Tuesday, October 18, 2011

In Service To The Three #43

Background:
http://riftswiki.com/188/ Dweomer wiki the current setting

Players are hiding out in the magical city of Dweomer in ohio trying to get help rescuing one of their friends from unwanted Corporate Job Opportunities which have mind controlled him. Nxla is behind the corporation, an entity of great power and legendary soul eater.

Will they impress their handlers at Dweomer enough to get the help they need?

Will John Petrify anyone else at his gardening job?

Will Caldor have to clean a toilet as his sanitation job?

Will Bluey ever get a job?

Will Minimax ever find his master Sparticus?

This and more answered in episode #43, be there!



New players are inhabitants of a small city state in Ohio ruled by The Three, enigmatic mystical creatures who granted the original inhabitants great magical power and thus created their own kingdom.

protips:

bring your own dice for good luck

bringing gm treats makes a happy gm. happy gm gives xp

post game if you email me a summary of your character experiences in some media the character can create (art, writing, video) I will include it in the blog and give xp
Share:PostLinkPhoto


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Caldor and the rest of the group hide out in his office after the heat was on at Johns gardening job following the multiple murder of 3 boys outside by one party member, and a smg firing in the office by a second, now petrified party member.

The office has many earthquakes and one applicant orc, glorg. Glorg polishes hughbot before Caldor sends him to investigate the crashing noises by going into the tunnels in back of the office which lead deeper. After a short while they hear the screams of agony of the orc from inside the cave, then nothing.

At this point Plasma is sent by Denali to locate the group. He finds the office and walks in, trying to steal a ledger on the desk which is used to requisition goods for the office. He fails his pick pocket roll and caldor seems to ignore it, pretending to want to give plasma a job out of kindness.

Then caldor takes back the stolen ledger from Plasma and he demands that Plasma go find out what ate his first employee the orc.

Plasma sneaks down and finds another lower chamber with orc parts, a table and some eggs. He takes one of the eggs and decides against going into the hole in this room, instead climbing back up with the egg. Plasma then shows the party the egg, someone John identifies it as a blow worm egg. Then plasma gets sent to the main office of the sanitation department by Caldor to get help. He brings back 4 canisters of nerve gass anti blow worm agent.

The party decides to toss one of the canisters down the hole. Then John creates a stone plug with create stone.

when it looks like something is about to break through the plug, John casts ice wall on it. Then there is a huge gush of wind and a small hole blows through the wall, carrying with it the gas. The party saves vs the wave of their own gass and sees a beastial man riding a blow worm.

Blow worm aka Sand Worm, This one was Rifted in from the desert world of Arrakis to serve the mysterious shifter.


The man also summons some fire worms which engage in battle with Max, Bluey, and Plasma. Bluey put up protection from fire and was save from some fireballs. MAx's armor took some burn damage as did Plasma. Plasma do many bursts from his tk rifle driving away some of the smaller worms. Max saw the man start casting magics against them all and aimed his last rocket at the enemy mage. the rocket struck true and the mage was blown off into the horizon to his (assumed?) death. The blow worm continued to rampage.

John failed a dodge roll against a full body slam once the worm ate Bluey. Luckily Johns invincible armor spell held, though he was driven through a hole in the pavement into the sewers. John shot the beast from below with his flame thrower

There is a heated battle and Bluey is consumed by the blowworm alive, inside his T40 environmental body armor, which starts to rot from the digestive juices. While bluey frantically tries to cut his way out, the other party members battle the magic using man on top of the worm.

Finally the surviving PCs are met by bewildered Dweomerites. Max has saved a woman and child from firm worms who thank him and then leave in terror. A few fire fighters show up and put out the blaze. Plasma meets a kid named 5I who trades him some dataspikes which help with computer hacking for a 70k piece of data Plasma hacked out earlier. A poor bunch of kids start to follow Max and Sparticus after offered a place in the Army of Thunder.

Denali then tells the group to come to the embassy. There they hear that she doesn't know what the three are up to, they have disappeared. There are rumors of a coalition army from the west headed east towards Dweomer. Denali wants Plasma to hack into the Robot Island techies and find out what they know about the army and rumors the three have left the city. She says perhaps the true federation can exploit this weakness and if her master is to make plans like it they need more information. Plasma manages to hack a few things including the supposed location of the mayors house containing the prison.




While slowly traveling they find a Beast Dragon in the way, which they avoid.

Then they meet Two Elves on an Elephant. The Elves are Kale and One and claim to be a couple here form Thai places.

Kale suggests going astral, which John and he do as a miracle... flying in and rescuing Sparticus by destroying the magic colars enslaving him and the other 3, one girl, one demon, and esrith. Sparticus superTKs the four out of the top tower of the Mayor's house and they meet up with the rest of the party before fleeing towards the City of Brass with the rescued Federation of Magic councilman Cracius.

Sparticus

The Group then meets Renalds Rotary Club, 3 buses for hire lead by Renald. Sparticus tells him he can live if his buses swear to The Army Of Thunder and give his 20 child followers passage. Renald reluctantly agrees and the party takes one bus, the kids take a 2nd bus, and renald and his group and some kids take a third bus.


After many more miles a strange deity known as Balphegor blocks their path. It claims in exchange for sacraficing one of their party it will give great treasure from the chest it stands on. A strange humanoid male with a secondary demonic likeness... John doesn't waste any time after it demands the recently rescued coalition-connected girl. He petrifies the demon and they continue on into The City Of Brass.


Current location: Somewhere between Ohio and Kentucky, deep in the magic zone

XP

Drago John 8th Level Ex Drago-Hatchling
(88805 needs 120000)
+200 showin up +200 pizza drinks +200 petrify balphegor of the sulpher pits +125 skills +100 save girl +100 rp +100 blow worm +50 rider +50 beast dragon +100 astral save


Caldor 7th Level Bounty Hunter Lizardman Ex-Kreegohr
41351 needs 49881
+200 showin up +200 pizza +225 skills +100 rp +100 blow worm +50 rider +50 beast dragon
+100 belphegor
Blui the 4th Level Dogpack Turned Ley Line Walker (12575 needs 17420)
+200 blow worm +100 rider +100 skills +200 showin up +100 beast dragon avoid +100 belphegor +100 daring cuting self out of blow worm stomach


Plasma the 3rd Level Psi Goblin (8550 needs 10k)+ 200 showin up +200 blow worm +100 rider +125 skills +100 beast dragon avoid +100 belphegor +100 hacking
Max the 4th Level Head Hunter RPA
7959 +500

New Characters of Note:

PCs:
Sparticus is back... stats to come he has 180 black million credits from his time with The Company. 8th Level ???

NPCS:
Danica the girl with the Coalition Past, sworn to Sparticus's army in exchange for her life, she was one of the captured 4 rescued by John and Kale.



Of Love and Fire by ~AyraMatao on deviantART
Demon friend of Denai Cracius the Cunning

Max 4th level RPA

Esrith 2nd level Psi Slayer

Renald of Renalds Rotary, and his 3 Buses.


Thanks to this link for the bus pic (mad max is awsome)http://www.madmaxmovies.com/mad-max-2-the-road-warrior/cars-and-vehicles/index.html

Thursday, October 6, 2011

Kale the Elf Vampire Wizard



3rd Level Elf Wizard Turned Secondary Vampire

One is in love with Kale from Thailand jungle elves. Kale was bitten by a traveler from Mexico had to build an amniotic fluid tank to nourish during the night and prevent full speed vampire disease. Device on back of elephant from training days. Astrally projected to hunt and brought down the vampire that turned him, Kale has no other leads on his grand-Sire.

IQ 20 +6% to all skills
ME 17
MA 10
PS 25
PP 22
PE 20
PB 18
SPD 10
PPE 120 ISP 100

80 hp
+3 initiative
5 Attacks, +4 strike +6 parry/dodge
Bite/Punch 6d6+30SDC / power punch x2

Skills:

Recognize Runes
Study circles, symbols, wards
disguise 41 +5/lvl
forgery 39 +8/lvl
hth nonmen of arms
horsemanship general 54 +4/lvl
identify plants fruits 35 + 8/lvl
medical 65 +5/lvl
pick locks 34+5/lvl
pick pockets 30 +5/lvl
prowl 40 +6/lvl
wp throwing axe blunt knives short sword staves sling crossbow small shield


Palladium Wizard Spells (cannot learn new magic as a vampire)
ventriloquism 5ppe
weightlessness 5ppe
swim as fish 10ppe
levitate 10ppe
commune with the dead 25ppe
metamorph: mist 250ppe
negate magic Lvl 8 50 ppe negates one spell spell gets save
turn objects invisible works like Invisibility Simple, objects only 6 ppe
Armor of Ithan
astral projection 7th level palladium version works for self + 1 guest 20ppe 5min/lvl

Equipment:

TW Sensory Deprivation Chamber, Impervious to Fire, Energy Field, 1 10 Carat Quartz is embedded in the side of a dark chamber strapped to the war elephant, it can generate electric fields which cover the elephant.

Crossbow 10 silver bolts 20 normal bolts

Wooden Staff with Silver & Iron Inlay 1d6+2 SDC x2 vs creatures vul to silver/iron

Padded Mage Robes 20SDC

10 Gold Peices

Kale and his tank ride on an elephant tamed by his elven Psi-Druid friend One.