Sunday, August 30, 2009

Caldor Gar Shack


2 pouches of gems
10 KOBOLD GOLD
7 BLOODSTONES
26 polished gemstone gamepices + board
Dwarven drinking cup
Kobold flute
moonstone orc ring 105 goldworth




10th Level Kreegor Bounty Hunter Sent to Earth to slay a mysterious dwarf acused of slaying all occupants of a Transgalactic Empire held planet.

Mottled Black on Dark Green scaley, powerfully built. Red Eyes.

7ft 8″ Tall, 6ft croutching. 238lbs, 31yr old

HP: 115 SDC: 345 PV 7
IQ 14
ME 22
MA 12
PS 27  +12MDC +36SDC
PP 27
PE 23
PB 7
SPD 32
PPE 21

+6strike
+9 parry
+9 Dodge
+5 roll
+5 init

Kreegor
American 70%
Pilot Spaceship small 79%
pilot hover 75%
pilot robots PA
mat hbasic 75%
radio basic 75%
Surveillance Systems 55%
Intel
Trd???
Land Nav 58%

Robot Combat Elite
det ambush 55%
wilderness survivial 60%
climbing 62%
prowl 56%
streetwise 46%
sniper
boxing
running
gymnastics backflip 85
weapons systems 45%
computer operation 50%

Equipment:

Hand held computer, gas mask air filter, IRMSS kit, RMK language translator, Kreegor Survival Pack (like ngs2), backpack, knapsack, utilitybelt, 50ft hightech rope, 6 sacks, 4 sets cuffs, NV goggles, thermal scop

Guns:

HI-10 Pistol 3 eclips 10shots
HI-80 Rifle 3 long eclips 30 shots 7lbs

NE-75H Sniper Rifle

3 clips of shells, x2 20packs of shells,

Warlord Mark I Combat Suit

Faithful Hound Marshuk the Kreegohrian Bloodhound

IQ 6 ME5 MA 11 PS 25 PP 25 PE 22 PB 5 SPD 62 42mph

HP 150 SDC 750 PV 7

5ATA +8s/p/d Bite 12d6 +30SDC

updated as of 11.3.2013

Monday, August 24, 2009

Signs of A Witch

July 1st, 105PA

Atlantis Preserves

Major events in the next two days:

Zombie Invasion kills half of refugees

Sparticus forms Army of thunder from 10 15-4yr old children survivors of the invasion

Till’s son Hill is killed in the invasion and later discovered in a pit of bodies and animated by Drago. his corpse fell over after the magic left it and lies somewhere about a mile west of camp in a pile.

Drago, Sparticus and Kaldor fight a Baslisk, undead and a few humans. Drago and Kaldors powerarmor and petrified before Sparticus managed to sneak up behind the beast, neurotouch it unconscious and then electrocute it with his aura. Drago resisted petrification 7x before finally succumbing to the rays evil effects on the 8th attack.

Kaldor found a strange rock altar with a dead Hawk Duhk on it while he was huning for food. He then met a Sphyx’s ghost who claims evil cultists have taken his body from its tomb for use in foul magics. He begs the PCS to follow the witch and put his body to rest, promising a reward should they do so. It seems wagons were used to loot his cave and they lead to a boat launch nearby leading into the Atlantic ocean north of Atlantis.

Kaldor had to fight One Green Witch cultist and 3 cult members of dark Dragonwright.
He was nearly carpeted and essence bolted todeath before she foolishly steped out trying to convert him to evil. He grapple hooked her into the carpet with him and shot her with his HI80 many times until he was sure she was dead.

Drago teleported some loot back to the Tree, and teleported again where he found his connection in Slynn mysteriously disappeared. The whole block is deserted from some raiders or so he is told. He finds a nice linen shop nearby, though.

After arguing back at camp, the return to the Sphinx’s resting place.

Investigating finds a Hawk Duhk, Keldor blows it up with a grenade in a paranoid attack against an unknown.

Digging out the front of the cave, they find the back littered with treasure:

cave loot
Sacks (Medium 1d6)
Medium Sack: 800oz, 50pt, 50lb
- Sack (14): Buckwheat (Corn) 5gp per lb (250gp)
Crates (Medium 1d6)
Medium Crate: 27cu.ft, 3232oz, 202pt, 202lb
- Crate (16): Tobacco (Exotic) 5sp per lb (101gp)
Barrels (Medium 1d6)
Medium Barrel: 32gal, 4168oz, 256pt, 256lb
- Barrel (16): A portrait of a local ruler carved and painted on wooden wall plaque (Art Object), 5gp
- Barrel (15): Gold (Precious Metals) 50gp per lb (12,800gp) destroyed
- Barrel (14): Costmary (Spice/Seasoning) 1cp per oz (42gp)
- Barrel (13): 2d4 Goods (Adventuring Gear) from PHB Table 7-8
Sacks (Medium 1d6) 2 Kitani Laser torches
Medium Sack: 800oz, 50pt, 50lb
- Sack (13): Sawdust (Other).
- Sack (12): Cinnamon (Spice/Seasoning) 1gp per oz (800gp)
Crates (Medium 1d6)
Medium Crate: 27cu.ft, 3232oz, 202pt, 202lb
- Crate (15): 1d6 Pieces of Armor from DMG Table 7-3 or Magic Item Compendium Table A-3 (Armor/Shields)
- Crate (14): 1d3 Shields from DMG Table 7-4 or Magic Item Compendium Table A-3 (Armor/Shields)
- Crate (13): Furs and hides, common (Commodities) 3sp per lb (61gp)
- Crate (12): Variant Deck of Many Things — Player’s Handbook II Web Enhancement (Magic Items).
- Crate (11): Beef, Jerked (Meat) 7gp per lb (1,414gp)
Barrels (Medium 1d6)
Medium Barrel: 32gal, 4168oz, 256pt, 256lb
- Barrel (12): 1d4 Pieces of Armor from DMG Table 7-3 or Magic Item Compendium Table A-3 (Armor/Shields)
Sacks (Medium 1d6)
Medium Sack: 800oz, 50pt, 50lb
- Sack (11): 4d4 Fire Opal (Gems), 100gp each 11 total
- Sack (10): Costmary (Spice/Seasoning) 1cp per oz (8gp)
- Sack (9): 1d4 Common Melee Weapons from DMG Table 7-11 or Magic Item Compendium Table A-4 (Weapons) 3 spears
- Sack (8): A wooden prosthetic limb (Other). leg
- Sack (7): 1d4 Goods (Tools and Skill Kits) from PHB Table 7-8 7 cow meats
Crates (Medium 1d6)
Medium Crate: 27cu.ft, 3232oz, 202pt, 202lb
- Crate (10): Elderberries (Dried) 1sp per oz (324gp)
- Crate (9): Bergamont (Spice/Seasoning) 3cp per oz (97gp)
- Crate (8): 1d6 Pieces of Armor from DMG Table 7-3 or Magic Item Compendium Table A-3 (Armor/Shields)
- Crate (7): Green beans (Dried) 2sp per oz (647gp)
Barrels (Medium 1d6)
Medium Barrel: 32gal, 4168oz, 256pt, 256lb
- Barrel (11): 2d4 Zircon (Gems), 10gp each
- Barrel (10): Sugar (Sweetner) 1gp per lb (256gp)
- Barrel (9): Corks from hundreds of wine bottles (Other).
- Barrel (8): 1d4 Pieces of Armor from DMG Table 7-3 or Magic Item Compendium Table A-3 (Armor/Shields)
Sacks (Medium 2d6)
Medium Sack: 800oz, 50pt, 50lb
- Sack (6): Onions (Dried) 5sp per oz (400gp)
- Sack (5): Apples (Dried) 1gp per lb (50gp)
- Sack (4): Platinum (Precious Metals) 500gp per lb (25,000gp)10 bars kald has 4
- Sack (3): Rose hips (Spice/Seasoning) 5gp per oz (4,000gp)
- Sack (2): Sugar (Sweetner) 1gp per lb (50gp)
Crates (Medium 2d6)
Medium Crate: 27cu.ft, 3232oz, 202pt, 202lb
- Crate (6): 2d6 Goods (Tools and Skill Kits) from PHB Table 7-8
- Crate (5): 1d3 Shields from DMG Table 7-4 or Magic Item Compendium Table A-3 2 (Armor/Shields)
- Crate (4): Lumber, unusual (Commodities) 18sp per lb (364gp) mahagony
- Crate (3): A magic item from DMG Table 7-1 or see Magic Item Compendium Appendix 2 (Magic Items)mask of deceit works when worn
- Crate (2): A silver brooch enameled with a design of 3 blue lightning bolts (Art Object), 10gp
Barrels (Medium 2d6)
Medium Barrel: 32gal, 4168oz, 256pt, 256lb
- Barrel (7): Wheat (Corn) 1gp per lb (256gp)
- Barrel (6): Cosmetics, common (Commodities) 50cp per oz (2,084gp)
- Barrel (5): 2d4 Goods (Adventuring Gear) from PHB Table 7-8
Sacks (Medium 1d6)
Medium Sack: 800oz, 50pt, 50lb
- Sack (1): Anise (Spice/Seasoning) 3cp per oz (24gp)
Crates (Medium 1d6)
Medium Crate: 27cu.ft, 3232oz, 202pt, 202lb
- Crate (1): 1d4 Common Ranged Weapons from DMG Table 7-13 or Magic Item Compendium Table A-4 (Weapons) 3 spears
Barrels (Medium 1d6)
Medium Barrel: 32gal, 4168oz, 256pt, 256lb
- Barrel (4): The barrel is empty
- Barrel (3): Wheat (Flour) 3gp per lb (768gp)
- Barrel (2): Duhk, Pickled (Fish) 3gp per lb (768gp)
- Barrel (1): Wheat (Corn) 1gp per lb (256gp)

most useful were the 10 suits of dragonwright armor 5 damaged, and 5 sheilds.

Kaldor also looted some things from the fight with the cultists, a few Dragon coins and a strange notebook he has so far kept hidden.

They found a shipping manifest for some of the loot in the cave. It reads “Azlum Shipping Co” so they go there to investigate…

Currently the party is on the outskirts of the Azlum harbor.

XP:

Drago the fledgling Necromancer
(57100 needs 80000)
+100 showin up +100 map +50 +175 skills +100 zombie +100 surviving baslisk +100 zombies +100 rp of kid +100 tping equipment to tree +100 hunting necro down +100 use of animate dead to horrify rest of party+125 skills +100 showinup x2 +100 starts tracking for witch +100 cultists
+150 saved duhks in boat who warned group of Witches craft from death by Kaldor
FINALY +100 exploration XP: Azlum
( 58800 needs 80000)

Sparticus, General of the Army of Thunder (22200 needs 24601)
+100 showing up +200 delivery job +100 fix ship +100 ship log +150 rp +250 skills+100 zombie rp +50 flame on in anger when drago tps +100 create eclip charger for army +100 valiantly unloading loot to equip army, sending army to finish looting job+100 giving esrith the 6yr old leader of the Army of Thunder a laser rifle before the zombie invasion. little esrith got to level 2 that day. +300 leader ship of army by giving orders before invasion saved people who would have otherwise perished +200 killing baslisk +100 save drago +100 save kaldor +50 rp with Till +100 training army kids in hth and erifle +100 zombies +150 skills+100 makes schematic on permanent tree bark by generator +100 exploration XP: Azlum +100 cultists

(24850xp Sparticus is now Level 6)

Kaldor the 4th Level Kreegor Duhk hunter
(13000 needs 18001
Kill cockatrice +100 kill dakota while wrestling with dog rp +100
+275 skills +100 showed up +200 rp +100 survive baslisk +100 kill witch +150 fight cultists at sphix’s cave
+175 skills +100 exploration XP: Azlum
+100 cultists +200 showin up x2
(14600 needs 18001)

MAR-SHUK the 1st level Kregorian Bloodhound pup 300 needs 2000)
Kill cockatrice +100 wrestle dakota +200 ate various duhks +300 ate 3 cultists +100 ate another cultist
+50 ate infirm Euro refugee when noone was looking
(1050 needs 2000)

Survivors back at Kaldors ship:

The Army of Thunder
Lead by little Esrith, 2nd Level wilderness scout
2 Flynns 14yr olds
7 other children aged 4-14

2 Women 5 elderly men

Till the Hawk Duhk farmer and his two prized Layin Duhks

The gypsies are mysteriously absent

Wednesday, July 8, 2009

The Lost Bay

Kaldor originaly had a C Bay attached the the spacecraft. When found… it is submerged with water.
Sparticus activates the drainpumps and pumps it out. Kaldor finds inside his missing power armor.

Also in the woods he heard a howling of a bloodhound..later he finds a Bloodhound pup with a Kreegorian colar, aparently a gift from his mother which broke free during the crash. One of the crates apparently held a second pup which is now gone.

Bay C has crashed into the ocean 30 feet offshore of the south western tip of Atlantis.

The Kaldor, Sparticus, Drago and Mike manage to find the ship in the Ocean but it is not unguarded…

Out of the water come tentacles from a slavers and 4 altarans seem to be checking over the wrecked bay.

1 clearly
visible floating outside the ship while the women check inside
the other is in the nearby stream of the swamp submurged bathing, it bursts forth if anyone attacks

There is a mighty battle, Drago is entagled by tentacles and teleports to the tree to regain PPE.
Kaldor is also entangled before sparticus frees one arm by shocking the tentacle with his electric aura.

Celdor then drops a belt of grenades into the water, destroying all the tentacles in the blass and driving off the slaver.

One Altaran was wounded and eaten by the Kreegor Bloodhound.

One was punched and landed unknown.

Two fled when they saw the slaver so severly damaged and fleeing (it took 750SDC in one attack from a full belt of plasma grenades to the deck of its hover pod which was just below the surface of the water during the attack.

Sparticus and Drago got whisps of confusion cast at them and were slowed during the fight…

They also manage to haul out the following salvage from bay C:

4 Kreegor Power Generators (10year 1gigwat, 500lbs each) 5′ cubes

8 super conductive cables 10ft long 100lbs

2 High Power Lights 50lbs

5 Air Purifiers 250lbs each 5ft’ cubes

Also occuring sometime around the location of the Lost Bay:

back at the main wrecked ship aka UNDERTOWN:

A slime shower in random atlantis weather. Everything is covered in little slimes. Drago burns most of them off the ship and surrounding area believing them to be poison.


Kaldor names his Kreegorian bloodhound “MAR-SHUK”

Everyones gear, clothes and bodies are muddy from living out in the wilderness for so long.

Drago also teleports back to his entombed Demon Unicorn body 10 miles west of Tolkeen. names it Thumper and prepares for its mumification.

Around this time Kaldor falls in love with Hawk Duhk flesh and starts going on frequent hunting trips for them.

Kaldor kills a male duhk protecting its female and egg clutch, and then steal the eggs and leaves the female to live. She starts crying and screaming at him.

Kaldor eats alot of eggs and Duhk flesh, failing to preserve one properly he taints the meat with its bowels. He gives the tainted meat to some kids who eat it… and get sick later. Currently the euro faction dislikes Celdor because of this. (hes also evicted them to the hole drago dug next to the ship which has since been militarily fortified with scrap by Mike.

During his second hunt Kaldor finds 3 Hawk Duhks in a war canoe. He engages them. The canoe has a balista which fires make shift explosives.

He kills two of the warriors and the balista firer flees into the water. The Canoe is left floating in a river near the swampy section of the northwestern bay of Atlantis.

Also while hunting Kaldor finds a Cockatrice. It doesnt come that close to petrifying him before he slays it. (damn +9 vs magic i need to audit this…)

Drago sees magic energy coming towards him and being intercepted by a giant Dragonfly.

Finally after the fly eats a few he gets a Magic Pidgeon from Soribold Vask, Lord of Letters and the standing Associate Dean of the Tolkeen School of Magic.

Earlier Drago had applied, and now the Tolkeen School of magic will offer reduced time required learning in exchange for the rescue of thier professor on leave to Atlantis, Doc Beltrov. He was last seen on the western edge of Atlantis conducting dimensional experiments in the unstable conditions there, or so his grant said.

To any who dont need magic he offers each member of the party a magnificient 5 carat emerald from a pouch he carries on her person. (aprox 100k cr value)

Vask explains
“Beltrov is an elite Hawrk-duhk of unusual intelligence. Leader of a small group of refugees from atlantis, his people now regret their ancestors decision to enter rifts earth and settle atlantis, instead following Beltrov in his search for a rift back home to Mother Swamp, the Hawrk-duhk home dimension. His people were still by in large enslaved and oppressed by the Gargoyles to the West. Beltrov has been organizing slave freeing raids their and freeing whoever they can. His troops operate out of hidden underwater bases on the southwestern side of the preserves. He typically made a yearly pilgramidge back to his homeworld with a cadre of hired mystical mercenaries, freeing as many slaves as he could before fleeing back to the mainland.”

If they accept they are invited to the estate of Vask introduces himself, he is a 8ft lizard mage who is rumored to have unlocked the very secrets of rune magic itself. That being said, many rumors say he was offered the position of Dean in hopes that he would teach some of this knowledge in time to the hopefuls of Tolkeen Academia.

After Drago accepts the job Vask explains.

“Beltrov was very curious, especialy about interdemnsional phenomena and species. He was a xenobologist and renowned for his knowledge of thousands of rare species from many worlds. He was also a trained linguist and decifered many ancient languages. Very secretive, he kept the details of most of his work secret only releasing a few public papers about his finds.

We know this, he was in the Atlantis preserves looking for a strange rock carrying symbols such as these:



They all contain the theme of an interlinking star shaped object, its purpose is unknown.

These symbols are very close to those that Kaldor was sent to look for, Dragos believes them to be Dwarven runes.

The bounty Kaldor was sent Earth to claim was for a short stocky humanoid who used similar symbols.

Kaldor was supposed to lock onto a set of coordinates and nuke the site from orbit, but the ship was disabled by earths orbital defense grid before this happened. Celdor does remember that the coordinates were somewhere on western Atlantis..

After resting the Drago, Keldor and Sparticus go North east of Undertown looking for rumors of the witch. Raul claims his men found signs of her there.

She has put a wasting sickness onto the area of Undertown.

Wandering that way they find another huge crashed ship.

It is leaking green goo.

Drago sploshes around in the Goo. Sparticus senses low power from the goo and the ship.

They also find many Kittani corpses and strange ritualistic fetishes made from animal flesh covered in bloody symbols.

Drago senses evil magic and destroys the fetishes with his fire breath.

In the trees around the clearing made by the crashed ship hang many corpses.

They find tracks leading away from the site, into a gully. There Drago sees more piles of corpses covered in water and green goo which has washed down the ravine to pool there.

Drago feels very sick after this, he takes about 200HP damage (d4×10HP/minute or so of exposure to direct radiation leak from the primary core of the crashed Kitanni ship. ITs coolant is leaking badly).

So they rest for awhile…while Sparticus rebuilds the ship and labels things in English by burning in letters with his electricity.

They rest for four days after the radiation poisoning knocks out Drago’s normal regenerative abilities.

XP:

Drago the 7th level Radioactive Great Horned Hatchling
(53750 needs 80000)

d1

+75xp , 225xp skills, 100 read aura, 100 clear slimes, 100 give raul radio freq, 100 gets back in ship, 50, 100 put out fire, 200 give metropolis scroll to Valen +100 slaver/girls (he fled for most of combat) +600 d6×100 bonus roll
d2
+200 skills, +100 RP with Luk and Muk (Hawk Duhks met on atlantis shore and actualy not eaten), +100 sleep rp post rad, +100 save kid who Celdor made very Ill with tainted meat, +400 save rad kids +100 staring to teach Mike Create Water (30hrs to do so, so far spent 2) +600 pizza

(57100 needs 80000)

Sparticus the 5th Level Zapper and Nova eater
(20250 needs 24601)
+100, +100 slaver +200 altarans +125 skills, 100 brainscan (the hawk duhks in cages have no brains, this is not normal), 100 hale rp, 100 goal rp, 100 roll cig, 100 rp vs PA (he doesnt like Power armor i think)
d2
+100 rp, +100 bonus roll, +100 rp disable ship with mike so celdor cant leave them, +100 drain generator accident (rolled 100, gen went supernova, sparticus ate some power, managed to turn it off then he went oncontrollable buster flame on mode for awhile until he instinctively burnt out that extra energy), +100 deal with Till the chicken farmer trading thyme bag for month of egg omlets, +100 english labeling, +100 figuring out gunpod (one intact)and sensor system which is missing. +225 bonus

(22200 needs 24601)

Kaldor the 4th Level Kreegor bounty hunter and puppy Trainer
(10750 needs 18001)

d1
+100, +100 slaver +200 altarans +100 hawk duhks, +150 military hawk duhks, +50 ic evil bastard gives poison meat to kids, +125 skills, +50 try to ride drago w/o horsemanship (FAIL),100 xp eggs, 100xp rp hole, 100 goal xp, 100 rp night
d2
+100 rp +400 bonus d6×100xp roll,+100 dog rp, 275 skills,+100 hunting RP

(13000 needs 18001)

thanks Kellie L Williams for her http://www.elfwood.com/~abydell/Demon_dog.2480037.html
Demon Dog picture

Monday, June 29, 2009

Maruzu the combat decker

Maruzu the combat decker converted from Shadowrun v3 p66

7′ tall
300lbs
16 years old but looks older as he is orcish
Notes:
Has Asiatic features, for an Orc.
Does not speak english.

Orcish 3rd Level City Rat
IQ 10 ME 7 MA 13 PS 20 PP 15 PE 12 PB 7 SPD 10
HP 25 SDC 80
PPE 20

shadowrun skills:
Knowledge: Datahavens
speak/read Technocan
speak/read japanese
lore:
jackpoint locations Japan 6
matrix gangs
Japanese corporate hosts
seedy ork bars

dual datajacks

Rifts Skills:
Gobbley Lang 98
Technocan Lang/Lit 98
Barter +15
Computer Op +15
Streetwise +20
Tailing +20
Pilot Auto, Bike, Hovercycle
Math Basic
Running
WP Epistol

10 OCC skills
Boxing, Gymnastics, Prowl
Pick Locks, Computer Hacking
Computer Programming, Pick Pockets
Pilot Robots, Robot Combat Basic,
Advanced Math

8 Secondary Skills
WP Knife
advanced math
Gambling
Radio Basic
Radio Scrambler/ECM
Athletics
Computer Repair
Auto Mechanics

2 datajacks
Jaw Radio
Reflex Enhancers LEVEL II: +3 to init, +1 to dodge, one extra attack
Amp Hearing
Right MO Cybernetic Eye (obvious red)
Medium Subdermal Armor 25MDC / 50SDC

Right bionic arm PS20 PP10
features:
1) SMARTLINK: Smartlinks are designed to mate the cyborg with his weapon. Any weapon with the weapon side of the smartlink package used by a smartlink equipped borg will provide the following: Ammo count, where the point of aim is, range to target (If a rangefinder is implanted cybernetically or in the weapon), weapon status, wind speed, and any other modifiers. Smartlink also give the user a +1 to Init once combat has begun, gives a +2 to strike, and allows the user to make called shots with bursts of 3 or less for each round, or a called shot for the burst fire.

source: http://www.angelfire.com/wa/castlelament/rborgs.html

2)Vibro Claw 2d6MD

3) SNARLS Sensor System p 116 Japan

+3p skills +1amphear +2hthbasic
+3d skills +2amphear +3refenhance +2hthbasic
+3ini amphearing +3ini Reflex Enhancers

Bonuses:

6 Attacks
Strike:+1 claws
Ranged Weapons:
Hand Guns: +4/+2WP, +5MO, +7MO+Smartlink
Parry: +6, +8w/claws
Dodge: +10

Equipment:
Clipper, 1 AT-130 Particle Beam Pistol 4lbs 5d6+6MD 600ft +1s aimed 10/short eclip

3 eclips

2 Vibroknives

Captured Slaver Amulet 100MDC / 300SDC 3x/24hrs
IA-130 SUMO Body Armor p185 Japan +6PS
145MD/290SDC

x3 smartlinked Nambu pistols
http://en.wikipedia.org/wiki/Nambu_pistol
originaly bored at 8mms each has an extended 15rd clip

6 special clips
2 ramjet
2 silver
2 explosive

2 regular clips, 2d6SDC each round

Decking example…
Maruzu has a crudely wired together rig of computer gear:

Kingsdale Clipper by Wellington Industries 3/1/200/500/100/0/10k deck
Welded to a second clipper, +1 to MCP x2mem
weighs 30lbs

Hes also got enough gear to make 3 EMP bombs, as well as 3 long range antenna and jamming equipment in his nearby stashed motorcycle.

computer skill 1per10% in computer hacking

Persona Programs:
Bod
Sensor

Evasion

target # of successes to beat anything is host value - cloak rating for evasion

Masking

MPCP *4 = Max attribute
so our Clipper has a MCP of 3, 9 is the max

MCP-4/B/S/E/M

Mairuzu the Combat Decker has the following Utilities on his hacked Clipper:
Analyze 3
Browse 3
Cloak 3
Attack 3 medium
Decrypt 2
Read/Write 2
Scanner 2
Spoof 1
Sleaze 6
Deception 2
Medic 4

Clipper MCP-4/6/6/6/6