th Level Pack Rat
Lt. Fifo Partino 4th Level Gutter Rat
Jizzel Lane 5th Level Maze Rat gets mystic power armor
Bo, Merl, Riki, Tin Duhk, + leaders of 3 squads pcs now co lead

Enemies of note:
Zorg and Torg the tautons who seemd to lead the enemy against the players screaming to hand over the artifacts of Osiris or be destroyed...

Tuesday, September 1, 2015

Drago's Magic Pidgeons #74.5

Drago spends Four Days & Nights of sending Magic Pigeons:

1.) To Lord Dunscan -"The 3rd and final nexus has been dominated. Nyxla has fallen."

2.) To Valen of the Bagh-Dach Clan of True Atlanteans- "I have petrified Nyxla but its remain seem indestructible. I also have the Millennium Tree with me in Cincinnati. Any thoughts on how to destroy or banish the indestructible? How are you, the Tree Village, its inhabitant, and our tribal neighbors?"

3.) To Spying Splugorth - "In exchange for clearing my debt and perhaps some insights into the secrets of your magic I offer you the petrified remains of Nyxla bridging Newport and downtown Cincinnati over the Ohio river." 

*Drago would love to learn how to be a TW. He spent all night thinking of making a specific item for each of his fellow adventurers. Schematics are in his head (I can email about these later). I was thinking if Drago makes this deal he could maybe spend time in a Time Warp learning, tinkering, and creating these items for the party.

4.) To King Creeed - "I have petrified Nyxla. To win favor with The Federation of Magic I have also dominated three nexus points in the Midwest and Dunscan has invited me to be a Lord in the Federation - an offer I have yet to accept. I have evidence to clear Sparticus and The Army of Thunder of any wrong doing. I wish to speak with you about the state and direction of Tolkein, the C.S. War, and other matters."

*Drago first met King Creed when the Ancient Demon Death of the Four Hoursemen held Drago's ankle as Drago transitioned into a portal before the Circle of 12. Drago also sent King Creed an Apocolyspe 2-B form warning of the Black Plague.

5.) To Kueda the Grey - "I have petrified Nyxla who now lies over the Ohio River between Newport and Nexus, but its remains seem indestructible. I also have a Superior Ring of Revelation, thirst for truck loads of psy-cola, and interest in what this ring can help you see."

*Drago first met Kueda on Feb 28, 2010 with Katrina Sun and again when Drago encountered Death.

6.) To Dean Vask - "I have petrified Nyxla, but its remains seem indestructible. Dunscan wants me to join his Federation as a Lord. How are you Tolkein, the war, the school, and the politics?"

ooc:
 Other Players Wants, Needs, or Interests:

Caldor, is the only adult male Kreeghor in the multiverse. He should get royal kreeghor stat opportunities. Maybe he can start as a level 1 mage or something. This would bring new motivations to his character and make sense in game.

Spartacus, has historically been really invested in his Army of Thunder and almost devastated when it was forgotten, usurped, or otherwise dismissed with little no no RP. Aside from a flourishing and formidable army of adolesants that respect him without question, the only thing Spartacus may want more is perhaps to reach the heralded land of psyscape at some point. 

Herman, wants loot. I have a juicy TW weapon in mind for him. He could use a magic bag the holds a large Costco warehouse inside, but for now he does have two Rune Weapons with personalities he will have to come to know and interact with for better or worse.

Bluey, wants power and maybe some respect. Learing from the Tome's he picked up from the Nyxla loot could help him. I believe he also has one of the Rune Items from the Nyxla loot. The item Drago has in mind for him would make Bluey happy too. 

Lady Naya Cyber Knight - she just wants to be a good girl and the player wants some fun gaming experiences. Drago has a very interesting item in mind for her, actually two items.

Drago wants:
1. ...to secure the Millenium Tree, his lairs and friendly towns, and become a powerful TW.
2. ...to get to know the elemental inside the Crystal Firerod and the entity within the rune whip on his hip.
3. ...to fill each gem in his pouch that he can, with ppe every night while the party rests.
4. ...to hear back from some of the pigeons to perhaps get rid of Nyxla and strike a deal with others in power.
5. ...to learn stone to flesh, eyes of Thoth, and many other spells and magic skills like learning from scrolls better, casting silently, or double casting.

Sunday, May 17, 2015

#74 Jet Scavenging Skirmish

plane crashed at hs4
The jet touched down down in the western outskirts of the Cicinnati municipal lunken airport ruins.  There is a large rut of ground where it landed hard and crashed through the exterior fence, the jet lies in a smoulderin heap in the grass west of the runways.

PCs get a radio call from lida, seems her party was attacked while scavenging the crashed jet.  They were attacked when they neared hs4 and had to flee the area.  Jizzel was found with the orcs and ogre few hundred meters to the west of hs4 in some light brush outside the airport perimeter.

Lida and Seth Brown, Lt. Fifo Partino escaped. Lida's armor is 1/2 destroyed. Jizzel's armor is destroyed.

Jizzel was caught by 2 orcs and an ogre who were doing vile things to her when Drago and Sparticus saved her.  The ogres head was bitten off by drago, one orc was coma'd and the other killed as well by sparticus's electricity psionics.

Intel gleaned shows a large force of troops building up near by.  The interrogated orc mentioned they are looking for artifacts of Osiris...

3 destroyed Guntersville GAW Smuggler tanks are seen near the plane crash site.

During the events strange curses similar to Old testament start to happen...
 Curse of Blood
Curse of Frogs "gronks"
Curse of Lice

Some of the phoenix raiders are seen flying strange alien pods...

PC XP

Drago the 9th Level Drago hatchling  needs 170k


124005
+500 showin up +50 defeat phoenix raiders +300 skills +100 save orc +100 use scroll save people from evil curses
125055

Sparticus  the 9th level Psi Warrior in Training converted from Burster

 87750
+500 showin up +50 defeat phoenix raiders +100 skills
88400

Caldor the 9th level Kreeghor Bounty hunter
83926
+500 showin up +50 defeat phoenix raiders +50 skills +100 climbing +100 disable pod +400 osiris rp
85126

Herman  the 7th level Juicer
48581
+1000 showing up +50 defeat phoenix raiders +50 skills +100
49781

NPCS each gain 1 lvl
Lida Kent 6th Level Rogue Scientist lost -50% of armor

Seth Brown 4th Level Pack Rat
Lt. Fifo Partino 4th Level Gutter Rat
Jizzel Lane 5th Level Maze Rat (gained 2 levels) lost armor gained K-30 mated to  BB Sawed Off 2 long eclips 10 sawed off shells



Nearby allied GAW units include the  9th Infantry 1st Tank 3rd Recon.

Monday, February 16, 2015

#73 Nxla Aftermath part 2


Novus Atlantis by SebastianWagner on DeviantArt

In shadow of Nxla's petrified self, sitting in the nuked wreckage of Cincinatti's pyramid complex, the party ties up loose ends.

1 caldor osiris plot - prophetic dreams of the coming of set and the 3 other horsemen, to save the world you pray words you don't understand (ancient egyption).  In the morning you have the urge to utter the words again...



Nxla thought caldor was an agent of a rival alien intelligence due to his hosting a splugorth juicer symbiot which was also secretly spying for splyncryth, or so nxla suspected.  This is why caldor was targeted so viciously for extermination by the alien intelligence nxla.  Luckily the recently found breastplate of osiris bonds to the gap the dead symbiot left perfectly as if by magic...

Caldor sees a snake crawling towards a dunebuggy crashed into a hole, and a symbol of set drawn in the ground near camp, bad omen..noone else seems to notice them.
Caldor rushes up and pulls the dune buggy out and sees some rubble and a door down at the bottom of the pit, in the rubble he sees some snake sized holes and swears there might be snakes down there, again noone notices him yelling about snakes in a hole.


2 drago fom plot gets pidgeon invite from dunscons herald denali,
will gain rank of baron in fom nobility (title lord drago, 3 nexus)
must declare one knight to collect taxes from the realms
must declare 1 Estate Knight of the realm per nexus to hold terrain, checked on yearly by fom operatives to insure the nexus maintains held by the fom.  They are granted estates for their service.

knights can declare "gentlemen of the federation of magic", their followers leaders get this protected class, those protected by the knight of the realm (nexus) the knight serves to protect

gentlemen intern hire followers known as "yeomen of the federation of magic"
those without such titles or place within the hierarchy are viewed with suspicion in the federation of magic.

drago feels strange after petrifying nxla as if teleporting is some how being interfered with slightly...


3 sparticus -aot leadership - squad starving immediate need of food
squad setup who is leaders of remaining men? all one platoon, 2 squads ?
3.5 jet salvage
orders for NPC AoT Troops with Sparticus?
Lida Kent, Seth Brown Lt. Fifo Partino, Jizzel Lane,Camron Case, Lt Julie Dodd, Samantha Dodd, Seth Brown, Claudio Perez, Captain Salin Appolonis
NPC Aot Troops back at huntsvill:
?
troops sent back to base, lida refuses and takes 3 others to scavenge the crashed jet

4 herman/lady naya
get cybernight message asking for proof (pics) of nxlas destruction, herman sends back pics
contact says there is a safehouse to save elders near by but this isnt used


5 bluey's head tinduhk and what to do with gaw bodies?  more rolls to keep them alive...
blue wires them all up to the power supply on the bike with tin duhks head... for now this will keep them alive


NPCS:

4 Surviving elders:
Tin Duhk has working head only, wired into blueys hovervehicle controls

Badly injured and non responsive comatose, will require more immediate care or may die:

Riki,
Merl,sort of alive
Bo elder  Leader of Huntsville that was http://3rdageofdragonwright.blogspot.com/2011/03/cornpacalypse-morning.html

bo was rescued by dirk diggler and driven back to the army


Guntersville 1st Fighter Squadron  - shot down
Led by LT Misty +4 other female pilots survived but are in comas:

the jets were destroyed by a harvester using call lightning
one pilot died the rest are in comas, misty is awake

6 bluey has the tree... more rolls to keep it alive succed as drago pumps it full of plant growth magic and makes a plant holder for it on the back of the hover platform.  the tree looks moderately better but still wilty, it needs planting.. and soon.

-=-=-=
OOC Select contacts...

---

encounter 1

3rd Recon Platoon x12 GAW Fast attack ground dunbuggy troups 2 soldiers each
 82MDC 574SDC 120mph
roof mounted 50cal w/ ramjets
2 lts lead from GAW 988 Combat Humvee 122MDC 854SDC 90mph

rolls up short 1 dunebuggy., recon-7 driven by Dirk Diggler, 3rd lvl smuggler gaw
offers to evac 1 wounded back to their main army a mile north of cincinatti.
Says they were out hunting slavers who came into huntsville earlier and now they wish to return to huntsville if its safe.

tells of how another one of his squads dunebuggys lies unused over 100meters to the east after they scouted the area but got killed by..something... going near the buggy shows footprints towards a subway tunnel...

you can also see dwarf footprints and blood here! Drago senses a dwarf is near death...

Players start to go into the subway, herman drago and dragos scouting magic orb.  From behind suddenly 4 tautons Caldor SWORE he saw earlier materialize and aattack from behind.  Sparticus puts up a force feild and stops most of the enemies attacks as well as hermans counter attack.  Drago puts an ice wall on top of the tautons who escape in the holes they slitherd out of under the ice wall.

Walking in herman and Drago see some ghouls finishing eating the pilots of the missing recon squad dirk was trying to find.  The Ghoul Leader Lishraak takes a bribe from Drago and doesnt attack, he says that some badly injured dwarf fled deeper into the tunnels not to long ago...






subway entrance map:

http://www.99livesdesign.com/99LivesDesign_website/images_99Lives/maps_samples/Fallout3_maps/MetroCentral.jpg

tunnels are infested with ghouls
http://www.forgottenoh.com/subway.html
http://en.wikipedia.org/wiki/Cincinnati_Subway
http://en.wikipedia.org/wiki/Cincinnati_Subway#mediaviewer/File:Cincinnati-canal-map.png
"Seven stations were completed along Central Parkway. Underground locations are at Race Street, Liberty Street, Linn Street, and Brighton Place. Above-ground locations were at Marshall Street, Ludlow Avenue, and Clifton Avenue. "
http://www.cincinnati-transit.net/subway-section3.html


enter at race st escape to clifton ave park runway with ship
use this subway map but top line in unclogged by duegar not blocked by cars as shown:
http://www.99livesdesign.com/99LivesDesign_website/maps_Fallout3_99lives.html
-=-=-=-

Deciding not to enter the tunnels instead the group calls for help waiting for the GAW Army to arrive.
In time the army does arrive, Drago persuades the tankers to bombaard Nxla and only succeeds in knocking him over, creating a bridge across the river into cincinatti.

Army contents:

Guntersville 3rd Armored Company lead by Major Ban Gunter
80 soldiers in 3 26 person platoons
GAW Mark2 Body armor 38MDC
GAW 21 Laser rifle 2 clips 20 blasts 2d6 md laser 1800ft
1 in 4 has GAW  AT-6 LAW missle launcher 5d6MD x3 SDC HE round 3200ft rng



1st Tank Platoon, x6 GAW M1A3 Tanks with 4 soldiers each
MB 266MDC 1862SDC 60mph 500mi range 40 tons
120mm cannon 6000ft 40 Ap Rounds d4x10MDC/d4x50sdc
50cal coaxial machine gun w/ ramjets
2 lts lead and spot for the tanks from GAW 998 Combat Humvee

3rd Recon Platoon x12 GAW Fast attack ground dunbuggy troups 2 soldiers each
 82MDC 574SDC 120mph
roof mounted 50cal w/ ramjets
2 lts lead from GAW 988 Combat Humvee 122MDC 854SDC 90mph

9th Infantry Platoon
GAW M113 APC 168MD 1176 SDC
coupla railgun d4x10md/d4x50sdc 4000ft 80 bursts
x6 mini missle launcher with plasma mini missles
with 3 crewmen and  23 infantry lead by a

LT Chromium
vet smuggler full conversion borg pulling a GAW-198 155mm Howitzer
3d4x10MD plasma shells 3d4x50sdc 30ft radius



XP:

Drago the 9th Level Drago hatchling 122830 needs 170k

+500 showin up +125 skills +100 get LT Dirk Diggler as 1/1 contact +100 send magic pidgeon to valen, get valen as 1/1 contact +50 defeat tautons with icewall +50 negotiate with ghouls+50 asks GAW army to attack NXLA, blasts just knock over stone statue and do no damage. +200 making lvl 9 character sheet
124005

Sparticus 86450 the 9th level Psi Warrior in Training converted from Burster
+500 showin up +50 skills +400 rp +50 step back from snake pit rp +100 claim angel from earlier game as 1/1 contact, +100 claim cs psi qsuzy stalker as 1/1 contact, +100 sends surviving aot members back to huntsville+100 gives lida orders to scrap jet after she begs for the chance
 87750

Caldor the 9th level Kreeghor Bounty hunter 82676 needs 94880
 +500 showin up +100 skills +100 in game table first +100 get dirk diggler as 1/1 contact, +100 get wife as 3/1 contact +300 snake rp +50 tautons
83926

Herman  the 7th level Juicer 47181 needs 50521

+750 showin up +100 selects Sir Staak as contact +100 daring jumping in hole +100 daring charging into subway +200 rp +100 anger +50 tautons
48581

Bluey the 7th level Dogpack Linewalker host to Z syiombiot 38125 needs 50921
+750 showing up +700 saves 4 of mistys squad and 3 elders of GAW with first aide and the power from his coalition hoverbike +100 selects qsuzy as contact
+50 tautons
39725

Wednesday, January 7, 2015

#72 Nxla Aftermath

k-1000 spider defense system photo: R.WB.02.138 RWB02138-k-1000spiderdefensesystem.jpg

Herman takes the following items.   He programs the Kitani defense system to  mule the 3 barrels


gold crown 1000gp
barrel of 5000gp
barrel of brandy
ARCHIICOM programming manual book
ArchieCore cyberdeck computer
kitani automated defense system
1 potion of greater healing
potion of Sorcerous Fury
Shashka [European] magic long sword 5d6MD
Sosun Pattah magic short sword 3d6md
1 ancient barrel marked "TNT"


Caldor:  daggers + osiris stuff, daggers talk of him slaying bes and inheriting his dark portfolio, they spin around him and try to protect him from drago and bluey as bluey puts caldor in the kreeghor goo and heals him

Drago: piles of loot sorting, getting proof of tolkeen corruption from surviving aot members in huntsville

players rush to area the jet crashed
rescue 3 near death borgs inside
see 5 more jets fly over, mistys squad, hear call lightning, those jets crash
get to crash sites, are attacked by some former armor of thunder members, and a harvestor.
the harvestor dominates drago and sends him to kill lady naya
luckily the harvestor is defeated even though invisible and drago exorcises nxlas essence from the aot members

Tin Duhks the only elder that can talk offers 50 mil if the players can get the 3 dying cyborgs to safety in huntsville where they can be fixed up.


Drago reconizes the dead dwarf harvestor from Tolkeen, on the dwarf are papers directly implicating Scard in Tolkeen of defying justice and giving unlawful aide to the harvestors that were killed by Sparticus's men resulting in his exile from tolkeen.
Perhapse with these papers sparticus could clear his name.

XP

Drago the 9th Level Great Horned Dragon Hatchling 121430
500 showin up 50 skills 200 rp +200 save aot members +50 defeat harvestor
+200 saves caldor by giving body parts of osiris +100 papers+100 rescue aot
122830


Caldor the Kreeghor Bounty hunter 80876

 +50 rp while dominated by harvestor +100 get incriminating papers against tolkeen warlord scard +500 wears chest plate, this instantly heals the damage from the missing parasite (but no juicer bonuses).   Caldor now has +500MDC and +2 to all saves instead of juicer bonuses.  He also has the left foot of Osiris which gives +5 to dodge.
500 showin up 200 skills 200 rp +200 save aot members+50 defeat harvestor
82676

Herman the 7th level Juicer 45331 needs 50921

1000 showin up +100 take loot 200 skills +200 save misty +200 save aot members+50 defeat harvestor +100 papers
47181

Bluey the 7th level Dogpack Linewalker host to Z syiombiot 36075
1000 showin up +200 save aot members+50 defeat harvestor +300 +200 save caldor by putting him in the kreeghor heal tube, tube destroyed later
+100 takes enchanted medical doctors kit(+5% medical to skills, 5lbs of tools) +100 papers +100 survive salins missle voley
 38125

Lady Naya the Quickflex Cyberknight 19936 needs 25521
2000 showin up 275 skills +200 rp +200 save aot members
+50 defeat harvestor+200 +100 papers
 22961 needs 25521

Rescued NPCs Drago exorcised NXLA from:
All chipwells have taken 200SDC worth of damage and their eclips are empty

All but lida & salin are 3rd Level City Rats with 2 OCC related skills replaced with Pilot Powerarmor and Powerarmor Combat basic Army of Thunder Training.

Lida Kent
http://3rdageofdragonwright.blogspot.com/2013/03/lida-kent.html

Seth Brown
Chipwell assault power armor, vibro sword, empty NG-L6 rifle, crossbow, silver sword, plasma gren x2

Lt. Fifo Partino
Chipwell assault power armor, vibro sword, NG-P7 rifle, crossbow, silver sword, plasma grenade x2, canteen, utility belt, small

Jizzel Lane
Chipwell assault power armor, vibro sword, NG-P7 rifle, crossbow, silver sword, plasma grenade x2, canteen, utility belt, small

Camron Case
Chipwell assault power armor, vibro sword, NG-P7 rifle, crossbow, silver sword, plasma grenade x2

(sylvias old squad, remember she was sent a message by sparticus earlier asking for help against nxla)
Lt Julie Dodd
Chipwell assault power armor, vibro sword, NG-L6 rifle, crossbow, silver sword, plasma grenade x2, canteen, utility belt, small backpack

Samantha Dodd
Chipwell assault power armor, vibro sword, NG-L6 rifle, crossbow, silver sword, plasma grenade x2, canteen, utility belt, small backpack

Seth Brown
Chipwell assault power armor, vibro sword, NG-L6 rifle, crossbow, silver sword, plasma gren x2

Claudio Perez

lvl4 armor ithan belt, Plastic Man body armor, lightning rifles-(destroyed) vibro knife, silver sword, plasma grenade x2, canteen, utility belt, small backpack

air support:
Captain Salin Appolonis
Male
14yrs old
Lvl 3 juicer wanabee (in secret)

Flying Titan Power Armor, lightning rifles, vibro sword, silver sword, plasma grenade x2, canteen, utility belt, small backpack

Monday, December 22, 2014

#71 Nxla Battle Minute 3


Ancient Ice Worm by JoseArias on DeviantArt



Order of battle:

The 3rd minute of battle with NXLA...

Drago senses 2 rifts opening nearby to the south...and to the north!



 ...then

Radio messages go back and forth:

Ban Gunter of Guntersville Armed Forces is radioed by
Elder Bo: "rescue me!  im in the jet!  "
Ban: "I'm sorry sir by my ground forces are still 5 minutes out youll have to hold off for at least 3 until we can setup artillery and get our spotters in the field, until then all I can offer is air support from the 1st fighter squadron.  Also tell your pilot we got some of his soldiers with us."


LT Misty Gunter to Ban Gunter offering air support to Sparticus "seem that bombers in a bind, we didn't finish it on our first missile run by, out of missiles but we still got 20mm rounds in our auto cannons so giving you air support in 15"


-=-=-=
Game update

drago is in angel form wearing mainbook tw power armor
sparticus is wearing mainbook tw powerarmor
nxla petrified by dragon

nxla kills biowizard parasite in caldor
nxla summons 6 demon locusts
sparticus zaps two demon locusts with neural strike who fight him in melee
1 demon locust killed by merl using the jets autocannons
1 demon locust killed by herman
1 demon locust chased jet with fleeing bo guntersville and destroyed the wing, crashing the jet
caldors power armor is destroyed by earthquake magic from the demon locusts
hermans robot is destroyed by earthquake magic from demon locusts
hermans power armor is down to 500sdc from earthquake magic from demon locusts


drago spends time in 4d transformation, speeding up the time it takes to complete petrifying nxla, uses send foward in time to send the remaining demon locusts out of the area saving caldor and herman.

drago loots while nxlas rift to his home dimention treasure wavers open only for 120 seconds, this is written by the player of Drago:
"
After the last locust leaves Drago seizes the opportunity to start cashing in on the the virtually defenseless loot (since he teleports at will).

Omniscient Drago is currently imbued with:

- Clairvoyance
- Object Read
- Presence Sense
- Sense Magic
- Sense Evil
- & more psionic abilities & powers

Drago picks the most powerful radiations (greatest rune level?) of non-evil magic in the mountain of epic loot then scoops two magic nets' worth (6 people can fit inside each net) of the most potent magic items w/random other non-evil loot in the bag and take the 1st huge haul to Huntersville. (roughly 3 seconds to scan, 3 seconds to scoop, and 3 seconds to teleport out = roughly 9 seconds)

Scooping up the pile that radiates the strongest drago drops this at Sparticus's base in Huntsvill.

Damaged Talisman of Armor 1/da 100mdc armor of ithan
Splugorth Bio-Powerarmor in covered sack
Crystal FireRod
SAG-30 Czech Republic - Grenade Launcher - VOG 17
http://en.wikipedia.org/wiki/Assegai magic iron trident 2d6mdc
HK MP5/10SD
T75 Taiwan - LMG - 5.56 mm NATO
HK 53B Vollmer Conversion
Colt Police Positive Special US - Revolver - .32-2
Corrupted Millennium Tree Stave
2 prerifts flak jackets w/ ar 15 and 100sdc
Coins    1800 gp
    Aquamarine (300 gp)
    Malachite (8 gp)
Staff of Conjuration (17 of 50 charges) (22100 gp) (control & enslave entity)


With the 2nd trip to Loot Mountain Drago nets the two most powerfull chest of magic scrolls w/random other non-evil loot randomly in the nets. These he also teleports to Huntsville. (roughly 9 seconds)"
 1 long range proton missile
 Left foot of Osiris
 Rib Cage of Osiris
 Captured Thoth made tw modified triax dynabot with dead zembach pilot p 54 africa
results:
5000gp
all scrolls are in demongogian old one language and -10% to translate
scroll of escape
scroll of Frequency Jamming 
scroll of Wall of Flame 
scroll of Sub-Particle Acceleration 
scroll of Crushing Fist 
scroll of Control/Enslave Entity 
scroll of Snow Storm 
scroll of Part Water 
scroll of Lightblade 
scroll of Ironwood 
scroll of Summon Worms of Taut 
scroll of Escape 
scroll of Summon & Control Heat Wave 
scroll of Wind Cushion 
scroll of Create A Fountain of Water 
scroll of Poison Touch

"With the 3rd visit to Loot Mountain Drago scoops roughly two nets worth of non-evil gems w/misclaneous other items in nets. These he teleports to the tree's original location. Once he sees it is safe from above, Drago teleports into the underground sub-lair (this one has a hidden sub-level that can only be teleported into since it has no other entrance) to stash the incredible hoard of gems. (roughly 12 seconds)"

5000gp Barrel full of gems:
    Aquamarine (400 gp)
    Chrysoprase (50 gp)
    Eye Agate (7 gp)
    Golden Pearl (110 gp)
    Moss Agate (10 gp)
    Rich Purple Corundum (600 gp)
    Golden Yellow Topaz (500 gp)
    Lapis Lazuli (10 gp)
    Star Ruby (1300 gp)
    Alexandrite (700 gp)
    Freshwater Pearl (7 gp)
    Onyx (60 gp)
    Golden Yellow Topaz (700 gp)
    Lapis Lazuli (7 gp)
    Freshwater Pearl (8 gp)
    Malachite (9 gp)
    Star Ruby (1100 gp)
    Tourmaline (120 gp)
    White Pearl (120 gp)
    Amber (60 gp)
    2 x Aquamarine (500 gp)
    Azurite (6 gp)
    Azurite (13 gp)
    Banded Agate (9 gp)
    Black Pearl (600 gp)
    Chrysoberyl (150 gp)
    Chrysoprase (30 gp)
    Citrine (50 gp)
    Eye Agate (15 gp)
    Golden Pearl (80 gp)
    Malachite (13 gp)
    Moonstone (40 gp)
    Moss Agate (13 gp)
    Smoky Quartz (30 gp)
    Star Ruby (1000 gp)


Gems in an oriental chest:
Gem type :     Eye Agate   (Ornamental),    GP value: 10
Gem type :     Blue Quartz   (Ornamental),    GP value: 10
Gem type :     Smoky Quartz   (Semi-precious),    GP value: 50
Gem type :     Lapis Lazuli   (Ornamental),    GP value: 10
Gem type :     Chrysoprase   (Semi-precious),    GP value: 50
Gem type :     Oriental Amethyst   (Gem),    GP value: 1000
Gem type :     Spinel   (Fancy),    GP value: 100
Gem type :     Bloodstone   (Semi-precious),    GP value: 50
Gem type :     Tiger Eye Agate   (Ornamental),    GP value: 10
Gem type :     Azurite   (Ornamental),    GP value: 10
Gem type :     Garnet   (Precious),    GP value: 500
Gem type :     Coral   (Fancy),    GP value: 100
Gem type :     Jet   (Fancy),    GP value: 100
Gem type :     Sardonyx   (Semi-precious),    GP value: 25
Gem type :     Eye Agate   (Ornamental),    GP value: 10
Gem type :     Oriental Topaz   (Gem),    GP value: 1000
Gem type :     Jet   (Fancy),    GP value: 100
Gem type :     Oriental Topaz   (Gem),    GP value: 100
Gem type :     Moss Agate   (Ornamental),    GP value: 10
Gem type :     Topaz   (Precious),    GP value: 500


Gems in ragged leather pouch
 dull yellow diamond (10,000 GP)
large deep red ruby (50,000 GP)
purple diamond (15,000 GP)
small flawed purple diamond (10,000 GP)
small fiery orange topaz (2,500 GP)
discolored deep red ruby (10,000 GP)
cloudy white diamond (5,000 GP)
bright green emerald (50,000 GP)
large white diamond (50,000 GP)
huge yellow diamond (50,000 GP)










With the 4th trip to Loot Mountain Drago grabs two magic net's worth of non-evil powerful magic rings, amulets, bracelets, and other random magical artifacts which he also stores in the hidden underground  "Tree Layer". (Roughly 9 seconds)

1000gp
sf
Level 5 Magic Item]: Amulet of Life +1 (Dragon 381, page 97 [Know Your Role: 
Defenders]) (DDI) 

resurrection one use













reroll[Level 3 Magic Item]: Targeting Weapon +1 (Adventurer's Vault 2, page 24 [Weapons]) (DDI)


Longbow +1 2d6 damage double range









reroll[Level 2 Magic Item]: Enduring Spirit Vestments +1 (Player's Handbook 2, page 200 [Magic Armor])

+5 PE and +10PPE when wearing robes, 50SDC   


    Scroll of Protection from Good (cr, 25 gp)  - makes user immune to good aligned mental probes

    Scroll of Stone Fist (apg, 25 gp)

(same rules as crushing fist but turns it to stone)






    Scroll of Identify (cr, 25 gp)
    Potion of Touch of the Sea (apg, 50 gp) (breath without air 10th level)
    Wand of Detect Magic (cr, 375 gp)   (sense magic 5th level)
    Scroll of Detect Poison (cr, 12 gp 5 sp)
    Scroll of Voice Alteration (um, 25 gp) 
    Oil of Magic Weapon (cr, 50 gp)  (lightblade)
    Oil of Purify Food and Drink (cr, 25 gp)
    Wand of Cure Light Wounds (cr, 750 gp) (heal wounds)


  1. Carpet of Flying (5 ft. by 5 ft.) (20000 gp) (permanent fly spell enchantment)
  2. Superior Ring of Revelation (24000 gp) (usable only by grey seers)
  3. Headband of Knucklebones (27500 gp)  (animate/control dead AND control zombies and ghouls 3x/day)
  4. Robe of Scintillating Colors (27000 gp)  (500 SDC, permanently enchanted with Chromatic Protection)
  5. Pearl of Power (5th) (25000 gp) (can be charged with one 5th level spell)
  6. Potion of Good Hope (cr, 750 gp) 

Good Hope

Enchantment (Compulsion) [Mind-Affecting]

Level: Brd 3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: One living creature/level, no two of which may be more than 30 ft. apart
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell instills powerful hope in the subjects. Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.
(3rd level bardic magic 10 ppe)



  1. Wand of Shout (cr, 21000 gp) (inscription provides clue to function)
distant voice 8 charges
  1. Breastplate (+2 armor, Slick) (8100 gp)
magic armor 250 SDC, slick (+25% to escape artist)

  1. Heavy Crossbow (+2 weapon, Frost) (18350 gp)
 +2 heavy crossbow double range, double damage from frost damage
  1. Wand of Blur (cr, 4500 gp)
 5 charges

With the 5th trip to Loot Mountain Drago takes two magic nets worth of gold non-evil non-magic items to Africa. He first scouts the area then teleports into the layer where he leaves the treasures of gold stashed. (roughly 12 seconds)


African area around your lair is currently infested with 5 Alu demons and you dump your loot in the lair and teleport out but you are not sure if the Alu saw you or the place you put the loot..

50000gp  in gold loot mostly large objects like candle sticks, furniture, jewlery


With his 6th trip to Loot Mountain Drago looks to bag a net or two's worth of healing or currative scrolls to heal self and ailing party before combat ensues again. As usual, other random non-evil loots also gets scooped if near these scrolls or chests. These are taken back to the party in Huntsville (roughly 9 seconds)

you quickly dumped the rest of the loot and dont have time to sort it, heres what you tele port back to the group with in a megadamage tarp you found and wrapped up after the nets mysteriously disapered...

4 barrels   with 5000gp each in them 4 1000gp gold crowns
2 scroll of healing touch
1 potion of greater healing
enchanted medical doctors kit(+5% medical to skills, 5lbs of tools)
bark armor 90mdc
barrel of brandy
ARCHIICOM programming manual book
ArchieCore cyberdeck computer
kitani automated defense system
kreeghor warp drive
kreeghorsized tube of slugorthian biogell (lore shows putting caldor in here will save his life)
kreeghor spaceship blackbox
potion of Sorcerous Fury
scroll of firequake
ritual spellbook of sanctum
ritual spellbook of protection from evil circle magic
AK-74u 5.45×39mm
Enfield XL69E1 LMG
VBR-Belgium
452 Italy - SxS Shotgun
C8A2 Canada - Compact Assault Rifle - 5.56 mm NATO
Shashka [European] magic long sword 5d6MD
Astra Cadix Spain - Revolver - .38 Special
Sosun Pattah magic short sword 3d6md
Remington Model 40-XS US - Bolt Action Rifle - .30
Sjambok magic leather whip 3d6MD+3 to entangle
1 ancient barrel marked "TNT"
pair of rune daggers  mee and fea, bes's daggers! break out of pile of loot and start to fly around, circling around caldors head talking of ancient egyption magic prophesy






With about 60 seconds gone by Drago starts looking through the Huntsville stash of scrolls and the most powerful of magic items to help restore the party and defeat Nyxla should it return in the flesh.

Epic!
"


1gp=1000cr (can vary +/- 10-30% depending on trading conditions)



XP
Drago 120130xp
+500 showin up   +100 daring vs nxla +100 petrify nxla +100 good idea using 4d transformation to speed up the petrification (gm ruling nxla is so big he takes much longer to petrify and has other unknown effects) +200 loot nxla +100 sending demon locusts into future +200 rp 4d transformation
121430


Sparticus 85150xp
+500 showin up +200 saving huntsville elders who later crash in jet +200 rp
 +100 fighting from jets weaponsystems and learning they can be used +100 letting merl shoot the guns he killed one locus with the auto cannot +100 letting bo to flee +100 neural strike demon locusts
86450

Caldor 79176xp
+500 showin up +200 fighting demon locusts +100 daring +500 loosing symbiot and learning he was a spy for splycrith against nxla +100 save vs coma +200 rp
+100 surviving earthquake
80876

Herman 44131xp
+500 showin up +200 fighting demon locusts +100 saving caldors injured body after his symbiote was killed, damaging his power armor heavily while doing so
 +200 rp +100 surviving earthquake which destroyed robot
+100 surviving earthquake which nearly destroyed his ground power armor
45331