Saturday, October 17, 2009

Azlum Slave Bargaining

July 3rd Dusk

The rain picks up across the deck of the ship.

Earlier Sparticus and Mugabee had broken out 3 pens of humans, the 150 freed slaves were left earlier on the shore to the west with Mulan and the Dogs. Mugabe animated corpses and started a riot so they managed to load up the slaves and escape with them in the chaos.

As the last of the freed slaves make their way into the forest to camp, they start the boat slowly towards Azlum.

There is a sudden storm and the pilot is washed overboard…

The goblin bobs around in the water..when a sea serpent is seen approaching!

Fearing that none of them can pilot the boat with out the goblin, MUGABU fearlessly dives in.

Sparticus vainly tries to TK the goblin out of harms way but fails his strike rolls instead throwing the goblin into the water a few times like bait.

Mugabe grabs the goblin heroicaly hawling him like a spider on water, as fast as he can.
He gets to the side of the ship before the SERPENT ATTACKS!!!

Mugabe rolls a 1 to parry, and stick his arm in the serpents mouth. It starts biting down..

By this point Caldor has opened up with his cannon but the serpent is only hit a few times before battle take cover behind the side of the ship. Caldor is desperately trying to keep his power armor stable on the heaving deck as the two thrash around in the water just near the other side..

Caldor jumps into the serpents mouth, and x4 plasma missles it.

But not before it bites off Mugabees arm… The goblin is saved however.

The blast vaporizes most of its head, Mugabee escapes but Caldors suits suffers 200SDC burn damage, all fancy sensors are out and radios is at 1/2 raNGE AND CRACKLY.

Before returning to Azlum to seek out the Professor

Drago, Sparticus, Caldor, and Mugabee dock their stolen ship in Azlum. The ship is named “Dream of Mara” Based on whats written on the side in redish paint..

NPCs of Note on the Docks:

Slick Willie (boat salesman by slave pens)

Neeku (goblin pilot of Dream of Mara)

Drago remembers roughly what Mara looks like… but she escaped during the fight.

Sparticus is wearing a heavy cloak that he stole from a slave cage to conceal his features.

After some poor piloting rolls they arrive back in Azlum.

Drago and Sparticus use their connections to get a new pilot since the goblin one is barely functional.

Sparticus meets up with a gang the White fists who are beating an orc on the side of the docks. HE beats it too and they tell him they fight the Black Fangs, an orc gang.

Sparticus tries to get the two gangers Shaak and Raak to get their boys ready and get rescued when they leave. He tried bribing them a 300gp coin but took it back.

Raak gets sparticus a drunk pilot who he rejects and tells Raak they all can no longer come since they are fails.

Mugabee went off to the slums and found 4 1st Level Goblin Vagabonds to follow him

Expenses:

Drago has 300k Azlum from selling a tw cannon
-100 credit dock fee -100 cred orc stick -200 fees?
-120000 for 150 Duhk slaves (bargain price of 800 each)
-10000 13 pilot fee
169600cr Azlum left

Caldor bought 5 blob slaves for 100 cr each -500cr
all but one escaped. Hes holding on to that one for dear life while it whines about needing to be emersed.

Drago bribes a Overlord and gets a new Pilot named 13 for the ship.

13 is an ABM Mechanoid Brain!

He keeps trying to hyp suggest Drago into finding him a new chasis since his is damaged and leeking. Drago currently has failed enough where he wants to help.

But they tenses square off with Drago saying dont try that AGAIN ill fix you but you just piloe the boat.

13 asked for 10k up front with x3 (20k more ) combat pay. HE has been paid 10k and is piloting the ship into the maintenance lane where they are supposed to tug a damaged cruiseliner ship back to Dracona (according to thes hippig manifest sparticus found).

They get the ship connected, and start towing east…
Noone on the cruisliner seems to notice a difference in the Tugboat staff, at least for now.

XP

Drago 7th Level Great Horned Drago morphed into Angel ( 58800 needs 80000)
125 skills+100 nego pilot +100 duhks +200rp +500 duhk rescue +500 human recue +50 lick toxin +100 study Constrain Beings under Mugabe +1000lastamt
(61475 needs 80000)

Sparticus 6th Level Energy Master (24850xp
200 skills +100 white fist rp +100 get pilot +500 duhk rescue +500 human recue +100 open gate doors with psi +100 find sealent +100 ship manifest +200 save gobo 2x +100 sea serpent +200 interpreting electrical signals +1550 lastamt
(28600 needs 34701)

Caldor 4th Level Kreeghor Bounty Hunter in Powerarmor (16000 needs 18001)
500 skills +100 sea serpent +100 daring +100 rp +1150 lastamt +50 battle kydian +1 pity

(18001 Caldor is now 5th Level!)

Mugabe the Spidertaur 3rd Nevel Necromancer 4000xp needs 8961)
(using leyline xp table till i find necros)
+100 sea serpent +1000 slave rescue +100 riot start +100 recruit vagabond goblin
+100 saving Neeku +100 rp +100 eating orc rp +100 sea serpent +300 loosing arm +100 daring +100 begin showing Drago Constrain Beings spell
(6100 needs 8961)

Friday, October 2, 2009

Mugabe the Necromancer

4rd lvl Necromancer Bioborg with one humanoid arm. The other arm has been bitten off and ends at the sholder in a gristly and still bloody stump.

Size +25%
8ft 5″ tall
30HP
300SDC transformation +10sdc +1 vs magic +6vs hf
Natural MDC Plate Armor +350MDC aka
300HP 1350SDC PV 7

PS Increased to supernatural 30
His armor has a harness to carry additional cargo.
Legs replace with Spider Legs(8) cam walk/climb on most surfaces
Poisonous Retractile Claws do 4d4+punch+Paralysis +1 strike

Has been Sensory Deprivation tortured to break his will, was enslaved to the ship “Mara’s Dream”

IQ 10 ME 9 MA 12 PS 30 PP 14 PE 16 PB 10 SPD 16
83PPE
Abilities:
Clawing Punch 6d6SDC +12d4sdc +45SDC

Blood Sacrifice: If Mugabe kills something he can absorb x2 its ppe for 24 minutes
Animate and Control Dead 10ppe 360ft 40min animates 16 corpses
Ritual of Melding with the Dead, takes 15 seconds to perform, lasts 20min
attach lesser supernatural creature or mage head 20ppe adds 1/8th of creatures sdc
Attach human arm 5ppe +10sdc
attach supernatural Tail 20ppe +1/4 of creatures sdc and adds 1 additional attack

Spells:
Strength of the Dead 60 ppe, 9th Level Spell 3attacks give 1/2 of corpses sdc for 8 minutes
Consume Power and Knowledge 20 ppe
Transfer Life Force 150
Summon Worms of Taut 210
Death Strike 25 -1 to save x2 hand to hand damage for 8 minutes if they fail
Diving Tombs Graves 10any 35 specific, 20min needs wishbone

Fireball 10 ppe 90ft range 4d4MD aka 12d4SDC to a 4ft radius
Life Drain 25 ppe 20ft range effects 15ft area -1/2sdc and hp
Control & Enslave Entity 80ppe 8days
Known Entity List:
Poltergeist, Syphon Entity, Haunting Ghost, Tectonic Entity, Possessing Entity

Shadow Meld
Create Zombie 250
Constrain Being 20ppe 30 ft range 8 minutes works on subdemons, standard save
Known Being List:
Gargoyles, Broadkil, Lesser Demons and Deevils, Minor Elementals

Skills
Speeks:
Euro, and AFrican 98%
lore demons 60
basic math 85
wilderness survival 50

skin and prepare animal hides and bones 50
Horsemanship +10

Wp Knife +2 strike +2 parry +2 throw
Wp spear +2 strike +2 parry +1 throw
Wp Archery +3 strike

7 other skills
boxing
prowl 45
language dragonese 75
literacy dragonese 75
hth basic
Astronomy Navigation 45
Ventriloquism 38

6 secondary skills learned in captivity as slave:

First Aid 60
escape artist 45
swimming 65
Lore Magic 40
Trap mine detection 35
athletics

5 attacks per melee
+1s with claws
+5parry +7parry with spear/knife
+6 dodge

+3p skills +2hth
+3d skills +1 d spider +2hth

-=-=-

credit
6000

Body and parts
conservator full body (head spells cloud of smoke, climb, chameleon, concealment, magic shield, negate poison, resist fire., armor of ithon
conservator tail with intact stinger
corrupt scout head shrunk magic = levitate, agony, blind, shatter, mystic Fulcrum
2 helping of pirate brains

items
2 sphynx statues
see character list

Weapons
harpoon gun
tw harpoon
8 explosive harpoons
vibro knife

scrolls
petrification 2
rust 3
ten ft Ice 1
flying fish4
breathe without air 2
create water 2

Minion and Responsiblitys
Neeko: Pilot, Loyal pal, Cook, 10 ppe
3 goblins: misc dirty work, small grunt work, smoke suppliers, 10 ppe ea.

Objectives
gain wealth
collect all bodys
anything that can get me xp
start large following / army / ppe pool
get large body for zombie/make zombie / zombie army
start a farm for sacrafice and food for slaves
find a necromancer to learn magic possible arm conector??
reatatch arm
permanatly atatch stinger

-=-=-=

Size +25%
8ft 5″ tall
30HP
300SDC transformation +10sdc +1 vs magic +6vs hf
Natural MDC Plate Armor +350MDC aka
300HP 1350SDC PV 7

IQ 10 ME 9 MA 12 PS 30 PP 14 PE 16 PB 10 SPD 16
83PPE

Speeks:
Euro, and AFrican 98%
language dragonese 75
literacy dragonese 75

————————————————————————————–
PS Increased to supernatural 30
His armor has a harness to carry additional cargo.
Legs replace with Spider Legs(8) cam walk/climb on most surfaces
Poisonous Retractile Claws do 4d4+punch+Paralysis +1 strike

Has been Sensory Deprivation tortured to break his will, was enslaved to the ship “Mara’s Dream”

——————————————————————————————–

Wp Knife +2 strike +2 parry +2 throw
Wp spear +2 strike +2 parry +1 throw
Wp Archery +3 strike

Abilities:

Blood Sacrifice: If Mugabe kills something he can absorb x2 its ppe for 24 minutes
Animate and Control Dead 10ppe 360ft 40min animates 16 corpses
Ritual of Melding with the Dead, takes 15 seconds to perform, lasts 20min
attach lesser supernatural creature or mage head 20ppe adds 1/8th of creatures sdc
Attach human arm 5ppe +10sdc
attach supernatural Tail 20ppe +1/4 of creatures sdc and adds 1 additional attack

5 attacks per melee
+1s with claws
+5parry +7parry with spear/knife
+6 dodge

+3p skills +2hth
+3d skills +1 d spider +2hth
63+78888888888888888

——————————————————————————————————–

skills

hth basic
Astronomy Navigation 45
prowl 45
First Aid 60
escape artist 45
swimming 65
Ventriloquism 38
lore demons 60
basic math 85
wilderness survival 50
skin and prepare animal hides and bones 50
Horsemanship +10
Lore Magic 40
Trap mine detection 35
athletics
boxing

——————————————————————————————————–
Spells:
Strength of the Dead 60 ppe, 9th Level Spell 3attacks give 1/2 of corpses sdc for 8 minutes
Consume Power and Knowledge 20 ppe, last 1 hour per level
Transfer Life Force 150
Summon Worms of Taut 210
Death Strike 25 -1 to save x2 hand to hand damage for 1 minute (4 melees) per level
Diving Tombs Graves 10any 35 specific, 5min per level
Fireball 10 ppe 90ft range 4d4MD aka 12d4SDC to a 4ft radius
Life Drain 25 ppe 20ft range effects 15ft area -1/2sdc and hp
Control & Enslave Entity 80ppe 8days
Known Entity List:
Poltergeist, Syphon Entity, Haunting Ghost, Tectonic Entity, Possessing Entity
Shadow Meld
Create Zombie 250
Constrain Being 20ppe 30 ft range 8 minutes works on subdemons, standard save
Known Being List:
Gargoyles, Broadkil, Lesser Demons and Devils, Minor Elemental
rust
see aura
throwing stones 200 ft + 100 per level,
damage 3 d6 + 3 d6 per level
ten ft ball of 1ce 60 ppe 3d6 sdc drop or roll (has 210 sdc)
globe of daylight

————————————————————————————————

SCROLLS

2 throwing stones
2petrification 2
thunder claop

—————————————————————————————————————
Weapons
harpoon
tw harpoon
7 explosive harpoons
vibro knife
drago spear

———————————————————————————————————————–
ITEMS
2 sphynx statues
see character list
bigger wish bone from
magic gord
stone head from witch
language translator

———————————————————————————————————————-
heads
conservator full body (head spells cloud of smoke, climb, chameleon, concealment, magic shield, negate poison, resist fire., armor of ithon
corrupt scout heads
1 ogre heads
hawrk ka head (
corrupt scout head shrunk magic = levitate, agony, blind, shatter, mystic Fulcrum

brains
“13’s” brains
hawrk ka brains

arms and body parts
tricyratops teeth
tryceratops horn 6FT (6D6 DAMAGE)
rhino horn 2.5 FT
conservator tail with intact stinger
hawkr ka wings and legs/feet

-=-=——————————————————————————-

Minion and Responsiblitys

Neeko: Pilot, Loyal pal, Cook, 10 ppe rust 2
3 goblins: misc dirty work, small grunt work, smoke suppliers, 10 ppe ea.
currently body armor 90 sdc (currently powering up 1 arm), laser pulse rifle

30 humans led by cy (african decent)
10 have leather armor
18 have crusader armor and plasma ejector
2 have war monder power armor w gernade launcher

Zombies

The zombie known as “C Samas”
wearing sea samas
sdc:1475
weapons:
rail ion,
66 md ion 1000ft,
rail 20rd burst 4d6x 5 sdc, 2000 ft 1000 rds
16 mini miscles
12 torpedos
2 vibro blades 6d6 ea
+ 1 to parry

Herb the ex slave currently romaing in atlantis

controlled entitys

ghoust 5 days left (empathy, empathic transmission, mind block, presence sense, see the invisible, total recall, telepathy, telekinesis, ectoplasm)
9 worms of taut 2 days

———————————————————————————————————————
Objectives
get rid of warts for everyone
find cross bow or similar items
improve vantriliquism
anything that can get me xp
zombie animals (fish, dinosaurs, wolves, etc…)
start a farm for sacrafice and food for slaves
find a necromancer to learn magic possible arm conector??
reatatch arm
permanatly atatch stinger, wings and horn

—————————————————————————————————————-

SPELLS WANTED TO LEARN

known spells in character
heal wounds?????
sense magic
teleport????
cure illness???
exocism?
levitation
negate magic???????
heavy breathing????
negate posion/toxin??
fly as eagle?????????????
horrific illusion?
call lightning
swim as a fish????
bone to stone
cloud of smoke?????

UNKOWN SPELLS
tounges???????????????
words of truth???
impervious to energy????????
see the invisible??????
fly????
escape???
telekinesis??
metamorphisis
invulnerability?????
energy disruption????
repel animals
concealment
astral projection??
grip of death

——————————————————————————————————————-

stjuff i just bough
2 war monder power armor w gernade launcher ………………………..200,000
20 plasma ejector…………………………………………………………………..800,000
18 crusaders…………………………………………………………………….990,000
language translator……………………………………………………………5000

total…………………………………………………………………………………1,995,000


google docs char sheet

 Mugabi the 5th Level Necromancer Bio-borg

Mugabe Thanks Stoph Draws for this awsome image.

insanities:
fear of white magic and beings
fear of zombies animated dead
fear of elemental fusionists
fear of ley line magic 
fear of splugorth

5th lvl Necromancer Bioborg 
Size +25%
Size +25%
8ft 5in tall
300SDC transformation +10sdc +1 vs magic +6vs hf
Natural MDC Plate Armor +350MDC aka
300HP 1350SDC PV 7
IQ 10 ME 9 MA 12 PS 30 PP 14 PE 16 PB 10 SPD 16
83PPE
Speeks:
Euro, and AFrican 98%
language dragonese 80
literacy dragonese 80
————————————————————————————–
PS Increased to supernatural 30
His armor has a harness to carry additional cargo.
Legs replace with Spider Legs(8) cam walk/climb on most surfaces
Poisonous Retractile Claws do 4d4+punch+Paralysis +1 strike
Has been Sensory Deprivation tortured to break his will, was enslaved to the ship “Mara’s Dream�
——————————————————————————————–
Wp Knife +2 strike +2 parry +2 throw
Wp spear +2 strike +2 parry +1 throw
Wp Archery +3 strike
Abilities:
Blood Sacrifice: If Mugabe kills something he can absorb x2 its ppe for 24 minutes
Animate and Control Dead 10ppe 360ft 40min animates 16 corpses
Ritual of Melding with the Dead, takes 15 seconds to perform, lasts 20min
attach lesser supernatural creature or mage head 20ppe adds 1/8th of creatures sdc
Attach human arm 5ppe +10sdc
attach supernatural Tail 20ppe +1/4 of creatures sdc and adds 1 additional attack
5 attacks per melee
+1s
+2s with claws
+5parry +7parry with spear/knife
+6 dodge
+3p skills +2hth
+3d skills +1 d spider +2hth
63+78888888888888888
——————————————————————————————————–
skills
hth basic
Astronomy Navigation 50
prowl 50
First Aid 65
escape artist 50
swimming 70
Ventriloquism 42
lore demons 65
basic math 90
wilderness survival 55
skin and prepare animal hides and bones 55
Horsemanship +10
Lore Magic 45
Trap mine detection 40
athletics
boxing
radio basic 18

——————————————————————————————————–
Spells:
Strength of the Dead 60 ppe, 9th Level Spell 3attacks give 1/2 of corpses sdc for 8 minutes
Consume Power and Knowledge 20 ppe, last 1 hour per level
Transfer Life Force 150
Summon Worms of Taut 210
Death Strike 25 -1 to save x2 hand to hand damage for 1 minute (4 melees) per level
Diving Tombs Graves 10any 35 specific, 5min per level
Fireball 10 ppe 90ft range 4d4MD aka 12d4SDC to a 4ft radius
Life Drain 25 ppe 20ft range effects 15ft area -1/2sdc and hp
Control & Enslave Entity 80ppe 8days
Shadow Meld
Create Zombie 250
Constrain Being 20ppe 30 ft range 8 minutes works on subdemons, standard save
Known Being List:
Gargoyles, Broadkil, Lesser Demons and Devils, Minor Elemental
rust
see aura
throwing stones 200 ft + 100 per level,
damage 3 d6 + 3 d6 per level
ten ft ball of 1ce 60 ppe 3d6 sdc drop or roll (has 210 sdc)
globe of daylight
————————————————————————————————
SCROLLS
2 throwing stones
2petrification 2
thunder claop
—————————————————————————————————————
Weapons
harpoon
tw harpoon
7 explosive harpoons

———————————————————————————————————————–
ITEMS
wish bone from hark ra?
invisibility belt 20 ppe last 1 hr
stone head from witch
language translator
tolkein comunicator
mercer plaque




———————————————————————————————————————-

MONEY
 gold: 122,500
tolkein credits 400

--------------------------------------------------------------------------
heads
conservator full body (head spells cloud of smoke, climb, chameleon, concealment, magic shield, negate poison, resist fire., armor of ithon
corrupt scout heads
1 ogre heads
hawrk ka head (
corrupt scout head shrunk magic = levitate, agony, blind, shatter, mystic Fulcrum
brains
“13’s” brains
hawrk ka brains
arms and body parts
tricyratops teeth
tryceratops horn 6FT (6D6 DAMAGE)
rhino horn 2.5 FT
conservator tail with intact stinger
hawkr ka wings and legs/feet
-=-=——————————————————————————-
Minion and Responsiblitys

Neeko: Pilot, Loyal pal, Cook, 10 ppe rust 2, vibro blade
2 goblins: misc dirty work, small grunt work, smoke suppliers, 10 ppe ea.
currently body armor 90 sdc (currently powering up 1 arm), laser pulse rifle

11 humans led by cy (african decent) vibro knife
wearing warmonger commander bo, del daughter of cy,  roc 1clip fill;ed, bara 1clip filled
13 have crusader armor and 13 have plasma ejector
2 have war monger power armor w gernade launcher and plasma ejector

Black batallion
 Hunter 8
 gatherers 6
 home builders 6
 protectors 4

Zombies
 The zombie known as “C Samas” in pilots compartment
wearing sea samas
sdc:1475
weapons:do
rail ion,
66 md ion 1000ft,
rail 20rd burst 4d6x 5 sdc, 2000 ft 1000 rds
16 mini miscles
12 torpedos
2 vibro blades 6d6 ea
+ 1 to parry



Controlled entitys
 ghoust 2 days left  (empathy, empathic transmission, mind block, presence sense, see the invisible, total recall, telepathy, telekinesis,  ectoplasm)
———————————————————————————————————————
Objective

find magic cross bow, spear or similar items
improve vantriliquism
anything that can get me xp
zombie animals (fish, dinosaurs, wolves, etc…)
start a farm for sacrafice and food for slaves
permanatly atatch stinger, wings and horns
—————————————————————————————————————-
SPELLS  WANTED TO LEARN

superhuman speed
impervious to fire
known spells in character
heal wounds?????
sense magic
teleport????
cure illness???
exocism?
levitation
negate magic???????
heavy breathing????
negate posion/toxin??
fly as eagle?????????????
horrific illusion?
call lightning
swim as a fish????
bone to stone
cloud of smoke?????
UNKOWN SPELLS
tounges???????????????
words of truth???
impervious to energy????????
see the invisible??????
escape???
telekinesis??
metamorphisis
invulnerability?????
energy disruption????
repel animals
concealment
astral projection??
grip of death
——————————————————————————————————————-

+123000 TOLKEEN CREDITS FROM SEIZURE OF CARS
166000 black market credits for crates


Thursday, October 1, 2009

Azlum Dock Outskirts

[note this session is memorable because it was our first completed using Google Video and Gametable software to connect two groups in different cities with one another. we gave it about 80% as effective as actually table top rpging]

Outside Drago returns with his strange new chest and decoration.

He meets Kaldor who has setup a hasty camp with Mulan, the dogs, and a pile of eggs.

Drago buries the eggs for safe keeping.

As they return a herd of demon deer attack, Drago, Caldor and the dogs easily dispach them, with the dogs eating 2 of the 4, Caldor wilderness survivaled off 31lbs of meat from a 3rd and the 4th lies on the ground untouched.

A few hours after the attack, dawn breaks.

It is now July 3rd, 105PA

At dawn, sparticus awakens, newly risen Zapper with sporatic Burster abilities. HE sees his companions weary from the nights battle with the demon deer.

At this point they hear a boat through the jungle to the north.

Then strange Naruni Drones start attacking.

Drago uses Deflect magic and they hold off the drone for awhile before it gets exploded.

After destroying 3 of them, they travel through the jungle and see a boat to the north.

Aboard are some gurgoyles, and a woman.

Drago is determined to hijack this ship, so they begin the assault immediately.

Will they prevail? Will Azlum D-Gate Security be alerted to their presence?

Why DOES Drago want this ship so bad?

what is the strange earth-wide energy connection Sparticus saw in his burster power dream?

Why did Kash mysteriously reappear after so long?

This and more will be revealed soon…

XP:

Drago 200skills +100 demon deer +100 burry eggs +200 rp plu +100 mulan rp +100 rp save duhks +200 showin up

Caldor +200 showin up +100 deers +200 rp +450 skills +100 disabling ship buddy icon to stop ping packets from being used to track his armor with naruni missle drones

Kash +200 showin up +100 imprinting mult image on dog +100 daring

Sparticus +500 rp +150 skills +200 med +500 beer n things +100 alert to suspicous radio waves in dragos decoration chest
+100 alert to Caldors Powerarmor sending out ping packets